ya sure, it\'s not too big of deal, i\'ll upload it when i get home, currently at work. i forgot about this thread or i would have done it. but it seriously is no big deal. i just list all the attributes and they are color coded for their particular skill set. for example, all the strength skills are in red, so then you can keep track of how many points you have put into Strength, and then you can also keep track of how many points you have put into your major skills and put towards leveling up.
only problem is, it is greatly customized to my character. that being you\'d have to insert all of your own personal levels and point values, as well as rearrange it so your major and minor skills are seperated. i\'ll post a screenshot of it too so u don\'t download before you know what it is. but seriously, all it is, is just an advanced piece of paper to keep track of where i am at to make sure i get +10 in 3 areas as to get the 3 +5\'s at the end.
i would be more than happy to code something up in C++, java, or something. i know the languages real well. problem is i took them in classes in college here, so i know the languages but that\\\'s about it, i\\\'m not real good with the gui and such stuff to make things real easy. what i would code would be fairly robust and command prompt based. unless someone has some exp in the gui aspect, i\'d be more than happy to team up.
i suppose i could do it up in visual basic, have a drop down box to select your shit.
For every 10 level-ups in a skill, the attribute associated with that skill gets a +5 bonus at level-up. So if you get 10 level-ups in Heavy Armor, which has Endurance as it\'s attribute, then Endurance get\'s a +5 when level-up. If you only get 8 points in Heavy Armor, you only get a +4 bonus, and so on.
Actually, the +5 bonus is for any combination of skills within a group... since Block and Heavy Armor are both endurance, you could get 3 levels in Block, and 7 in Heavy armor, or 4 in Heavy and 6 in Block, etc...and you still get the +5. They just have to add up to 10.
This is true for both major skills and minor skills, but as soon you get +10 in ANY combinaton of major skills, you stop accruing bonuses. If you are told to rest and level-up, but you keep fighting, you could keep upgrading skills, but those level-ups won\'t count towards bonus points when you rest. So always rest as soon as possible when you\'re told to.
this is all correct except the last part, after you are told to rest. any further progression are added to your NEXT level. one time early on, i thought it didn\'t matter when being told to rest so i kept working on my skills. it ended up leveling me twice, i had one screen pop up to choose my attirbute +\'s and then it told me to rest again, and i got a second screen immediately after with a couple +5\'s in it. so all that work had counted towards my next level, after telling me to rest. if thats what you meant, sorry, it didn\'t seem like that, so i felt i\'d point it out.