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greenmile
XXX is great, it plays a few games better and it is very much appreciated.

However, I am still looking forward to V2 by oDD/lantus, with the real-deal skin (which it WAY better than the xxx version) and a more refined and polished gameplay experience. I've had several random crashes with xxx, much less than v1 every did. Hopefully Rice 6 plugin could be put in. And who knows, maybe those nice people at 1964 will release their latest sources, or perhaps the new PJ sources.

So, as I'm giving props to the xxx team, my heart is still set on the official V2 release.

greenmile
ncasebee
Ditto. biggrin.gif
Scoobysnaxx
QUOTE
However, I am still looking forward to V2 by oDD/lantus, with the real-deal skin (which it WAY better than the xxx version) and a more refined and polished gameplay experience.


How can you be so sure that Surreal 2 will even be better that what this may turn out to be? tongue.gif

And I dont care how you cut it. Asking for a new Surreal after tinkering with this one after 2 DAYS, seems rude to me wink.gif
AkumAPRIME
I control V2, and it will never come out as long as I am alive. So you can stop hoping...
Viewtiful Asher
QUOTE(AkumAPRIME @ Apr 5 2005, 12:09 AM)
I control V2, and it will never come out as long as I am alive. So you can stop hoping...
*


biggrin.gif biggrin.gif .... *sighs* those were the days.
Sir_Vival
I for one am just happy SOMEONE is working on it biggrin.gif
DK|Masters
Surreal v2 is just a dream. I don't believe that it will ever come out. It is just Bla Bla. There are no Progress Screenshots or anything else that can confirm odds work. So for me im vey happy with the xxx team "GogoAckman,FreakDave and Artik".It is cool to see a regulary update.

Thank you very much guys.
rehab
QUOTE(DK|Masters @ Apr 5 2005, 05:35 AM)
Surreal v2 is just a dream. I don't believe that it will ever come out. It is just Bla Bla. There are no Progress Screenshots or anything else that can confirm odds work. So for me im vey happy with the xxx team "GogoAckman,FreakDave and Artik".It is cool to see a regulary update.

Thank you very much guys.
*



Yup, agreed.

Odd and Lantus did an amazing job on V1, and i'm sure any new version would be great too, however the guys currently working on 'XXX' should also receive a lot of respect for putting in all the work and the project is looking better by the day.
So, all i got to say is: "Thanks guys, your work is very appreciated!"
Likklebaer
I think, when it comes to Surreal v2, there are two groups of people here, those who are sick of waiting for it and those who are sick of hearing about it. The consensus being that everyone should just shut up about it until there's actually something to say.

And while it is nice to see others trying to advance the project, I think Surreal XXX has a long way to go before it's anywhere near v1.0 in terms of stability. To be honest, it comes across as something of a rushed job to me. Almost as if the authors checked Conker was running better and then released it on the basis of that without bothering to check much else. Many games have glitches, and yet are still being reported as 100% working in the compatibility thread. Perhaps things will improve in the future, but until then v1.0 seems the much safer bet to me.
mr_chips
QUOTE
but until then v1.0 seems the much safer bet to me.

1.0 no longer cuts it. It simply won't run the main reason everyone wants to emulate n64: conkers bad fur day.
And as for these incompatibility problems, I haven't seen any games that won't run that used to -- other than Mario Tennis (despite that it crashed often and was basically unplayable anyhow). Where all this "the menu crashes my xbox" nonsense it coming from I don't know either. People, edit surreal.ini to set rompath and mediapath. $%#@!
And you can stick with 1.0 if you want to, frankly I'm bored to death with it. Lol, I hope you mean fdb v4 by the way, it doesn't have flicker and it's exactly the same as 1.0.


QUOTE
I am still looking forward to V2 by oDD/lantus, with the real-deal skin

ok... so why not just make a new skin? Here, I'll even make a new skin with the old theme if it'll convince you to give XXX a chance.
Justin Credible
I am also NOT experiencing any system crashes or similar with the new xxx version. For me there are also no games that worked with FDB4 and won't work now. I did not have any problems with save state 2 or any problems at all. So it's stability is comparable to V1.0 for me.

What i must say is, even tough the graphics are enhanced, it cannot rival the graphics quality of Project 64 1.6. As i think Iriez said (or Lantus - don't remember sorry) there is some kind of chance to get the plug ins and core of that release kind of ported to the next surreal V2. So their "connections" to the "big names" of emulation like Rice seems to be better and so their final product (V2) for sure will be better and will have unique performance and compatibility.

But in the meantime for me (as i don't experience any new problems with surreal) the xxx update did more than satisfy my wishes - so thanks alot for you great work to Freakdave and Gogo.

P. S. As i read to all the forum topics regarding this emulator, why is it that the "XXX-Team" seems to work against the "original Team"? Wouldn't it be outstanding if you all would join forces????? -

If you would start working together i think you could built up something really BIG, because all of you are outstanding programmers i think?

Cheers

Justin
HK$
QUOTE(Justin Credible @ Apr 5 2005, 10:35 AM)
P. S. As i read to all the forum topics regarding this emulator, why is it that the "XXX-Team" seems to work against the "original Team"? Wouldn't it be outstanding if you all would join forces?????



The story began with a 'special' version of FBA-XXX. The time when everyone says omg fba-xxx is far cool than fbax it can play every neogeo games for me. lol
tongue.gif
GogoAckman
QUOTE
And while it is nice to see others trying to advance the project, I think Surreal XXX has a long way to go before it's anywhere near v1.0 in terms of stability.


blink.gif , do you think it is our first project? Do you know what these bugs really are? Are you sure it is a memory leak problem? Did I not promise to include 3 rices plugins if I don t get the latest (and Dave is in the right way to do it)? Do you know how long it took me to rewrite all the interface (actually 3 week end, which means 6 days as I don t work on it the week, which is +- 60 hours, I don t think it is too long)?

As for the ui and the rest, I am totally bored hearing it is ugly, I didn t like the old one (and it is true), so I decided to change it, if you had look a little into the sources, you would see how it sucked (in terms of editing I speak here).

For the battle between devs, I ask no more than work together but with some attitudes, it will not come tomorrow, that s for sure, I hate that "elitist" attitude here (and I was thinking it was only devs, but some ppl always criticize, it is boring, I promised to release it last week end, it was done, yes it is not finished, but you have something to try, that s all).

A side note, I am the one responsible at 100% of this ugly interface, actually, Dave is working on the emu (I help a little, but N64 emulation is not really what I like) and I am working on the port himself (ui, config, options to make some life easy , and for sure, Dave helps me too, that s how a team must work), that s why I didn t know all previous functions of surreal or didn t know the reason for some things (list cache for example).

Iriez
It took ya 3 weeks to merge a UI used from another project into surreal? (lol)

Yea, doing UI work blows.

I could care less how resourceful/unresourceful a interface is, so long as it has the right 'look'. The original was very unique in that aspect, instead of tacking on the typical bland 'lets make a list' look that <insert port of emulator # 35435353 here> has.

Its like comparing evox to UIX
Brouhaha
QUOTE(mr_chips @ Apr 5 2005, 03:21 AM)
1.0 no longer cuts it.  It simply won't run the main reason everyone wants to emulate n64: conkers bad fur day.
*



Does the term "everyone" include me? If so, you're wrong. I could care less about Conker and love emulating the TONS of other classics on n64...
feflicker
The UI matters, don't get me wrong, but all I care about in the end is whether or not the ROM runs properly. I just hope someday all of these people writing plugins for N64 will release everything... We'd be a lot further with N64 emulation if that happened 5 years ago...
GogoAckman
QUOTE(Iriez @ Apr 5 2005, 05:36 PM)
It took ya 3 weeks to merge a UI used from another project into surreal? (lol)

Yea, doing UI work blows.

I could care less how resourceful/unresourceful a interface is, so long as it has the right 'look'. The original was very unique in that aspect, instead of tacking on the typical bland 'lets make a list' look that <insert port of emulator # 35435353 here> has.

Its like comparing evox to UIX
*



Actually I like that, you know what the rom is (and the name is corrected dynamically), you have your boxart like before, what s wrong?
Ah yes, the slow and pathetic hand, no really, some jpgs on anothers jpg, I really hate that biggrin.gif .
You think 3 weeks is long, let me laugh, what did you do?
Ah yes, I forgot, beta tester, what a work beerchug.gif .

Ah no, you did something else, always talking about surreal 2 sleeping.gif .

But at least, you re a great example of the elitist attitude, I was speaking of.

Integrate ui didn t take me 60hrs, only do it correctly, I did something on the very last minute that s crashing the emu, screenshots/load save state, but it is not a memory bug, actually, I did add support for the 4 pads in the menu, that s apparently why he s doing some things 4 times and crashing, and the ini seems to be a shit aswell, that s just for info.
Just look into the sources to see if there is nothing done biggrin.gif (oops, I forgot you don t code).
Sirmatto
QUOTE(GogoAckman @ Apr 5 2005, 09:44 AM)
Actually I like that, you know what the rom is (and the name is corrected dynamically), you have your boxart like before, what s wrong?
Ah yes, the slow and pathetic hand, no really, some jpgs on anothers jpg, I really hate that  biggrin.gif .
You think 3 weeks is long, let me laugh, what did you do?
Ah yes, I forgot, beta tester, what a work  beerchug.gif .

Ah no, you did something else, always talking about surreal 2  sleeping.gif .

But at least, you re a great example of the elitist attitude, I was speaking of.

Integrate ui didn t take me 60hrs, only do it correctly, I did something on the very last minute that s crashing the emu, screenshots/load save state, but it is not a memory bug, actually, I did add support for the 4 pads in the menu, that s apparently why he s doing some things 4 times and crashing, and the ini seems to be a shit aswell, that s just for info.
Just look into the sources to see if there is nothing done biggrin.gif (oops, I forgot you don t code).
*


This may seem like a stupid question, but mind that my programming knowlege is about as good as Julia Roberts' acting. In XBMC, it uses .dll's for various things, mainly MPlayer. Could Surreal be retooled so that it just read off of a (or several) .dll video plugins so that one can use whichever plugin they pleased instead of the plugin being inserted? It's kind of like how the PC emulators can utilize newer video plugins even though the emulators themselves haven't been upgraded. And I know this is an Xbox and not a PC, but I also thought you could use updated MPlayer .dlls without updating your XBMC to the latest CVS.
Iriez
QUOTE(GogoAckman @ Apr 5 2005, 10:44 AM)
Actually I like that, you know what the rom is (and the name is corrected dynamically), you have your boxart like before, what s wrong?
Ah yes, the slow and pathetic hand, no really, some jpgs on anothers jpg, I really hate that  biggrin.gif .
You think 3 weeks is long, let me laugh, what did you do?
Ah yes, I forgot, beta tester, what a work  beerchug.gif .

Ah no, you did something else, always talking about surreal 2  sleeping.gif .

But at least, you re a great example of the elitist attitude, I was speaking of.

Integrate ui didn t take me 60hrs, only do it correctly, I did something on the very last minute that s crashing the emu, screenshots/load save state, but it is not a memory bug, actually, I did add support for the 4 pads in the menu, that s apparently why he s doing some things 4 times and crashing, and the ini seems to be a shit aswell, that s just for info.
Just look into the sources to see if there is nothing done biggrin.gif (oops, I forgot you don t code).
*




I assure you that I spent atleast 10 times the amount of time working on surreal more than you did. If anyone has a 'elitest' attitude, you do.

Did you not realize surreal was in the works for *6 months* before its public release? I dont care if i was writing code, adding lines, or playing games, i devoted my personal time in any way i could to making the project better.

Now, who are you to sit here and talk shit to me? All i offered was my opinion, and here you go bashing me? Your a perfect example of what we call a 'hypocrite' in english.

You better re-adjust your attitude, because YOU are the one that is supposed to be setting the example.
mr_chips
I think you may have just caught Gogo on a particular day where he didn't want opinions

I wouldn't take it personal
Iriez
QUOTE(mr_chips @ Apr 5 2005, 11:39 AM)
I think you may have just caught Gogo on a particular day where he didn't want opinions

I wouldn't take it personal
*



I think he can defend himself just fine.
GogoAckman
Our way to work is simply not the same, I am not a beta tester but a programmer, I need ppl opinion so I just sort out betas and they can test, now you were the one shitting at me, I am not hypocrit at all, as I just say it in public (what s hypocrit in that), who am I? I don t know, someone who spends some time to make something advance and being treated as a moron, it is not I am not in a good day, actually all is right, it is just boring to see the same things ever and ever sleeping.gif , it is not the first time you criticize the work just to criticize, I don t call that an opinion.

As for the respect, I think all the 1rst authors are in the credits, I did not forget anyone I think, I am just defending myself/dave and the emu, it is still an early beta, I am not for a public release "when it is done" and after all, when we ll sort out this "version", there will be missing something (romlist cache is the best example).

And after all ->
QUOTE
It took ya 3 weeks to merge a UI used from another project into surreal? (lol)


what was this?Do you think it is that easy? It maybe took me 6 weeks to do something you find easy, but do it before speaking. It is not because the ui looks like fbax (and is inspired by it) that it is only a copy-paste of it, I actually took the xlmenu.cpp and panel.cpp, all the rest was partially or totally rewrited.
camora
So much jealousy and hate here since the release of Surreal XXX.
There was an time where Developers asked for respect for their work and now
the same people are the most disrespectfuls of all. I never thought that formerly
mature people would show such an bad behavior. It's really a shame.
Iriez
Sorry, I would try to validate my points again, but I really dont want to muck through that engrish.

It was all pretty clear anyhow.
DK|Masters
oh man gogo im with you and your team. You are right with what you say.

And it is not fair from Iriez to critisize you in that form. He is not a programmer. And for sure never will be. So in that case he has no imagine what that actually means.Programming needs alot brain power.


and for you iriez !
beeing a beta tester is not a hard work. I would better say it is a privileg. Because you as a beta tester can enjoy stuff that we couldn't. So the next time better thing before you laugh about a programmer.

grr.gif
DK|Masters
sorry my message came to late. how i can see you have allready apologized so take my apologize too. Just wont let someone to critisize a Programmer.

sorry

buddies
Iriez
QUOTE(DK|Masters @ Apr 5 2005, 12:38 PM)
oh man gogo im with you and your team.  You are right with what you say.

And it is not fair from Iriez to critisize you in that form. He is not a programmer. And for sure never will be. So in that case he has no imagine what that actually means.Programming needs alot brain power.
and for you iriez !
beeing a beta tester is not a hard work. I would better say it is a privileg. Because you as a beta tester can enjoy stuff that we couldn't. So the next time better thing before you laugh about a programmer.

grr.gif
*




wtf? I didnt even critisize him. What the hell are you talking about? LOL. You think i wanted to sit there and play all those shitty N64 games? Man, you need a fresh breath of reality.

Learn to read between the lines.
nagmine
QUOTE
1.0 no longer cuts it. It simply won't run the main reason everyone wants to emulate n64: conkers bad fur day.


lol then why even bother.. if they ever do get conkers to run well it will fade away anyways since a new better updated version of the game is coming out within months anyways.
ghostavel
why all this hate,we r all beta testers.its a beta for sure theres gonna be bugs and glitches.thats why we post in the other thread about it so we can help the developpers on their porgress,we r all beta tester.the thing that most of you dont understand is most of the developpers dont owe nothing to us ,so be grateful for what u get.And this is a great release thats only going to improve smile.gif
camora
QUOTE(Iriez @ Apr 5 2005, 07:23 PM)
Sorry, I would try to validate my points again, but I really dont want to muck through that engrish.

It was all pretty clear anyhow.
*



My comment was against some more important people and not against
an Beta Tester of Surreal (an N64 Emulator btw) who thinks N64 games
are shitty. You dont need to muck through my engrish.
Iriez
QUOTE(DK|Masters @ Apr 5 2005, 12:41 PM)
sorry my message came to late. how i can see you have allready apologized so take my apologize too. Just wont let someone to critisize a Programmer.

sorry

buddies
*



I didnt apologize, nor will I. I have nothing to apologize for.

As for critisizing a programmer...

Do you think that programmers are gods? They are incapable of unethical behavior, mistakes, lack of judgement?

I think if there is a *single* developer in this entire scene i would critisize, it would especially be gogo. The funny situation is that you are critisizing me for critisizing him, when the reality is that gogo blantantly disrespected the head dev of FBA. Disrespected his license, his wishes, and his morals.

Jan Klaassen made a direct request, and was directly declined/ignored/insulted.

There are porters, and there are the original authors. NO ONE deserves more respect than the people that have slaved for YEARS *creating* these emulators.

You try to preach to me about 'programming' when you dont even comprehend the ladder of events here. I appreciate all forms of work done on projects, and whatever help freakdave and gogo give to surreal, im happy to see it done. Whether it brings more instability, a less visual UI, or more features, the intentions are there and those are what count.

So do not come on my forum, and try to tell ME about what I should be giving to authors. I think people forget that im directly responsible for the One thousand three hundred downloads Surreal64 XXX has already gotten.

Go cry wolf somewhere else.
desertboy
QUOTE(Iriez @ Apr 5 2005, 08:22 PM)
I didnt apologize, nor will I. I have nothing to apologize for.

As for critisizing a programmer...

Do you think that programmers are gods? They are incapable of unethical behavior, mistakes, lack of judgement?

I think if there is a *single* developer in this entire scene i would critisize, it would especially be gogo. The funny situation is that you are critisizing me for critisizing him, when the reality is that gogo blantantly disrespected the head dev of FBA. Disrespected his license, his wishes, and his morals.

Jan Klaassen made a direct request, and was directly declined/ignored/insulted.

There are porters, and there are the original authors. NO ONE deserves more respect than the people that have slaved for YEARS *creating* these emulators.

You try to preach to me about 'programming' when you dont even comprehend the ladder of events here. I appreciate all forms of work done on projects, and whatever help freakdave and gogo give to surreal, im happy to see it done. Whether it brings more instability, a less visual UI, or more features, the intentions are there and those are what count.

So do not come on my forum, and try to tell ME about what I should be giving to authors. I think people forget that im directly responsible for the One thousand three hundred downloads Surreal64 XXX has already gotten.

Go cry wolf somewhere else.
*




:-)
nagmine
yeah i gota be on Iriez side about all this.. gogo isnt the most respected dev of the scene. His the only thing that got him popular was the fuck what lantus and fba team cause i want banned roms in my fbax! Seriously im not suprised he defiled the skin of surreal...

Im sure gogo is just trying to give the people what they want and thats cool.. but the way you act all great is just hilarious . I have this gut feeling that most the hard programing was done by freakdave which i respect ( this should be called surreal FBD v4 or what ever tongue.gif not this xxx crap) and im sure the skin change was all gogos idea... seriously change the skin back and give respect to the orginal devs and help.
rehab
QUOTE(nagmine @ Apr 5 2005, 08:40 PM)
seriously change the skin back and give respect to the orginal devs and help.
*



Can't believe the bitchin' about the skin..
Who cares, it's just a matter of taste.
I only look at the hard work these guys put in and actually trying to accomplish something instead of bitching.
Offcourse the emu isn't perfect yet, but atleast they are releasing betas (as many people asked) and giving feedback, WTF is wrong with that?
A lot of games are even better playable and people are bitching about menu's and skins LOL.

If you all can do it better, go ahead... it's open source.. wink.gif
nagmine
why make a new skin when they old one was good the way it was?!? They are asking for feedback and thats whats im saying yes the game crashes alot.. ok why not stick with the orginal skin and focus on the emulation.. making the new ugly skin probably wasted time on what could have been emulation stuff. Yes it is just a UI but he completely took away the glory of the orginal surreal. It dosnt LOOK like surreal anymore.. it looks like another xxx rehash.
Iriez
Eh, who cares about the interface. If someone wants to spend some time on it, you can incorperate 'most' of the old look back in by skinning.

Its the core that matters, and its the core that freakdave has made his improvements on. Well, i guess i shouldnt say 'core' but instead video plugin, which is all can be done on this project since there's no new core sources availible.
Likklebaer
QUOTE(Iriez @ Apr 5 2005, 08:22 PM)
Jan Klaassen made a direct request, and was directly declined/ignored/insulted.
*


Yeah, that was hilarious. laugh.gif

I may not be the biggest fan of Gogo's projects but I gotta give him full credit for sticking to his guns on that one.
Iriez
QUOTE(Likklebaer @ Apr 5 2005, 03:11 PM)
Yeah, that was hilarious.  laugh.gif

I may not be the biggest fan of Gogo's projects but I gotta give him full credit for sticking to his guns on that one.
*




His persistance would be commendable if it was for a ethical goal, but it is however a disgrace to those of us who appreciate the hard work done by Jan and his team members. His actions also caused some other disappointing side effects that are on a personal basis related to FBA.

Its one thing to violate a license. Its another to violate a license, be contacted by a author, and then to do exactly the opposite of his wishes. Its like jaywalking when no one's around, and then running through traffic right infront of a police officer. Your pretty much looking him in the eye and saying "hey, i dont like what you think...fuck off"
DK|Masters
sorry iriez dont want to make you angry. beerchug.gif
DolfhinDC
Not feeding any trolls or something

But why are most of you guys even involved in this? A argument between two guys is one thing but the rest of the board jumping in is another thing.
Fine it's your opinion if you don't like the UI but do you really have to blame the author for having another taste and then saying that the global warming is his fault?

Man you guys are like 12 year old politicans, I mean Gogo and Irez having a discusion is fine but that doesn't mean that all the skin bitching should go in this thread to.

Man, Xbox-Scene is a soap these days, it's almost frighting that I enjoy watching it.
slowmaz
i feel bad when gogo + team\coders get hammered for BS user errors...You devs should go underground....dont let the asses represent the masses

Thanx! wink.gif
nagmine
QUOTE(DolfhinDC @ Apr 5 2005, 10:35 PM)
Not feeding any trolls or something

But why are most of you guys even involved in this? A argument between two guys is one thing but the rest of the board jumping in is another thing.
Fine it's your opinion if you don't like the UI but do you really have to blame the author for having another taste and then saying that the global warming is his fault?

Man you guys are like 12 year old politicans, I mean Gogo and Irez having a discusion is fine but that doesn't mean that all the skin bitching should go in this thread to.

Man, Xbox-Scene is a soap these days, it's almost frighting that I enjoy watching it.
*




lol the skin stuff is on topic.. did u even bother reading the orginal post? that and other stuff about v2 is what this thread is about. gogo and Iriez arguing is offtopic. lol so your the one thats a bit tipsy.
knepley
jester.gif noobs trying to hate on Iriez.

No one make fun of programmers, they might stop flicker filtering lantus's release.

The plain truth is that lantus did the virtual memory code and a ton of the heavy lifting code already. Noobs can't understand like Iriez can't program. Beta testers are very necessary.
vernonjr
question, i havent been around for all too long but from what iriez said the original devs didnt want xxx team to work on the emulator? I thought the source code was public, but im not sure though since i havent been around all that long. Either way the team made a great emulator, however it was unfinished. I can't have any disrespect against the people that picked up the project because the original creators were unable (and college is a very valid reason) to finish it. Version XXX is my favorite version overall so far. I agree with many that the new skin doesnt look as nice as the older one, however i do like going through the roms a lot more on the new skin; the old one was as slow as hell in everything it did. Goodjob XXX team!!!

Question for Gogo, you respect the original team right?
(and i assume if he says yes you guys could stop whining?)
Iriez
QUOTE(vernonjr @ Apr 5 2005, 07:04 PM)
question, i havent been around for all too long but from what iriez said the original devs didnt want xxx team to work on the emulator? I thought the source code was public, but im not sure though since i havent been around all that long.
*



No, not at all. The source is public and anyone is welcome to use it.
HK$
But not welcome to add what the original authors dont want they to tongue.gif
So manto leaves the dev, and his FBAxxx build keeps close source and use xbepack to encrypt it to avoid being hacked.
Maybe one day we will see a new release of FBA and it's close source?
OMG... uhh.gif
Eventide
The way this forum acts is embarrasing.
VampX
And thats why i stay out of most Surreal threads.
Running_with_Scissors
I agree, it's one hell of a toboggan ride.

I'm just glad I had the forethought to bring popcorn, a violin and a bucket to urinate in should the hilarity intensify suddenly.
lantus
surreal threads rock
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