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Gizmodo: PlayStation 3 SIXAXIS Controller Impressions
Posted by XanTium | 12-11-2006 21:38 EST

 
From gizmodo.com:
[QUOTE]
Previously, we thought the trigger buttons were too slippery and the controller too light. Now that we've gotten a lot more play-time with it, the SIXAXIS feels just like a DUALSHOCK. The R2 and L2 shoulder buttons are pretty squishy (that's good), and as long as you press it down in the middle of the pad, there's fairly little chance of slippage. The weight issue is negligible, and the lack of rumble was hardly missed. Since rumble was never a uniform thing throughout games, not having it doesn't really affect gameplay at all.
[/QUOTE]

Read More: gizmodo.com


Mr Invader
lack of rumble hardly missed? I would have to disagree, the rumble feature was turned off at first when i got my 360 and it really made me feel like the games weren't as intense.

I would have to say that i disagree with gizmodo on the entire article.
DragoNs
QUOTE(Mr Invader @ Nov 12 2006, 09:55 PM) *

lack of rumble hardly missed? I would have to disagree, the rumble feature was turned off at first when i got my 360 and it really made me feel like the games weren't as intense.

I would have to say that i disagree with gizmodo on the entire article.


I really dont understand how a little shake in the controller can make a game feel more intense, i actually turn off the feature for most games, as it gets really annoying when your controller is shaking to hell.
Vayate
The PS2/Xbox rumble is a bit too hard, and that can be really annoying. I turn rumble off for both consoles. The Gamecube and N64, however, have different rumble technology in their controllers that result in a faster and smoother vibration. It's much less obnoxious and actually is a pleasant addition to gameplay experience because it doesn't jolt me out of the game or break my concentration.

Just my two cents.
xboxexpert
I turn the rumble feature off as well because in my opinion it wastes battery power.
Pheidias
If you really need rumble to get into a game then I'd say you bought the wrong game (or as jack thompson would say : you're being trained to become a murder machine). The six-axis function will get you into the game on another level though just look at rfom, where if they grab you, you shake the conrtoller to get free.
dvsone
When you driving a car or motorbike you can feel when you go off tracking. In Rockstar table tennis the rumble lets you know your aiming off the table and gives you a quick second to correct your shot. There is many other examples like these. I think it's a pitty there's no PS3 rumble. It would of greatly enhanced SIXAXIS to be more accurate and provide better sensitivity to the gamer (in some games).
Heet
I dont know, i really like it in COD3!
Exist2Resist
Sound like theyre being paid off to write that article.

how can the rumble feature not be important, in FPS like Gears the rumble feature tells me if im getting shot when I am. In Fight Night it tells me if i got hit and how hard i got hit... and so forth.
So I'm sorry but the rumble feature is pretty handy, and Piece of Shit 3 owners will miss it, they'll tell you they dont, because theyre so proud to own that brick, but they will.
mod_me
I think rumble is important and should have been included. It enhances game play in some games and it is more intense. People should have rumble and the option to turn it on/off. A little switch on the controller would be prime. There's reasons it's bad and reasons it's good but we should have the option.


QUOTE(Vayate @ Nov 13 2006, 06:41 AM) *

The PS2/Xbox rumble is a bit too hard, and that can be really annoying.



I agree they should have brought it down a few notches
mlmadmax
I miss the rumble as well; I also think the trigger buttons are a crap design. If they need to be held down continuosly like in motor storm they do slip and are very uncomfortable.

They just feel cheap and crappy to me. Also no removeable battery pack sucks.
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