QUOTE(sn4k13s @ Apr 7 2006, 11:37 AM)
seems real to me. ive seen plenty of texture maps during my game programming days, and this is one form of the way textures are applied. lowendfrequency, the method you describe is not the only way to do textures.
You are absolutely right, it isn't the only way to do textures. Way back in the day, when polygon counts were ridiculously small and characters were notoriously blocky, the illusion of depth and shading was achieved through the textures. However, todays version of Tomb Raider is very different. Now Lara's titty casts it's own shadow. I still vote for fake.