Harrison Discusses Sony Aid For Unreal Engine 3 Posted by XanTium | 23-7-2007 20:07 EST |
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[QUOTE] When asked why Sony had chosen to re-announce its partnership with Epic Games at the recent E3 expo, along with plans for continued optimization of Unreal Engine 3 on the PlayStation 3, Harrison admitted a lack of support on Sony's part for the popular middleware solution. "If we're honest, we didn't do enough of a good job supporting them and getting them the tools and technology early enough," said Harrison. "Also, Epic isn't a huge company. They don't have unlimited resource. We have parachuted in some of our SWAT team of super engineers to help them. Specifically, to optimize for SPUs (synergistic processing units) which are the point of difference that the Cell processor has." Harrison further suggested the possible advantages of this fix, which is currently disadvantaging Unreal Engine 3 developers on PlayStation 3: "The benefits that [increased support] yields to end developers whether they're writing exclusive titles or multiplatform titles is that the performance on PS3 goes up exponentially, and it will make for a much better game experience," claimed Harrison. [/QUOTE] Full Story: gamasutra.com |