We have this:

With this code:
CODE
DEF Stock_Orb Transform
{
children
[
Transform
{
rotation 0 0 0 0
translation -2 -0.3 0
scale 0.0030 0.0030 0.0030
children
[
DEF consoleMat Transform
{
rotation -0.013930 -0.925800 -0.377700 -3.633000
children
[
Shape
{
appearance Appearance
{
material MaxMaterial
{
name "FlatSurfaces"
}
}
geometry DEF console-FACES Mesh { url "console-FACES.xm" }
}
]
}
DEF consoleGlow Transform
{
rotation -0.013930 -0.925800 -0.377700 -3.633000
children
[
Shape
{
appearance Appearance
{
material MaxMaterial
{
name "MenuCell"
}
}
geometry USE console-FACES
}
]
}
]
}
]
rotation 0 0 0 0
scale 33 33 33
scaleOrientation 0.036530 0.975200 0.218400 -0.396500
translation 2.720001 -3.680000 29.980000
}
{
children
[
Transform
{
rotation 0 0 0 0
translation -2 -0.3 0
scale 0.0030 0.0030 0.0030
children
[
DEF consoleMat Transform
{
rotation -0.013930 -0.925800 -0.377700 -3.633000
children
[
Shape
{
appearance Appearance
{
material MaxMaterial
{
name "FlatSurfaces"
}
}
geometry DEF console-FACES Mesh { url "console-FACES.xm" }
}
]
}
DEF consoleGlow Transform
{
rotation -0.013930 -0.925800 -0.377700 -3.633000
children
[
Shape
{
appearance Appearance
{
material MaxMaterial
{
name "MenuCell"
}
}
geometry USE console-FACES
}
]
}
]
}
]
rotation 0 0 0 0
scale 33 33 33
scaleOrientation 0.036530 0.975200 0.218400 -0.396500
translation 2.720001 -3.680000 29.980000
}
Now I want the xbox more solid, any1 suggest a better material?
I've tried trial & error & I don't appearr to be getting anywhere!
What I'd really like is it to look like my XBOX - Crystal with the interior shilding painted black. Is there anyway to achieve this?
Would also like to say a big thanx (
gasclown for hooking me up with advice and the HDD meshes
&
mrmodem for the info panel & clock code
&
MerDeNoms for the project mayhem skin
