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rhl958
For those that have a hard time converting there Morrowind PC mods over to the Xbox Look no further.

http://www.johnny-evil.com/Morrowind_PC_to...ods_how_too.zip

Both versions are the same

Feel free to leave feedback, suggestions and what not

This does not cover Merging mods if someone were to make a how too on Merging mods please post link in here.

EDIT by Darth Turtur 08/11/05:

Posted a new link after receiving reports of incorrect/bad url.
djdeacon
thank you thank you thank you

i havent tried this yet but it looks verysimple and the instructions seem very well laid out

great job


i will post again after i have used this (a few days)
Hopeful
QUOTE(rhl958 @ Mar 13 2005, 02:47 AM)
For those that have a hard time converting there Morrowind PC mods over to the Xbox Look no further.

How Too online version Click Here

How Too downloadable Version Click Here

Both versions are the same

Feel free to leave feedback, suggestions and what not

This does not cover Merging mods if someone were to make a how too on Merging mods please post link in here.
*



Very clearly laid out man. You'd have to be a complete moronic asshole to not be able to convert the mods after reading that. I still like the hex method better since after you hex edit one file, simply putting the mod files and folders into data files will run the mods.
grifter66
Hopeful,
This is the method I was using before the The hex method.
And yeah You do have to be complete fucking idiot to not understand that.

Even I got it working this way pretty much on my own
And If I can do it then anyone should be able to.
Cause we all know that I can't get much of anything working by myself...
Hopeful
Yeah, the hex method is tons more convenient. I'm not sure if you'll ever get those house mods working, but hey. At least you can put cool mods into the game easily now, right? pop.gif If you don't have it, install better bodies and better heads before anything else, because otherwise it's uglier in there than a British bullyke pub. What good is it running around in a world where everyone looks like a homeless prostitute with high self-esteem?
djdeacon
1. tis thread should be stickied

2. grifter you finally got it working?

3. could someone make a similar tut for the hex method?

peace



grifter66
Yeah I did!

So this is shear proof that If I got it working that means it definialtly works

So I think I need to be used as an example of comparing me to someone who says they can't get something working or that it doesn't work.
From now on if anyone says that something doesn't work or they can't do it.
Insult the bastard by saying grifter got it working and he has the most trouble of anyone and since grifter got it working and you can't, then you really are a stupid idiot and needs to go kill yourself.

Yeah use me as a comparison to peolple as a low form of insult on the board here. I don't mind hell we might as well make a bad time into a joke right!
This just goes to show you that everything (Good or Bad) can be put to good use.
rhl958
Thanks for all the feedback and keeping this topic alive

QUOTE
"Hopeful"
hex method is tons more convenient


Glad to see more options in this topic as I and I'am sure we all want to get one topic with everything we need to know so keep the suggestions comeing.

QUOTE
"djdeacon"
3. could someone make a similar tut for the hex method?


If someone were to make a How Too for the hex method or any other method as long as it works I'll gladly host it make sure it has plenty of pics and links to everything thats needed and when finished PM me and I'll host it as long as its no bigger then 3MB as geocities only gives me 5MB free or just host it yourself

Just remember if "grifter66" can do it you can do it smile.gif
rhl958
Just wanted to let everyone know that I'll be without Internet for a week or two. Today will be my last day I'am moveing to KY truck is here and I'am starting to pack.

If anyone has any questions about this How too I'll try to answeer them when I can. I'am sure if your stuck someone will help.

So far from what I gather the Hex method seems to be the best way for useing PC mods "grifter66" made a good topic on hex method here's his step by step how too. Click Here

If you just cant get anything working check out "grifter66" other topic he's sending xbox ready mods by email. Click Here
Please try doing it yourself first as there's nathing better than the satisfaction of doing it yourself.

Well I'am outta here I'll be off and online through out today as my PC's last to be loaded. I want to thank "grifter66" for all his dedication and hard work thats involved in offering morrowind xbox ready mods its nice when people receive help and return it. I'd also like to thank everyone else thats helped make all this as easy as possiple.
rhl958
Ok I'am settled in now still on dail up waiting for dsl modem to get here but anyways I'am able to get online which I thought would be a week but got lucky that they had a local number
Oaka
Ok, I'm new to all this, so this might be a stupid question, but I don't care. At least I'l learn.

(1) Do you have to have Morrowind for the PC to do this? It seems you wouldn't, just transfer the file from your PC onto XBOX, regardless wether you have PC game or not. .
(2) Will this work on GoTY?

Thanks!
rhl958
QUOTE(Oaka @ Apr 2 2005, 08:08 PM)
Ok, I'm new to all this, so this might be a stupid question, but I don't care. At least I'l learn.

(1) Do you have to have Morrowind for the PC to do this? It seems you wouldn't, just transfer the file from your PC onto XBOX, regardless wether you have PC game or not. .
(2) Will this work on GoTY?

Thanks!
*




1. You do not need Morrowind PC
2. Yes
Oaka
Awesome! Thanks rhl!
Oaka
I got all the files. Here's another stupid question:

(1)What do I use to connect to the XBOX using FlashFXP? I know I need a cable, but what kind? (I can't remember what cable you use for these kind of things..)

(2)Where can I find a free FTP program after my 30 day evaluation?

Thanks again.
monkeyboyj
You can just uninstall flashfxp and then reinstall it.
Hopeful
QUOTE(Oaka @ Apr 3 2005, 07:19 PM)
I got all the files. Here's another stupid question:

(1)What do I use to connect to the XBOX using FlashFXP? I know I need a cable, but what kind? (I can't remember what cable you use for these kind of things..)

(2)Where can I find a free FTP program after my 30 day evaluation?

Thanks again.
*



Or you can just make a shortcut in favorites. Open up any folder and type, for example, ftp://xbox:xbox@192.168.0.2/ for the address. (substituting your xbox's ip number for the 192.168.0.2 part, of course) Then, go to favorites / add to favorites and choose something like 'xbox' for the name of the link. You have to go back and right-click the shortcut and go to properties and re-insert the 'xbox:xbox@' part once, for some reason; but from then on, you have a shortcut in favorites where all you have to to is click it to move files to/from your xbox as easy as file browsing on your computer. I've absolutely no idea why people don't just suggest this instead of downloading flashfxp. It's much easier.
Oaka
QUOTE(Hopeful @ Apr 3 2005, 02:25 PM)
Or you can just make a shortcut in favorites. Open up any folder and type, for example, ftp://xbox:xbox@192.168.0.2/ for the address.  (substituting your xbox's ip number for the 192.168.0.2 part, of course) Then, go to favorites / add to favorites and choose something like 'xbox' for the name of the link. You have to go back and right-click the shortcut and go to properties and re-insert the 'xbox:xbox@' part once, for some reason; but from then on, you have a shortcut in favorites where all you have to to is click it to move files to/from your xbox as easy as file browsing on your computer. I've absolutely no idea why people don't just suggest this instead of downloading flashfxp.  It's much easier.
*



I see. Well, my brother is on the XBOX right now, thus I can't get the IP address. I tried to click yours, and it kept deleting the xbox:xbox@ part, and saying I didn't have permission to view it. How do I know it wont say that on mine, when I get to try?

Oh, and thanks alot to you all for being patient with me. I'm a newbie to all of this, and I haven't been able to open up my XBOX yet, much less start hacking/installing/switching/flashing/etc. dry.gif I don't know if I'll ever be able to get that X-Lite modchip from Easy Buy 2000. .
Hopeful
QUOTE(Oaka @ Apr 3 2005, 11:53 PM)
I see. Well, my brother is on the XBOX right now, thus I can't get the IP address. I tried to click yours, and it kept deleting the xbox:xbox@ part, and saying I didn't have permission to view it. How do I know it wont say that on mine, when I get to try?

Oh, and thanks alot to you all for being patient with me. I'm a newbie to all of this, and I haven't been able to open up my XBOX yet, much less start hacking/installing/switching/flashing/etc.  dry.gif  I don't know if I'll ever be able to get that X-Lite modchip from Easy Buy 2000. .
*



A) The short answer is that you don't know. I don't know what could be mis-set on your machine. You do need a mod of some sort before you can even ftp to your xbox, of course. The password part is supposed to disappear from the address bar every time, but not from the shortcut that you make. That's why you have to go back and re-type it into the shortcut one time. The cable that you use is called a 'crossover cable', and the electronics store should know what that is. The forum that you will need to go to to find out this basic beginning stuff is the newbie forum.
Oaka
QUOTE(Hopeful @ Apr 3 2005, 11:56 PM)
A) The short answer is that you don't know. I don't know what could be mis-set on your machine. You do need a mod of some sort before you can even ftp to your xbox, of course. The password part is supposed to disappear from the address bar every time, but not from the shortcut that you make.  That's why you have to go back and re-type it into the shortcut one time.  The cable that you use is called a 'crossover cable', and the electronics store should know what that is. The forum that you will need to go to to find out this basic beginning stuff is the newbie forum.
*



Thanks for continuing to help me. Also, I've read (most) of the Beginner's Guide to XBOX Modification. Also, I've read all of the How to Fully Take Your XBOX Apart guide, I just can't find a guide that tells you exactly how to put the modchip in, and fit everything else I need to know in it too. I know that I'd have to solder some pins into hole in the motherboard, or solder some wires, or for a non-solderless, screw it down, and ?plug them into the modchip?(that's what a guide said, I have no idea on how to do that). In the newbie forum, I haven't found anything. . What guides did you read to learn? huh.gif (Sorry if I'm a nuisance) I have to get meh some money anyhows to buy a modchip. (Can't get a job dry.gif )
Hopeful
That's really quite off topic for this forum. It's complicated, and you need to know what type of xbox you have, so you know where to solder the wires. Especially if you're new to the idea of soldering, I would not attempt that. If you don't know how to neatly drop a conductive solder on electronics, I would see if there's a modchip installer within acceptable traveling or even vacation distance to you. The next time you travel or go on vacation, drop the box and chip off and have them do it. (Make sure they're reputable first, so that you do not get ripped off.) You could ruin your xbox if you do not understand electronics soldering, and who wants to shell out another hundred bucks?
moose544
Ok, I guess im just stupid, but will someone please tell me do i need a modchip to convert pc mods to xbox, and if i do tell me the one i need to get, where to get it and at the best price, and how to do it, because i know thats abut all the modding im going to do to my xbox.

Now i need someone to tell me how to get a connection established between the pc and xbox, do you do it through the ethernet port or what? and then how do you get the computer to recognize it?

Im a newbie so i really ned some help and would really apreceite it if someone would help me! Thanx
Oaka
QUOTE(Hopeful @ Apr 4 2005, 03:22 PM)
That's really quite off topic for this forum.  It's complicated, and you need to know what type of xbox you have, so you know where to solder the wires. Especially if you're new to the idea of soldering, I would not attempt that.  If you don't know how to neatly drop a conductive solder on electronics, I would see if there's a modchip installer within acceptable traveling or even vacation distance to you.  The next time you travel or go on vacation, drop the box and chip off and have them do it. (Make sure they're reputable first, so that you do not get ripped off.)  You could ruin your xbox if you do not understand electronics soldering, and who wants to shell out another hundred bucks?
*



I see. Well, I MIGHT have a XBOX v.13 since it was made in China, and in SOmething 2003. I checked the xbox-linux's XBOX guide, but that's not 100% accurate, since I should open up the XBOX to be 100%.
Oaka
QUOTE(Oaka @ Apr 7 2005, 02:02 PM)
I see. Well, I MIGHT have a XBOX v.13 since it was made in China, and in SOmething 2003. I checked the xbox-linux's XBOX guide, but that's not 100% accurate, since I should open up the XBOX to be 100%.
*



Oops! Sorry, I meant to say XBOX v1.3, not XBOX v.13.
GabrielRayven
QUOTE(rhl958 @ Apr 2 2005, 09:20 PM)
1. You do not need Morrowind PC
2. Yes
*






From what I understand, and I may be wrong, you DO need the morrowind CS. Which also only comes from the pc version in full.

And I also am under the impression that you CANNOT just transfer the files from the pc to the xbox. If it were that easy, one would not need tutorials on how to do it. Not trying to be rude or anything here, just pointing out an observation.

Yeah, I just tried that whole "just transfer the files" thing. No go. It loads the game, I'll give you that. Anything other than just the basic Morrowind though, not happening.
GabrielRayven
QUOTE(rhl958 @ Mar 12 2005, 08:47 PM)
For those that have a hard time converting there Morrowind PC mods over to the Xbox Look no further.

How Too online version Click Here

How Too downloadable Version Click Here

Both versions are the same

Feel free to leave feedback, suggestions and what not

This does not cover Merging mods if someone were to make a how too on Merging mods please post link in here.
*





Again, not trying to be rude, but, if you are going to post on a "How Too", then I would recommend placing IN FULL everything that it takes. If I knew that there was as much work to be done to get a mod onto the xbox, I would not have looked further into your system. One, I have yet to get it to work. Two, as complex as it is, you would think that it would work easier. Three, needs to be MUCH MUCH more newb friendly. You almost need a degree to understand some of this. Four, you go into too much detail on some parts that do not require it, and too little on parts that do need it.

These are just suggestions. The biggest one, would have to be this:

If you are going to post a how too, then please, please, post the full system instead of a dumbed down version that does not work.
conan26
OK,
rhl, or anyone else out there with success on this, grifter?
ive got everything down using tedsk and ftping my xbox, all using this guide and a few others, and i think of everything ive learned i may have missed the stupidest part, in your tutorial rhl it does not (i believe) tell you where to put meshes, textures and other folders besides what to do with the esp file. Did i miss something here? can you just transfer them over to a certain place? I looked for any folders to put them but found none nor believed it would be the correct procedure anyway
thanx in advance for the help
grifter66
See this topic I just created on this:

http://forums.xbox-scene.com/index.php?showtopic=394817
conan26
QUOTE(grifter66 @ May 8 2005, 07:22 PM)
See this topic I just created on this:

http://forums.xbox-scene.com/index.php?showtopic=394817
*



perfect!
another question down. OK grifter that procedure is used with what other method? did you use the hex method for the esm files? or did u use the tutorial that rhl provided for the esm files, all i need to know now is, which method you used. If you used the hex method then i will go with that and then follow the tutorial for file placement you provided.
th3rdeye420
In the pc version of Morrowind I know all you had to do was create a folder called Override and it would load the mods. In KotoR 2 the same thing was true. Now in th GOTY edition of Morrowind can you make this folder. If you cant then I doubt the house mods will work has anyone tried this?
darth_turtur
QUOTE(th3rdeye420 @ Jun 8 2005, 08:58 AM)
In the pc version of Morrowind I know all you had to do was create a folder called Override and it would load the mods. In KotoR 2 the same thing was true. Now in th GOTY edition of Morrowind can you make this folder. If you cant then I doubt the house mods will work has anyone tried this?
*



All the house mods work perfectly as long as you remove any dependencies and convert them to the xbox esm. I have 5 house mods that all work perfectly.
th3rdeye420
awesome do you happen to have the humble abode? I love that one
darth_turtur
QUOTE(th3rdeye420 @ Jun 8 2005, 01:51 PM)
awesome do you happen to ahve the humble aboad I love that one
*



No I don't have that one. These are the house mods that I have:

Palatial Manor - Caldera
DC Mage House - Balmora
Nerevarine Castle - New Landmass, Accessible via boat from Dagon Fel
Hero's House - Between Caldera and Balmora
Gnisis Manor - Gnisis

Also, one more thing...since we are limited with the types of mods that we can use, especially due to our RAM limitation, having more than 3 houses in one town can either cause serious slowdown or even DDE's. Hence, Vivec and Ebonheart are not good places to establish a house mod because they are already too crowded. Just a tip.

Let me know how it works out!
Renobu
Hey I'd just like to say another big thanks to grifter66 and everyone thats put so much work into making tutorials available for people like me to follow.

Now onto the problems:

I have hex edited my .xbe, and have better bodies and better heads working (thanks to Nightelf). I have successfully converted a mod that adds some armour and clothes to Caldera (black robe and raven armour if you're interested) and that is working. Using the exact same method of conversion, I tried Anastasio The Greats Hideout (which grifter66 apparently got working). The game loads fine, the modifications to Eldafires house are in place, I found the door but everytime I try to load it (ie go into the hideout itself) I get a DDE.

Here is my method for conversion (it is directly from the How To):
- copy Morrowind.esm to PC
- load the mods .esp into TESDTK
- remove Tribunal and Bloodmoon dependencies
- update to xbox version of morrowind.esm
- ESP - ESM (I have discovered from reading the forums that this step may not be necessary)

Also, all textures, icons etc are in the Data Files in the game directory where they should be, in their correct folders.

Questions:

(1) What is a DDE most likely to mean (ie not missing textures because that just turns things into exclamation marks)?

(2) In my experience there are two types of 'not working' mods: ones that cause a DDE or freeze while the game is loading for the first time; and ones that allow the game to load but cause a DDE or freeze when you interact with the modified part of the game (such as trying to enter the hideout).
When you say you have got a mod working, what exactly do you mean (more precisely, have you fully tested whether the modified parts work, or just got the game to load)?

I suppose that last question was really for grifter66 as he said he got Anastasios working, and I thought I did too before I actually tried entering the hideout.

(3) It seems to me that the 'conversion' process just fixes dependencies, and if there are wrong dependancies in a mod then the game won't load. But what if it does load and other things go wrong during gameplay? Where can we go from there? A rather open ended question that I expect is difficult to answer. Input much appreciated though.

(4) My save game is 152 blocks at present. Will this affect the ability of mods to work or will it just decrease the stability of my game overall?

Finally, thanks to everyone who contributes here, and a definitive list of all tuts and methods of conversion really should be stickied. beerchug.gif
Renobu
Okay, had a random thought to try entering Anastasios after starting a new game. And guess what, it worked. So my mod conversion DID work, its just my monster save that's causing the DDE (or maybe some mods work better when you start a new game anyway).

Strange to think that 1mb of difference in the save file size can make such an impact when there's 64mb to play with... unsure.gif
darth_turtur
QUOTE(Renobu @ Jun 12 2005, 02:30 AM)

Strange to think that 1mb of difference in the save file size can make such an impact when there's 64mb to play with... unsure.gif
*



Well you have to remember that the 1MB encompasses a WHOLE LAUNDRY LIST of items that make up the game save. Try editing your save with Enchanted Editor to trim down the size of the file. It makes a world of difference. The combination of Hex editing Morrowind.xbe and Default.xbe makes the game so much faster to load. Combine that with Enchanted Editor and you've got yourself a game that completely lessens the amount of DDE's that you'll get.

As far as some mods working better at the start of the game, i'd have to say that most of them don't really have anything to do with it. It's just that the system takes much longer to read all the data already in the cache (or the save itself) along with all the other esp's in the data files directory. The longer the time it takes to read data, the higher the probability is to get those dreaded DDE's.

There's a couple of awesome tutorials on editing Default.xbe which will allow you to edit gamesaves and eliminating signature checking.
Renobu
Thanks for the input smile.gif

I've been having fun lately with Enchanted Editor, but slimming down my saves hasn't worked in the most part (I started posting in the Save Hacking thread about this).

I did manage to delete every modified containers entry (except my loot ones of course) but that only shaved about 5 blocks off my save sad.gif

And the armour dummies in Anastasio's give me a DDE even right at the start of the game with a 896kb save, clear X Y Z and E caches, and only Better Bodies, Better Heads and one tiny suit of armour mod installed. Maybe their scripts are screwy or something, or maybe it was those evil .esm's or .esp's or which ever one is the evil one...didn't you say something about not using .esm's in Better Heads cos it doesn't work well with other mods?

Maybe I should give up on the house mod.....but I reeeeeeeally don't want to... dry.gif
darth_turtur
QUOTE(Renobu @ Jun 13 2005, 06:11 PM)
Thanks for the input  smile.gif

I've been having fun lately with Enchanted Editor, but slimming down my saves hasn't worked in the most part (I started posting in the Save Hacking thread about this).

I did manage to delete every modified containers entry (except my loot ones of course) but that only shaved about 5 blocks off my save sad.gif

And the armour dummies in Anastasio's give me a DDE even right at the start of the game with a 896kb save, clear X Y Z and E caches, and only Better Bodies, Better Heads and one tiny suit of armour mod installed. Maybe their scripts are screwy or something, or maybe it was those evil .esm's or .esp's or which ever one is the evil one...didn't you say something about not using .esm's in Better Heads cos it doesn't work well with other mods?

Maybe I should give up on the house mod.....but I reeeeeeeally don't want to... dry.gif
*



Actually, esm's are (well for me) more suitable for bigger mods (BH, BB, House mods) because they don't change any cell values other than itself (When it places a house in a certain location).  Esp's are more useful if they only alter minor things like add a daedric sword to an existing merchant or remove the "glowing" effect from Enchanted Items.

A note about Enchanted Editor, most items that you edit are pretty straight forward but there are some that require you to change the value from a different node.  For example, Gold should be edited from the NPC Altered section rather than the NPC Player root.  It's just a way of how EE recalculates the values when you edit the save file.  Another thing that you also want to remember is that when you change any values of armor/weapons, make sure that you unequip it then re-equip it to see the modified values that you've edited.

I did hear a lot of people say that the "slim-fast" save method do not work for them.  I'll be running some tests tonight as I have a 225 Block save that i'll try to trim down using EE.  I'll post any of my findings in the EE Thread.
loppol
sorry dont know if its already answered here.... if i want to add a house or race that has textures and models i only have to touch the .esp file and convert that?
darth_turtur
QUOTE(loppol @ Jun 26 2005, 06:15 AM)
sorry dont know if its already answered here.... if i want to add a house or race that has textures and models i only have to touch the .esp file and convert that?
*



Yes. Convert the ESP to ESM and from there, move all the files from the zip file to the appropriate folders of your xbox (textures, meshes, icons, etc.)

If you're asking about whether you should move the textures to your xbox, then the answer is also yes.
beegcheekin
Hello I am new to converting the files. I got some to work just fine, but I am having a problem with a teleport ring. It requires both the Morrowind.esm and the Tribunal.esm. I have the GotY addition so I have both, but when I converted the mod the ring did not show up. Any help would be greatly appreciated.
darth_turtur
QUOTE(beegcheekin @ Jul 8 2005, 01:33 PM)
Hello I am new to converting the files. I got some to work just fine, but I am having a problem with a teleport ring. It requires both the Morrowind.esm and the Tribunal.esm. I have the GotY addition so I have both, but when I converted the mod the ring did not show up. Any help would be greatly appreciated.
*



When you open the mod, place a checkmark next to the Tribunal.esm box and press the minus (-) button. This applies for all other mods that have what we call "dependencies". In the future, if you see other mods that have either the Bloodmoon.esm or Tribunal.esm box, just check it, press minus and proceed as usual.

Hope this helps!

---Your Friendly Moderator, Darth Turtur---
Lepain
You forgot to mention that you need TESDTK to open the mod.
beegcheekin
Ok I could not get that particular teleport ring to work so I downloaded the master training teleport ring. The only problem is I do not know how to select more than the first six. The menu does not have the continue option like it does on PC. Any help would be great.
darth_turtur
QUOTE(beegcheekin @ Jul 10 2005, 12:49 AM)
Ok I could not get that particular teleport ring to work so I downloaded the master training teleport ring. The only problem is I do not know how to select more than the first six. The menu does not have the continue option like it does on PC. Any help would be great.
*



The Trainer Teleport ring uses the available buttons on the xbox. Obviously, since is no available Keyboard-type interface, then you're stuck with those 6 trainers.

There are 3 other mods on Morrowind Summit that tweak the training process. On of them places a "school" that has 4 or 5 master trainers, and 2 others that create an NPC that will train 10 or so skills to 100. Look around in the site to find the ones that you want.
Kyrin_Rilms
QUOTE(darth_turtur @ Jul 12 2005, 10:17 PM)
The Trainer Teleport ring uses the available buttons on the xbox.  Obviously, since is no available Keyboard-type interface, then you're stuck with those 6 trainers.

There are 3 other mods on Morrowind Summit that tweak the training process.  On of them places a "school" that has 4 or 5 master trainers, and 2 others that create an NPC that will train 10 or so skills to 100.  Look around in the site to find the ones that you want.
*



What about if you had the keyboard peripheral?
rhl958
WOW Its been awhile since I've been here I cant beleave my how too got pined anyways just wanted to let you all know my xbox does not work anymore and i dont plan on getting another one I plan on waiting for xbox 360 (start saveing $$$)
so thats why i have'nt been here i see that some people are confused with this how too i just want to remind you that this method is for a simple conversion ( not a major mod) also want to say that this is the first how too I've ever done so those that think its not in detail in some parts please by all means redue my how too and post it with more details anyways just wanted to let you all know that my xbox is broke and i wont be here too much untill xbox 360 comes out
darth_turtur
QUOTE(Kyrin_Rilms @ Aug 28 2005, 06:45 PM)
What about if you had the keyboard peripheral?
*



You would need to transfer the script that allows usage of a USB keyboard and redirect the files that are being used by the xbox. Since the game was written to run using the xbox controllers, you would need a PC version of the game and convert the control scripts to run on a keyboard. Since i'm not a programmer, I can't help you out on that.
GGU
Hi 'im new to the forum and complte newbie a hardware for Xbox. umm Im haveing trouble with:

A) Conecting the xbox to the computer
cool.gif using FlashFXP

could someone please help a poor /l/()()b in trouble
GGU
LOL! HELP!
forprog
go read up on the ftp tutorials found on this site they will help more than a morrowind forum will
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