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Scenyx Entertainment Community > Xbox360 Forums > Xbox360 Game Forums > Xbox 360 Specific Game Chat (wip) > G > Ghost Recon: Advanced War Fighter 2
darkside2911
I dont know if it is me but I make numerous attempts to take cover in the this game while playing online games and for some reason I am unable to do so. Is it only me or am I doing something wrong. Left stick toward cover and Y button correct? Any help would be great.
NeonImpact
QUOTE(darkside2911 @ Mar 19 2007, 06:22 PM) *

I dont know if it is me but I make numerous attempts to take cover in the this game while playing online games and for some reason I am unable to do so. Is it only me or am I doing something wrong. Left stick toward cover and Y button correct? Any help would be great.



This is no cover system during online play. Yea, it may suck for some ppl but if you think about its actually nice.

Think back to R6: Vegas, you could take cover, but who on this earth can hide behind a wall and still see around the corner? Not very realistic eh?

I love Graw2 just the way it is..
darkside2911
I guess your right. didnt really think about it like that. its a great game though. I am not too much for the campaign because it seems to be repetitive as with the first one. There is always somethig new with online play.
hamwbone
did you never play the first one online? it didnt have a cover system either. same game pretty much.. but i love the multi maps!
James706
I think it ruins the online quite a bit. I would rather lean against the wall and see round it than just standing infront of the wall like a tool and seeing round it..
Maverick0984
QUOTE(NeonImpact @ Mar 21 2007, 06:32 AM) *

This is no cover system during online play. Yea, it may suck for some ppl but if you think about its actually nice.

Think back to R6: Vegas, you could take cover, but who on this earth can hide behind a wall and still see around the corner? Not very realistic eh?

I love Graw2 just the way it is..


Well, then they shouldn't be able to see around it, but taking cover in a "realistic" FPS should be a given.
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