Help - Search - Members - Calendar
Full Version: New Perfect Dark Zero Video
Scenyx Entertainment Community > Xbox360 Forums > Xbox360 Game Forums > Xbox 360 Specific Game Chat (wip) > P > Perfect Dark Zero™
Carlo210
http://www.xboxyde.com/news_2170_en.html
Lookin' good. smile.gif
110100100
just watched,....

cant wait!!!!
beerchug.gif
wasting
looks great!
Shinamano
I wish there were sound...and we could watch a video of someone who can actually play a fps...

guy in the video...I have an idea if I shoot them in the leg they might die...npe guess I will go for the gut...nope I'll try smacking them...nope well I guess I have to go for a head shot...

The other thing I noticed is the bodies dissapear...this pisses me off... grr.gif

Alos while the game looks great...it looks a little to good...everything is perfect tongue.gif with the exception of the horrible car designs...if that is what we will be driving in the future count me out.

Can't wait to get this game tongue.gif
ravage73
it looks as if the controls are horribly stiff.
KAGE360
the game looks great. doenst matter how "not next gen" some may think it looks, i love how clean and crisp it looks without even using AA. i always saw potential but couldnt get past all the lack of clarity in the game to get into it, now i know i can enjoy the series how it was meant without wanting to stab my eyes out. tongue.gif
ikecomp
Nice Vid love.gif

Really looking forward to some online co-op mode.
miggidy
QUOTE(ravage73 @ Oct 20 2005, 03:27 PM)
it looks as if the controls are horribly stiff.
*



Stiff? huh.gif
I'm not sure what you mean by that.

Personally it looks to me like the person playing the demo has never played a first person shooter in his/her life tongue.gif

As is the case with just about every PDZ and COD2 video I've seen, where do these people come from? haha....


This is probably the best video yet. I love the way the characters react to specific targeted shots.
The frame rate looks rock solid and motion blur does wonders for 30 fps.
We've already seen what it can do for games like PGR3 and GOW.
I mean the problem with 30 fps was always that it sort of stood out when ever there was quick action in the game or when the camera quickly swung from one side to another. Motion blur gets rid of this problem, who would've known beerchug.gif
whiteblur67
the person playing the game sucks
Shinamano
Context sensitive shots are a thing of beauty...I am just upset the bodies dissapear.
ikecomp
To be honest If you would not have said anything I never would have noticed. The only instance that I really saw that looked kinda awkward was at the end of the clip at around the 7 min mark, she shoots the guy at the street corner and his body disappears before he even hits the ground blink.gif
corkinator
Looks like Goldeneye in a lot of ways. Stiff controls, almost like the targetting is being done by face buttons like the N64. (Unless the player is at fault)

And the context sensitive shot animation is similar to Goldeneye and from the other video she shoots a guy then his buddy looks back behind him in almost the same 'stupid AI' way they did in Goldeneye. Haven't Rare improved anything or learnt anything in 10 years? They took so long to make anything of note since being a big fish in a little pond and now they are way behind the times. Goodnight to them I think. What a waste of money.
ravage73
QUOTE(corkinator @ Oct 20 2005, 04:03 PM)
Looks like Goldeneye in a lot of ways. Stiff controls, almost like the targetting is being done by face buttons like the N64. (Unless the player is at fault)

And the context sensitive shot animation is similar to Goldeneye and from the other video she shoots a guy then his buddy looks back behind him in almost the same 'stupid AI' way they did in Goldeneye. Haven't Rare improved anything or learnt anything in 10 years? They took so long to make anything of note since being a big fish in a little pond and now they are way behind the times. Goodnight to them I think. What a waste of money.
*



well, at least u understand what i mean by stiff controls. every vid i have seen looks this way. it just doesnt look very smooth to me. ill still play it though.
miggidy
Judging by the fact that no video game publication or website has complained about these "stiff controls", I'll pin that on the person playing.

Sometimes it becomes so obvious that they just don't know what they are doing as they're wrestling with inverted controls.
bluvasa
Stiff controls?

The person playing rarely used the right stick at all. He/she used the left stick for moving and aiming. That's why there are so many kneecap shots, they never look up.

I've seen many people do this with lots of shooters the first time they play.

This person definitely wasn't used to playing a FPS.

But, wow this game is looking better every time I see it.

This game could never have been on the Xbox in this form. People need to shut their mouths about PDZ not being next gen.

I think this game looks better than 99% of all current games on the market. Isn't that next gen enough?
Deftech
QUOTE(bluvasa @ Oct 20 2005, 09:22 PM)
I think this game looks better than 99% of all current games on the market.  Isn't that next gen enough?
*



Nope, not for some of these people grr.gif
bluvasa
I guess some peoples' expectations can never be met.

Maybe I should set unrealistics standards so I can be let down like everyone else. blink.gif

No, I think I will stay content with gradual improvement versus earth-shaking breakthroughs in games and hardware.
autiger
Yeah I agree with those of you who wonder why people complain about this not being next-gen enough... For one, graphics shouldn't be the only judge, but really I think the game looks good enough and the animation in the game is looking very smooth. Another thing depends on the gameplay, what's to say that these enemies won't be much more intelligient than we are used to on the current gen, wouldn't an advance in enemy AI consititute a leap to next gen also?? Anyways I don't think many on this board have any had a chance to play this game, so you can't really say how you feel about the game totally, and as far as it playing like Goldeneye.....man I'd love it, I can't tell you how many console 1st person shooters I have played that I have hated the controls on...the only ones I really ever appreciated besides Goldeneye have been the Halo games and a few army games (like first to fight....but even then you aren't doing a run and gun kind of thing so it's hard to tell how smooth the controls are).....

But hey, if you don't like it, that's your opinion, and that's fine with me....I am pretty sure I'll be getting PDZ.............now if I could only get confirmation on exactly when Condemned is coming out I'll be a really happy camper.... (and also if my Auburn Tigers can beat LSU this weekend)........
ravage73
dont get me wrong guys, i still think the game looks great. i just hope the person playing in the vids suck and not the controls.
Ozy
As long as the game allows control config to legacy settings and has thumb stich sensitivy setting then this game will be my primary shooter.

I bet that there will be a settings section for controlls, rare always have countless options.

I just wonder what the story line is, perfect dark had a great story line full of twisted.

Just one thing wrong with this game though, why the hell has joanna got an american acent! She is british god damn it! grr.gif

*mummble to himself* Bleeding UK dev and they don't even have the main character have a real english sound to her, probably the only chance this gen to have a british main character*/mummbling*
miggidy
PDZ sucks!
Just look at all those jaggies! rotfl.gif
Ozy
QUOTE(miggidy @ Oct 21 2005, 06:02 PM)
PDZ sucks!
Just look at all those jaggies! rotfl.gif
*



They used motion blur instead of AA for some reason, pisses me off but nothing that can be done, I blame M$ for liying and rushing.
miggidy
I was being sarcastic with all the hoopla over the kiosks thing, there aren't any jaggies there tongue.gif
The motion blur only happens when there is, well motion.
I actually like the motion blur, it makes the quick action in a 30 fps game look smoother.
Ozy
I can't wait for the x360, mostly because my xbox is broken and all I can play is my PC games which are few. But Oblivion and PD0 are my games on launch, I was going to get others but two will do me for now.
miggidy
Hell man, Oblivion alone is more than enough tongue.gif
PDZ will be the one I get on launch for sure.
I'm still not sure which title I'll be picking up along with it.
I guess it's going to to come down to a game time decision, so it will depend on the game reviews.

Right now Oblivion, DOA 4, Kameo, and COD 2 (although it would suck to get two FPS titles at launch) are fighting for the number two spot.
Ozy
Oblivion blew my mind in the E3 vid and new interview posted today shows that the x360 is handeling the graphics great.
miggidy
That's great news, and it's a good indication of why the game missed the US launch dead line.
Bethesda still needed time to iron its wrinkles.

Oblivion certainly looks great, and I love adventure role playing games.
But I'm a little intimidated by this game. I feel that once I start playing, I will enter this fantasy world and no one in the real world will ever hear from me again tongue.gif
Ozy
QUOTE(miggidy @ Oct 21 2005, 06:23 PM)
I feel that once I start playing, I will enter this fantasy world and no one in the real world will ever hear from me again tongue.gif
*



Happend to me years ago. Then I discovered Booze and weed, then the police. So I went back to video games, then I turned 17 and started going around town again with my mates.
Now at 18, I'm doing my A-levels before going to uni so don't have as much time for video games and friends as I would like. But, hey it will be worth it in the end when I have a degree in Physics and are on £50,000 a year!
miggidy
You're damn right it will be worth it.
I grew up in what was once the homicide capitol of the US.
Video games are what kept me in line laugh.gif
My friends would call me up and stuff and I would be like, "No I don't want to go out, I have to beat the final boss in Shinobi 3!"....

Oblivion will be a welcome, especially since I plan on having my little boy and his mom move in real soon. I have to escape the family life some how, Oblivion will be that bridge beerchug.gif
yutaro
They just released a vid showing the entire rooftop level.
8 min of kickass. Just too bad about the handycam, but it's alright I guess...
http://www.xboxyde.com/news_2225_en.html
Carlo210
QUOTE(miggidy @ Oct 21 2005, 07:23 PM)
Oblivion certainly looks great, and I love adventure role playing games.
But I'm a little intimidated by this game. I feel that once I start playing, I will enter this fantasy world and no one in the real world will ever hear from me again tongue.gif
*


Same here. Plus, you see all of those guys who play way too many Rpgs, and I don't want to become one of them. tongue.gif jester.gif
I might pick it up one day, who knows. I'm just planning on keeping close with the online shooters...
Playing an rpg for 200+ hours can be a good time, but looking back onto the amount of time you spent with the game - what was it all worth? I mean, sure, it was fun and you had a good experience with it, but time-consuming gaming feels a lot more satisfying and 'pointful' when it's with other people or friends (via online or multiplayer). That's just my opinion from personal experiences, though.
I'm all up for a good single player story and single player gameplay, but if I'm gonna spend 200+ hours and be really thrown into a gaming-world, I'td feel a lot more meaningful if there was a decent end result to live with (memories, funny times, records, random things, conversations, clans, experiences, etc).
Personally, when I play very time-consuming games by myself for many, many hours - when I'm done, my experience is forgettable.
Shinamano
Mdiggidy...did you live in Richmond VA? We hit the Homicide tops in the mid ninetys blink.gif
jizmo
QUOTE(yutaro @ Nov 1 2005, 02:19 AM)
They just released a vid showing the entire rooftop level.
8 min of kickass. Just too bad about the handycam, but it's alright I guess...
http://www.xboxyde.com/news_2225_en.html
*


This is heaps better than any of that rooftop snipe - zipline - snipe - zipline bull we've seen before. The action is actually pretty intense and it becomes very obvious how extremely detailed the materials and textures are.

PDZ just made it back to my list. Surely I'll have to also read all the reviews before getting it on dec 2nd.

I still hate everything about the human enemies though. They seem badly animated, utterly stupid, stiff, butt-ugly etc. Let's hope they're just some kind of placeholders that'll be replaced.
110100100
QUOTE(Ozy @ Oct 21 2005, 10:53 AM)
Just one thing wrong with this game though, why the hell has joanna got an american acent! She is british god damn it!  grr.gif 

*mummble to himself* Bleeding UK dev and they don't even have the main character have a real english sound to her, probably the only chance this gen to have a british main character*/mummbling*
*




there is an attempt to explaine themselves on rareware.com,... although it doesn't really make sense

Q. Where was Joanna Dark born?
Joanna Dark was born in Atlanta, Ga. while her parents were on holiday. The family moved to England shortly afterwards.

so i guess she was born immune to accents?
110100100
QUOTE(jizmo @ Oct 31 2005, 05:39 PM)
I still hate everything about the human enemies though. They seem badly animated, utterly stupid, stiff, butt-ugly etc. Let's hope they're just some kind of placeholders that'll be replaced.
*




I don't think that the models will get any better,... but this is still obviously being played in the easiest difficulty (notice the rea-appearance of arrows) so they are undoubtedly only 5% accurate at best.....

anybody remember playing the original on the 64 with the different 'sims' at the bottom of the list was Meat Sim... and it was about right they were smart, and as accurate as a slab of meat. But if you ever played the Dark sims if you got them unlocked were un-fairly perfect.

I expect that if you were to play this on Secret agent you might actually see some "intelligent" AI,... but this is the only video i have seen that looks like it is being played by someone who has ever played a fps with a controller before.

All the rest of the videos released to date, the game was being played by some retard that didn't know how to play, so they put it on the lowest difficulty to have a chance of surviving past 1minute into the level wink.gif
incognegro
High expectations will always weigh heavy........ dry.gif
KAGE360
just got done watching the newest vid and im still impressed. i cant believe that there isnt any AA going on, the game looks very sharp and motion blur would only effect the look when the camera is in motion. when the AA is kicked in im sure the game will look so much better. cant wait to get my hands on this one
Deftech
So does this top Condemned now Kage? lol

j/k, you know I had 2 say it.

You sticking to the plan we discussed yesterday? or are you buying it at launch?

The "can't wait" comment is why I'm asking beerchug.gif
Altima NEO
graphics may not be of super high quality, but usually multiplayer FPS games are like that. I mean look at quake IV, single player looks amazing, but mutliplayer quality is kicked down in order to keep the speed of the game up
ZildjianKX
This game comes out in 3 weeks, if not sooner... when is more info on PD0 actually going to come out?

There are hardly any official screenshots, and not even an official 720p video on the net (just camcorder ones, like this one).

Hell, I've seen more official media on Gears of War which doesn't come out for 6 more months, what gives?
Carlo210
QUOTE(Altima NEO @ Nov 1 2005, 08:57 AM)
graphics may not be of super high quality, but usually multiplayer FPS games are like that. I mean look at quake IV, single player looks amazing, but mutliplayer quality is kicked down in order to keep the speed of the game up
*


I don't get it. Why is everyone saying these graphics don't look 'that' good?
There are parralax shaders on every which surface, high poly counts, and whatnot. What would be 'great' graphics for you? I don't know what more you could ask for.
Graphics wise, this game delivers. Gameplay wise, well, we'll still have to see. The gameplay looks much too tight. Whenever someone aims at an enemy, it looks as if it's hard to be precise. And no, it's not the player who is playing that makes it feel like this. Maybe its the fact that the crosshair movement has no acelleration. It just seems linear as well (shoot, missed, move crosshair sideway a bit more, shot shoot, killed him. Move crosshair to the enemy at the right, shoot, chest shot... move crosshair higher - headshot.). Doesn't feel like much to me at this point - gameplay wise.

All in my own opinion with what I have seen. I'm not claiming I've palyed the game either, just commenting on how the gameplay feels thus far.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2013 Invision Power Services, Inc.