Butterfly (final) starts in fullscreen mode, so I get black screen and doesn't accept Alt+Return,
so here is a patch to "see something"
In BufferflyGame.cs, at line 75
replace
graphics.PreferredBackBufferWidth = 1024;
graphics.PreferredBackBufferHeight = 768;
graphics.SynchronizeWithVerticalRetrace = false;
graphics.PreferMultiSampling = false;
this.IsFixedTimeStep = false;
this.Window.AllowUserResizing = true;
this.graphics.IsFullScreen = true;
graphics.ApplyChanges();
with
graphics.PreferredBackBufferWidth = 800;
graphics.PreferredBackBufferHeight = 600;
graphics.SynchronizeWithVerticalRetrace = false;
graphics.PreferMultiSampling = false;
this.IsFixedTimeStep = false;
this.Window.AllowUserResizing = true;
this.graphics.IsFullScreen = false; //now is false
graphics.ApplyChanges();
There are other issues to fix it seems. Stay tuned.