QUOTE(Iriez @ Apr 5 2005, 05:36 PM)
It took ya 3 weeks to merge a UI used from another project into surreal? (lol)
Yea, doing UI work blows.
I could care less how resourceful/unresourceful a interface is, so long as it has the right 'look'. The original was very unique in that aspect, instead of tacking on the typical bland 'lets make a list' look that <insert port of emulator # 35435353 here> has.
Its like comparing evox to UIX
Actually I like that, you know what the rom is (and the name is corrected dynamically), you have your boxart like before, what s wrong?
Ah yes, the slow and pathetic hand, no really, some jpgs on anothers jpg, I really hate that
You think 3 weeks is long, let me laugh, what did you do?
Ah yes, I forgot, beta tester, what a work
Ah no, you did something else, always talking about surreal 2
But at least, you re a great example of the elitist attitude, I was speaking of.
Integrate ui didn t take me 60hrs, only do it correctly, I did something on the very last minute that s crashing the emu, screenshots/load save state, but it is not a memory bug, actually, I did add support for the 4 pads in the menu, that s apparently why he s doing some things 4 times and crashing, and the ini seems to be a shit aswell, that s just for info.
Just look into the sources to see if there is nothing done
(oops, I forgot you don t code).