CODE
DEF game_select_pod_inner02 Transform
{
children
[
DEF Pod_1a_Spinner Spinner
{
rpm 0
axis 0 2 2
children
[
Shape
{
appearance Appearance
{
material MaxMaterial { name "ReflectSurface" }
texture ImageTexture
{
url "reflect.xbx"
}
}
geometry Mesh { url "OrbCell-FACES.xm" }
}
]
}
{
children
[
DEF Pod_1a_Spinner Spinner
{
rpm 0
axis 0 2 2
children
[
Shape
{
appearance Appearance
{
material MaxMaterial { name "ReflectSurface" }
texture ImageTexture
{
url "reflect.xbx"
}
}
geometry Mesh { url "OrbCell-FACES.xm" }
}
]
}
My orb just looks normal with this code. Its tinted blue (depending on skin) and its clear.
Please help me.
Thanks.
