when it compiles, it throws no errors, as I have followed the instrustions on the OpenXDK website, I ironed out the "typedef int bool" problem, made sure all the command-line args were good, and successfully assembled the proverbial test program;
CODE
#include <openxdk/openxdk.h>
void XBoxStartup()
{
HalReturnToFirmware(ReturnFirmwareFatal);
}
yet, when i use CXBX (note, CXBX, not CXBE since I don't have cygwin) and it generates me the XBE, when I actually run it on the Xbox (NKPatcher, UXE) it does absolutely sod all, thus making me wonder whether the problem lies with Dev-C++ or with CXBX.
I do not know what sort of information I need to provide regarding the use of Dev-C++ so whatever it is that is required, i.e. the makefile or how I set it up etc, please ask and I hope the information I provide will make it possible for someone to help me.
I should also point out that I am getting it to compile as C code with gcc and not g++.