QUOTE
December 23rd, 2006
Well, it’s been a long, hard road since we started working on DeSmuME back in April. And now you too can enjoy the fruits of our labor.
So what’s new? The main things that were done were rewrites to the code(it’s now 100% C code, compiles and runs on 64-bit compilers, and is almost big endian safe), FAT/CompactFlash emulation, framebuffer emulation, sound emulation, backup memory emulation, and save states.
Anyways, the source, windows binary, and linux binary are all available on the downloads page. Merry Christmas
DeSmuME is a Nintendo DS emulator running homebrew, demos and commercial games. I have no idea how to pronounce it. Well, it’s been a long, hard road since we started working on DeSmuME back in April. And now you too can enjoy the fruits of our labor.
So what’s new? The main things that were done were rewrites to the code(it’s now 100% C code, compiles and runs on 64-bit compilers, and is almost big endian safe), FAT/CompactFlash emulation, framebuffer emulation, sound emulation, backup memory emulation, and save states.
Anyways, the source, windows binary, and linux binary are all available on the downloads page. Merry Christmas