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Scenyx Entertainment Community > Xbox360 Forums > Xbox360 Game Forums > Xbox 360 Specific Game Chat (wip) > T > The Elder Scrolls® IV: Oblivion™
ColKurtz
Is there any easy way to tell what skills have progressed and by how much since the last level-up? I'm trying to get +5 bonuses in 3 targeted attributes each time, and minimize "wasted" skill upgrades (ie 10 major skill points, and 20 minor skill points, per level-up) I'm not going to micromanage it the whole game, but since it doesn't take much time to level-up the first few levels I'd like to take advantage of that as much as possible.

The game shows how far each skill is towards its next level, and how many total skill upgrades you have since you started your character, but not a counter since the last level? aargh. Am I missing it, or do they just make it difficult to manage this (it's annoying having to write it down).

TIA.
I Am Aurora
no im sorry they do not.
Maverick0984
i have an excel spreadsheet to take care of it, not exactly writing it down, quick and easy, can see it all at once, color coded and everything.
ColKurtz
QUOTE(Maverick0984 @ Jul 12 2006, 04:38 PM) *

i have an excel spreadsheet to take care of it, not exactly writing it down, quick and easy, can see it all at once, color coded and everything.


Cool. Color coded as in attributes for each skill? Care to share it?
I Am Aurora
MAN, just read this thread and they said to have the best character and have everything at 100 you put strengh and luck as favored and i havent been keeping a record and ive been skipping +5's sometimes. makes me want to start a new character. but i dont know cuz im a level 27 on my current one.
I Am Aurora
hey can you save your file and upload it on rapidshare or something. thanks, i dont know how to use excel. or can you maybe make a template and we can switch the skills around and print it out.
I Am Aurora
can someone explain the skill process to me, can i get +5 on every attribute when i level up?!?
ColKurtz
QUOTE(I Am Aurora @ Jul 13 2006, 10:19 AM) *

can someone explain the skill process to me, can i get +5 on every attribute when i level up?!?


For every 10 level-ups in a skill, the attribute associated with that skill gets a +5 bonus at level-up. So if you get 10 level-ups in Heavy Armor, which has Endurance as it's attribute, then Endurance get's a +5 when level-up. If you only get 8 points in Heavy Armor, you only get a +4 bonus, and so on.

Actually, the +5 bonus is for any combination of skills within a group... since Block and Heavy Armor are both endurance, you could get 3 levels in Block, and 7 in Heavy armor, or 4 in Heavy and 6 in Block, etc...and you still get the +5. They just have to add up to 10.

This is true for both major skills and minor skills, but as soon you get +10 in ANY combinaton of major skills, you stop accruing bonuses. If you are told to rest and level-up, but you keep fighting, you could keep upgrading skills, but those level-ups won't count towards bonus points when you rest. So always rest as soon as possible when you're told to.



I Am Aurora
ok i understand now. so what race do you think is better for a warrior who only uses magic for restoration, a nord, an orc, or a redgaurd.
Maverick0984
ya sure, it\'s not too big of deal, i\'ll upload it when i get home, currently at work. i forgot about this thread or i would have done it. but it seriously is no big deal. i just list all the attributes and they are color coded for their particular skill set. for example, all the strength skills are in red, so then you can keep track of how many points you have put into Strength, and then you can also keep track of how many points you have put into your major skills and put towards leveling up.

only problem is, it is greatly customized to my character. that being you\'d have to insert all of your own personal levels and point values, as well as rearrange it so your major and minor skills are seperated. i\'ll post a screenshot of it too so u don\'t download before you know what it is. but seriously, all it is, is just an advanced piece of paper to keep track of where i am at to make sure i get +10 in 3 areas as to get the 3 +5\'s at the end.

i would be more than happy to code something up in C++, java, or something. i know the languages real well. problem is i took them in classes in college here, so i know the languages but that\\\'s about it, i\\\'m not real good with the gui and such stuff to make things real easy. what i would code would be fairly robust and command prompt based. unless someone has some exp in the gui aspect, i\'d be more than happy to team up.

i suppose i could do it up in visual basic, have a drop down box to select your shit.

QUOTE

For every 10 level-ups in a skill, the attribute associated with that skill gets a +5 bonus at level-up. So if you get 10 level-ups in Heavy Armor, which has Endurance as it\'s attribute, then Endurance get\'s a +5 when level-up. If you only get 8 points in Heavy Armor, you only get a +4 bonus, and so on.

Actually, the +5 bonus is for any combination of skills within a group... since Block and Heavy Armor are both endurance, you could get 3 levels in Block, and 7 in Heavy armor, or 4 in Heavy and 6 in Block, etc...and you still get the +5. They just have to add up to 10.

This is true for both major skills and minor skills, but as soon you get +10 in ANY combinaton of major skills, you stop accruing bonuses. If you are told to rest and level-up, but you keep fighting, you could keep upgrading skills, but those level-ups won\'t count towards bonus points when you rest. So always rest as soon as possible when you\'re told to.


this is all correct except the last part, after you are told to rest. any further progression are added to your NEXT level. one time early on, i thought it didn\'t matter when being told to rest so i kept working on my skills. it ended up leveling me twice, i had one screen pop up to choose my attirbute +\'s and then it told me to rest again, and i got a second screen immediately after with a couple +5\'s in it. so all that work had counted towards my next level, after telling me to rest. if thats what you meant, sorry, it didn\'t seem like that, so i felt i\'d point it out.
I Am Aurora
is there any way to prevent from getting wasted levels like if i leveled up and i had stregnth +5 Luck +5 and endurance +5 and agility +2. o yea is it possible to get +5 in luck if its your favored attribute.
Maverick0984
once u increase a skill in an area that you aren\'t focusing on, that increase is wasted, there is nothing you can do about that, other than be as efficient as possible. my blade is at like level 83 and is still leveling faster than i want when i go into dungeons and stuff and i\'m trying to be careful. it really isn\'t a big deal to me. u\'ll get them all to 100 eventually, just concentrate on getting 3 +5\'s and anything after that or \"overlap\" as little wasting as possible.
Maverick0984
double post...
I Am Aurora
so maybe i should have endurance as a favored with luck instead of strength because on my new nord guy im gonna have the following majors. heavy armor, armorer, blade, athletics, restoration, block, and something else
Maverick0984
i\'d make that something else destruction, i regret not having that as a major. but i\'m not sure how you can increase Luck. other than right away in the beginning, i\'ve never had that option.
ColKurtz
QUOTE(I Am Aurora @ Jul 13 2006, 04:18 PM) *

so maybe i should have endurance as a favored with luck


That's what I did. Actually, I think an argument can be made that Luck and Endurance should always be your choices for favored skills.

Since HP is tied to Endurance, the more Endurance you start with, the more HP you end up with. It's the only skill whose benefit is not retroactive. For that reason, I consider it a no-brainer.

And since Luck is hard to raise , since it can have no bonuses when levelling up, a quick +5 is like 5 level-ups -- whereas any other skill can be made up with a single level-up (with a +5 bonus).
Maverick0984
so is there a way to increase the Luck attribute then? you said it was \"hard\" but not impossible. spose i\'ll turn to google now.
ColKurtz
You can only increase Luck by 1 per level-up. No bonuses. That's why it's hard.
I Am Aurora
im pretty sure you can put luck on your favored attributes and get +5s on it every time.
ColKurtz
QUOTE(I Am Aurora @ Jul 14 2006, 11:01 AM) *

im pretty sure you can put luck on your favored attributes and get +5s on it every time.


No. A favored attribute simply gets a one-time +5 bonus at the beginning of the game. Luck is not tied to any skill, so it can never get any level-up bonuses. You can only raise luck by 1 when leveling up. Which is precisely why it's important to put it as a favored skill at the beginning.
I Am Aurora
ok so should i have a nord with major skills heavy armor, armorer, destruction, restoration, block, blade and athletics. and have the warrior birthsign? or the theif birthsgin, because theif adds alot of points to your luck. which one.
I Am Aurora
theif adds 10 points to speed, luck, and agility while warrior only adds 10 to stregnth and endurance
I Am Aurora
o how do i get +5s on my endurance cuz all of my endurance skills are major, Armorer, Block, Heavy Armor, i thought i got +5s on my last character cuz my endurance and stregnth were on 100 he had the same stats cept for alchemy instead destruction.
I Am Aurora
i need to know soon so i can start my new character.
Maverick0984
QUOTE(ColKurtz @ Jul 13 2006, 10:58 PM) *

You can only increase Luck by 1 per level-up. No bonuses. That's why it's hard.


you didn't answer the question fully...

HOW do you even get a +1, i've never been given that option and i'm level 20 something now. i've searched and all i'm told is you can only do +1 at a time, but no idea how since no skills are tied to it.
JustDanMI
you don't get a +1 you can only go up by one point at a time on Luck. You won't get any mulitpliers, but you can advance it 1 level at a time during your level up's.
Maverick0984
i haven't seen that as an option when i level up, i would think there would be a +1 there or something, i suppose next time i level i can see what it does.
ColKurtz
QUOTE(Maverick0984 @ Jul 17 2006, 10:45 AM) *

you didn't answer the question fully...

HOW do you even get a +1, i've never been given that option and i'm level 20 something now. i've searched and all i'm told is you can only do +1 at a time, but no idea how since no skills are tied to it.


Err... what? I said you can only increase it by one per level-up, and you can't get bonuses precisely because it's not tied to any skills. Seems like a pretty straightforward, and complete, answer.

I haven't been able to put anything in luck since I started, myself. It always seems like so many other skills are more deserving, mostly b/c of the bonuses and the fact that luck's benefits are difficult to quantify.

QUOTE(Maverick0984 @ Jul 17 2006, 09:24 PM) *

i haven't seen that as an option when i level up, i would think there would be a +1 there or something, i suppose next time i level i can see what it does.


I see what you mean now. A +5 is 5 total, not something-plus-5. Same for +2,+3, and +4. But if there are no bonuses, it doesn't say +1. You can still click luck and go up a single point, though.
Maverick0984
QUOTE(ColKurtz @ Jul 17 2006, 08:28 PM) *

Err... what? I said you can only increase it by one per level-up, and you can't get bonuses precisely because it's not tied to any skills. Seems like a pretty straightforward, and complete, answer.

I haven't been able to put anything in luck since I started, myself. It always seems like so many other skills are more deserving, mostly b/c of the bonuses and the fact that luck's benefits are difficult to quantify.
I see what you mean now. A +5 is 5 total, not something-plus-5. Same for +2,+3, and +4. But if there are no bonuses, it doesn't say +1. You can still click luck and go up a single point, though.


no it was by no means a complete answer, i asked if and how you do it, you just answered if the first time, the second time you answered how. thanks anyway though.

i was not aware you could just level +1 on anything that has no multiplier by it, maybe because it is normally not very smart ohmy.gif. i guess it makes sense since it goes straight to +2. just never tried it.
avihappy
Here a skill chart. It will trake calculate how much you have developed in skills.
just punch in your old skill level, and you new skill levels and there.
http://ownerofearth.com/ChartSkill.xls
I think that is what u want
Maverick0984
QUOTE
Here a skill chart. It will trake calculate how much you have developed in skills.
just punch in your old skill level, and you new skill levels and there.
http://ownerofearth.com/ChartSkill.xls
I think that is what u want


lol, so it subtracts? nice, very innovative use of mathematics.

i think the point was that they didn't know what they were to begin with at the start of the current level.

edit: after actually checking the file out, it looks useless...its uses an IMSUB() function that is used for imaginary numbers....what the hell is the point to this thing?

http://www.bettersolutions.com/excel/EDH113/QS546722524.htm

what part of oblivion needs the use of imaginary numbers to represent simple addition, haha.
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