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XanTium
XboxMediaCenter CVS build of April 12th 2006 compiled by T3CH.
This is a complete snapshot of what is in CVS at the time the build was compiled, with just a few small additions.


Special Note From T3CH:
QUOTE

* Since XBMC is in a FEATUREFREEZE at the moment, I've decided to make more than one BUILD per week.
If you want to report bugs, please do it the PROPER way, see http://manual.xboxmediacenter.de/wakka.php...SubmitBugReport

* Last build was a bit of a failure, cvs isnt always very stable. My apologies! This build should be better.



Here is the FULL changelog since the April 10th 2006 build (last one posted on xbins/xbox-scene):
QUOTE

- 12-04-2006 fixed: Controller thumbsticks could register left or right after first pushing up or down when the stick was rotated.
- 12-04-2006 fixed: Control.HasFocus and ButtonScroller.HasIcon had restricted ID ranges.
- 12-04-2006 fixed: Zoom animation couldn't assign different zoom amounts to x and y directions.
- 12-04-2006 changed: filenames from local harddrive are converted to UTF-8 as bioses like the Evox M8 Plus can support GBK charset
This hopefully fixes parts of sf bug: [ 1456741 ] New Language Set Case some Unicode GUI Display Error
- 12-04-2006 changed: content of zip archives is converted from user charset to UTF-8 now
- 12-04-2006 fixed: [ 1467762 ] Incorrect flash type shown on TSOP flashed boxes
- 12-04-2006 fixed: redundant vis empty albumart update.
- 12-04-2006 fixed: ttf font's wouldn't show up in subtitle font selection.
- 11-04-2006 fixed: hopefully all issues caused by the extension handling and code cleanup [10-04-2006] should have been fixed
- 11-04-2006 changed: albumart passes c_str to visualistion instead of string object
- 11-04-2006 fixed: ccx/xbmsp shares
- 11-04-2006 fixed: MyPrograms contextmenu wouldn't display launch options for xbe's
- 11-04-2006 fixed: [ 1467935 ] Unnecessary logging of ERROR: unable to load Startup.xml
- 10-04-2006 fixed: files/directories with url encoding strings such as %20 in them would fail to work over smb



NOTEWORTHY, XML and SCRIPT CHANGES IN THIS BUILD
QUOTE

- CCX/XBMSP + Trainers fixed

- Keymap.xml: no changes
- XboxMediaCenter.xml: no changes



Install notes from T3CH readme/nfo:
QUOTE

* DASHBOARD INSTALL
Thanks to a new app called 'Team UIX's Xbe Shortcut Maker v1.0' by JbOnE, it's now extremely easy...
Edit XBMC\xboxmediacenter.xml to your liking & transfer contents of XBMC folder TO (this is VERY important) "E:\APPS\XBMC\". Rename <<RENAME_ME.xbe>> to something your bios can boot (see http://manual.xboxmediacenter.de/wakka.php...BMCAsDash#h44-2 or read your BIOS README) and transfer to your C partition. No need to fiddle with HOME tag anymore, and future upgrades you won't need to worry about this file on C.

* APPLICATION INSTALL
Edit XBMC\xboxmediacenter.xml to your liking.
Transfer _whole_ XBMC folder to your APPS folder.

* UPGRADE TIPS
If you're updating from a VERY old/bad build you may get issues. Follow these simple rules:
- Replace (FTP OVERWRITE) all files in your XBMC folder with fresh ones from your new build
- Delete old savegame/settings (from E:/TDATA/0face008)
- In some rare cases some of the database files in XBMC/Albums/*.db may need manual deletion (usually if they are very old). Note: This loses all per file settings you made with the old build!



The XBMC manual is available on The XboxMediaCenter manual has also been updated with information about the trainer feature, check it out on manual.xboxmediacenter.de.
You can add more scripts and skins yourself if desired. You can download them from http://allxboxskins.com, http://www.xbox-skins.net and http://www.xbmcscripts.com.
Keep in mind this is a CVS snapshot of the current development tree. It's not a official (stable) point release. Use only if you know what you are doing.
Sanitarium
Great. The last few builds have had some glaring issues, hopefully all is well in this one till the next point release.
Darklite
Awesome, many thanks smile.gif
cavemonkey50
Thanks a lot. I just updated XBMC to your previous build today and found that trainers weren't working. I was hoping you would be doing a new release soon since I didn't want to downgrade. So, thanks for the quick build.
tikiboy
Anyone else having issues trying to read the changelog straight from the SourceForge CVS repository? [http://cvs.sourceforge.net/viewcvs.py/xbmc...txt?view=markup] Every time I go, the last update it shows is from March 30... Where are you getting this changelog from?
effinboy
All of the issues I had are fixed. Thanks for getting this out so quick.
AmyGrrl
That's funny, I checked XBOX-Scene to see if a new T3CH build was out. It had no listing, so I checked the XBMC FTP and sure enough a new build was out. So I downloaded it and was updating to the new build and sure enough 10 minutes later I checked here and it showed a new build was out on the main page.

But the 2 issues with it not automaticly reading the Games/Emulators/Apps and Trainers is fixed. The only thing I don't like is if you have Kai enabled you can't use trainers.... but I don't see why it couldn't simply tell where the game is being launched from...

Below is what I posted on the XBMC suggestions forum.

I was actually thinking something simple. You can't setup a kai game from under the Games/Emulators/Programs section. The only why to play a kai game is to go into the Kai section, select the game to join, then the 'play' button to launch the game. Why can't XBMC simply tell where the game if being launched from. When you click 'play' under kai, why can't it just disable any trainers for that game then launch it. Then just allow trainers everywhere else, like the Games/Emulators/Program sections. This way you don't have to keep turning kai on and off.
edwinmcdunlap
Thanks! This build works great for me.

off-topic question: is there a way to remove the "Xbox Neighboorhood" icon from my desktop?
JustinT9669
QUOTE(edwinmcdunlap @ Apr 12 2006, 09:09 PM) *

Thanks! This build works great for me.

off-topic question: is there a way to remove the "Xbox Neighboorhood" icon from my desktop?

http://forums.xbox-scene.com/index.php?sho...0&#entry3354175
kics
ok, almost every build comes out with some bugs, as i've been seen the compilations lately fewer bugs came out, so this means that V2.0 is aproaching release ?
DarkRiot701
QUOTE(JustinT9669 @ Apr 13 2006, 01:00 AM) *


LOL, you posted that RIGHT before me.... I was just going to post that tongue.gif
failurbydesign
Downloadin it now, play with it after i watch lost...
Bigmojoj27
I'm not sure if it's just me, but the folders within my movies folders aren't showing in the "My Videos" view. Anyone else getting this?
JayDee
QUOTE(tikiboy @ Apr 13 2006, 05:20 AM) *

Anyone else having issues trying to read the changelog straight from the SourceForge CVS repository? [http://cvs.sourceforge.net/viewcvs.py/xbmc...txt?view=markup] Every time I go, the last update it shows is from March 30... Where are you getting this changelog from?


:pserver:anonymous@cvs-pserver.sourceforge.net:443/cvsroot/xbmc
Caldor
Thanks, some good fixes in cvs there
DrTek
Are yoh sure you fixed the temperature reading for 1.6 xboxes?

My CPU temperature went up from 45 °C to 56 °C in XMBC

My self installed thermometer is still at 45 °C.

pablot
QUOTE(DrTek @ Apr 13 2006, 11:51 AM) *

Are yoh sure you fixed the temperature reading for 1.6 xboxes?

My CPU temperature went up from 45 °C to 56 °C in XMBC

My self installed thermometer is still at 45 °C.


The temperatures may not be correctly calibrated. But it is now actualy using a temperature sensor for the CPU, it wasn't doign that before, it was simply using the gpu temp for the cpu.. How is your selfinstalled thermometer getting the temperature?

and some temp diffs at different temperatures would be good for calibration.
JayDee
Did some testing befor this went into cvs with a 1.1 and one 1.6 xbox

After +5 hours on i checked and both reported ~ the same temp (55 and 53 if i remeber right).

As said, befor this the cpu temp was not even close to right....
c-2
QUOTE
You can't setup a kai game from under the Games/Emulators/Programs section. The only why to play a kai game is to go into the Kai section, select the game to join, then the 'play' button to launch the game. Why can't XBMC simply tell where the game if being launched from. When you click 'play' under kai, why can't it just disable any trainers for that game then launch it. Then just allow trainers everywhere else, like the Games/Emulators/Program sections. This way you don't have to keep turning kai on and off.


ya thats not true at all .. you can enter a kai arena in xbmc and than back out and go to my programs, launch the game and play system link .. you DO NOT have to hit PLAY to use kai .. you can shut off your xbox and load a disc and it will still work on kai , the engine is running on your pc, xbmc is a UI, think of it as a dumb terminal ..

think about it , you don't even need XBMC to use kai so how can the PLAY button be the "only why to play a kai game" (quoted from above, spellin and all :] ) ..

having said that , i think the way it is now is fine :]

nice build.
AmyGrrl
yes, I know their are other ways to play on kai.. standard methoed, launch game and have the engine and ui run on the pc...... with XBMC the ui runs within XBMC and the engine runs on the pc... I should have specified that I meant the 2nd metheod. If I really wanted to cheat I could use the 1st methoed... launch a game with a trainer.. and then have it connect to the ui/engine running on the pc.... but if I'm not mistaken.... most if not all trainers have some code that makes them not function during multiplayer.... so it seems like they would need to do more to play it work the way I want. They would need to set it so that Kai can only be played from the kai section... if you launch a game from anywhere else kai would be disabled before launching the game... and then have it so that when you launch a game from the kai section any trainers for that game would be disabled... and only allow trainers to be used under the Games/Emulators/Program/My Files sections... and kai support would be disabled when launching an program from those sections....
kics
xbmc v2.0 near ??? c'mon this cvs has less fixes and certainly less bugs are coming out ...
pike
QUOTE(kics @ Apr 14 2006, 01:35 AM) *

xbmc v2.0 near ??? c'mon this cvs has less fixes and certainly less bugs are coming out ...


what type of comment is that, this build was made 2 days after the old one.
-stupid comment removed-

No 2.0.0 isnt close, reason so little fixes is because there's just 2 days between builds, nothing else.
kics
hey dude, it was just a comment, not a stupid one... dont get all bitchy
Caldor
I can understand Pike's point of view. Think of it from his side. It's only been two days since the last test built by T3CH was compiled.

Whats more, this is a voluntary project where people like Pike have roles as Project Managers. Do you know how much it costs to hire an experienced project manager in commercial projects? When you download and install XBMX think of all the functionality your getting for free. It's not hard to interpret your comments and demanding.

If you want to see XBMC get to the next point release as quickly as possible, my advice to you is what are you doing to contribute to that outcome? What properly formatted bug reports have you done on sourcefore to assist the developers track down the remaining errors? If you put time into that area you would be helping them - and helping yourself get it earlier.
japhule
In the 4-10 build, as soon as I start a video, I cannot access the on screen menu, or do any commands like ff, stop, pause, basically nothing for the first 5-10 seconds. Is this problem still in the 4-12 build?
jhondra
QUOTE(Caldor @ Apr 13 2006, 09:10 PM) *

I can understand Pike's point of view. Think of it from his side. It's only been two days since the last test built by T3CH was compiled.

Whats more, this is a voluntary project where people like Pike have roles as Project Managers. Do you know how much it costs to hire an experienced project manager in commercial projects? When you download and install XBMX think of all the functionality your getting for free. It's not hard to interpret your comments and demanding.

If you want to see XBMC get to the next point release as quickly as possible, my advice to you is what are you doing to contribute to that outcome? What properly formatted bug reports have you done on sourcefore to assist the developers track down the remaining errors? If you put time into that area you would be helping them - and helping yourself get it earlier.


/nod! I agree. Pike can seem a bit abbrassive at first, but once you've seen all the bitching and moaning he puts up with about a wonderful product that is done for FREE, you begin to understand why the fuse is so short. It is (for the most part) a very thankless job.

-Jhondra
Icantfindanick
Does anyone else's screen turns black when you insert a game DVD? (and autorun not set). It goes back to normal when you press back. I'll try with different media types later on.
ghostdog69
I have an issue which was not in the 4-10 build, but is new for me in 4-12. I have video output set to 720p. When playing a dvd it switches resolution to 1080i.
kics
QUOTE(kics @ Apr 13 2006, 09:47 PM) *

hey dude, it was just a comment, not a stupid one... dont get all bitchy


there are ways to say things..... i said this one cus my last post it was a "stupid" one according to pike, but anyways it was just a comment, i was not demanding anything ... anyways he just removed the "stupid" comment... cool
tslayer
QUOTE(ghostdog69 @ Apr 14 2006, 06:07 PM) *

I have an issue which was not in the 4-10 build, but is new for me in 4-12. I have video output set to 720p. When playing a dvd it switches resolution to 1080i.


Read the README. Pretty sure it talks about the auto resolution stuff. Check your settings.

ghostdog69
QUOTE(tslayer @ Apr 14 2006, 05:34 PM) *

Read the README. Pretty sure it talks about the auto resolution stuff. Check your settings.


I fiddled with the settings and got 720p back. I just found it weird that this was the first build that did this for me.
nachomans
Still dont know why sourceforge has changelog till 03-30-06....inst working properly???
Where I could see the changelog? (not the .txt included in this build smile.gif )
nige182
My first bug report. Anyway, not sure if this is a bug in XBMC or the PM3 skin, either way, hopefully it can be easily fixed and also not cause a problem for MC360.

Running latest T3CH build (as topic) and this is what I did to notice the bug:
I edited the XboxMediaCenter.xml file (only two minor changes) to have 2 folder depth for the programs section under applications (which works fine) and to have an extra tab in applications (which makes the bug appear). Anyway, this is what it does, if you have animations on you know how the left hand side with the options appears onto the screen when you select applications from the main page, well the bottom option (in this case DVD-Game as I added my extra option higher up) doesn't come on to the screen by the animation the others do, it is just there (would be much easier to see what I mean if you recreate it), anyway it is selectable as it should be and if you back out of applications it is animated on leaving the screen, just when it appears on the screen the animation doesn't work correctly. I hope this is enough information, if not I can upload my XboxMediaCenter.xml file.
Jadedhalo
QUOTE(nige182 @ Apr 14 2006, 07:37 PM) *

My first bug report. Anyway, not sure if this is a bug in XBMC or the PM3 skin, either way, hopefully it can be easily fixed and also not cause a problem for MC360.

Running latest T3CH build (as topic) and this is what I did to notice the bug:
I edited the XboxMediaCenter.xml file (only two minor changes) to have 2 folder depth for the programs section under applications (which works fine) and to have an extra tab in applications (which makes the bug appear). Anyway, this is what it does, if you have animations on you know how the left hand side with the options appears onto the screen when you select applications from the main page, well the bottom option (in this case DVD-Game as I added my extra option higher up) doesn't come on to the screen by the animation the others do, it is just there (would be much easier to see what I mean if you recreate it), anyway it is selectable as it should be and if you back out of applications it is animated on leaving the screen, just when it appears on the screen the animation doesn't work correctly. I hope this is enough information, if not I can upload my XboxMediaCenter.xml file.



I've noticed this too
ThorPer
Browsing of SMB shares doesn't work for me on ONE of my servers. Both are XP. Didn't on the build from 10th either. Have to downgrade to 3-28 for it to work.
This is the error log msg:
3:27:40 M: 35233792 ERROR: SMBDirectory->GetDirectory: Unable to open directory : 'smb://mycomputer/Series/'
unix_err:'7' nt_err : 'c0000022' error : 'Access denied'
03:27:40 M: 35233792 ERROR: CGUIMediaWindow::GetDirectory(smb://mycomputer/Series/) failed

Cimlite
Can't get any H.264 videos to play in this build.

Just me?
Napek
trainers still don't work
xlink still can't see games on hdd
fahrenheit
I've found a strange bug. I can't play any videos via SMB when the resolution is set to 1080i.

1080i works fine locally with vids on the Xbox, but as soon as I try to play a video from a shared folder, nothing happens. Changing down to 720p/480p etc works perfectly.
tslayer
QUOTE(fahrenheit @ Apr 15 2006, 12:50 PM) *

I've found a strange bug. I can't play any videos via SMB when the resolution is set to 1080i.

1080i works fine locally with vids on the Xbox, but as soon as I try to play a video from a shared folder, nothing happens. Changing down to 720p/480p etc works perfectly.


Not a bug... Covered many times. Reduce your cache. You are running out of memory.
kics
ok i don't know if this is a bug or is just itunes...

i use a lot the itunes feature in music, i noticed that when playing a remote file (with itunes) the name doesnt come out in full screen mode, when you put the animations it just comes out blank, the number of the file and the lenght come out ok...
nuka1195
@kics, That bug was fixed. Are you using T3CH April 12th Build? It should be fixed in this version.
nachomans
Nice skin animations pop.gif

Anyway, a simple bug...if you get into My Music, hit play a song.....then go back to home screen, again into my music, home screen again, and the skin doesnt show the milkdrop in the right, just show the pictures, like if no song is playing... blink.gif
fahrenheit
QUOTE(tslayer @ Apr 16 2006, 06:55 AM) *

Not a bug... Covered many times. Reduce your cache. You are running out of memory.


Thanks. Strangley this is the first build I have ever experienced this.
Caldor
Cimlite, AVC is working for me incuding xbmc freindly extended profile 5.1. However, there is limits to what resolutions and what features within AVC the hardware of the xbox can handle.
kics
QUOTE(nuka1195 @ Apr 15 2006, 03:02 PM) *

@kics, That bug was fixed. Are you using T3CH April 12th Build? It should be fixed in this version.


yeap... i'm using the latest version
pike
QUOTE(nachomans @ Apr 15 2006, 10:03 PM) *

Nice skin animations pop.gif

Anyway, a simple bug...if you get into My Music, hit play a song.....then go back to home screen, again into my music, home screen again, and the skin doesnt show the milkdrop in the right, just show the pictures, like if no song is playing... blink.gif


this is a feature. it works like this:

While on HOME screen:

controller: BLACK
remote: MENU

hides/shows visualization/movie

this is in changelog, which should always be where you look before asking, maybe a lesson learned for next time ?
booker
hmm i´m the onlyone having freeze issues when browsing dvds menus?

sco99
QUOTE(Napek @ Apr 15 2006, 07:50 AM) *
trainers still don't work
xlink still can't see games on hdd


Hi there!

I always use the latest build and usualy I detect all bugs that are anounced here (at least the majority), but this one... I haven't yet! I used xlink yesterday for the first time with this build (I always put xbmc in a new folder and copy my custom xml's there) and started configuring xlink kai. Nothing wrong. Only some kind of "detect servers/don't detect servers" (forgive my bad english) in PGR2, inside the game. Can't be sure if "server" is the write word.

So, can you be more specific?
nachomans
QUOTE(pike @ Apr 16 2006, 05:01 PM) *

this is a feature. it works like this:

While on HOME screen:

controller: BLACK
remote: MENU

hides/shows visualization/movie

this is in changelog, which should always be where you look before asking, maybe a lesson learned for next time ?


Ok, thanks biggrin.gif
BTW, I allways look at the sourceforge changelog, since 03-30-06 wasnt working for me. ohmy.gif

Anyway
- 12-04-2006 changed: filenames from local harddrive are converted to UTF-8 as bioses like the Evox M8 Plus can support GBK charset

Xecuter 4983 supports GBK charset?

http://en.wikipedia.org/wiki/UTF-8
JustinT9669
QUOTE(nachomans @ Apr 16 2006, 10:03 PM) *

Ok, thanks biggrin.gif
BTW, I allways look at the sourceforge changelog, since 03-30-06 wasnt working for me. ohmy.gif

Anyway
- 12-04-2006 changed: filenames from local harddrive are converted to UTF-8 as bioses like the Evox M8 Plus can support GBK charset

Xecuter 4983 supports GBK charset?

http://en.wikipedia.org/wiki/UTF-8


xbmc cvs is down, to view any new changes you'll need to signup on xbmc mailing list or download the change log from here: :pserver:anonymous@cvs-pserver.sourceforge.net:443/cvsroot/xbmc
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