esdubu
Mar 18 2005, 08:15 AM
I'm almost positive i've seen this somewhere but i can't for the life of me find it again. Is it possible to skin the orb with a solid surface texture map? I have some very good earth, mars, and the moon texture maps that i think would look pretty cool mapped onto an orb. But i can't find how to do this anywhere! i've managed to convert them to .xbx and i think i'm supposed to replace the orbcellwall.xbx with them but when i inject them into the dash they don't do anything. Does anyone know what i'm doing wrong? If i'm barking up the wrong tree with this i'd appreciate some help with this. Thanks in advance!
gasclown
Mar 18 2005, 10:28 PM
it sure is, would look something like this:
CODE
material Material
{
}
texture ImageTexture
{
url "your_texture.xbx"
}
}