***THIS IS NOT A TUTORIAL***
This is a request, to a few senior skinners, to get together enough info to fully make a new skin.
Sure we all know about Fast xbx2dds2img, and we've all played with Material Configurer Professional, but what really sets a good Odb718 skin apart from the rest, are the custom xm's. That is what really makes his (and others) stand out from the crowd. I have been messing around with 3D Studio Max, Deep Exploration, and the UIX XM Tool, but have hit several large snags. I made a cylindrical cellwall, but for some reason UIX would not texture it. All I got was white on the cell wall.
I know Odb718 doesn't like handing out info, he is more into that learn for yourself stuff, but a little helping hand would be greatly appreciated.