Behind The Curtain: The Warhawk Servers
Posted by XanTium | 8-8-2007 18:38 EST
Those of you familiar with Warhawk already know that the game features a very unique server method that we call "Integrated Game Server" or IGS for short -- the industry needs more acronyms don't you think :-)
The Warhawk IGS method means that instead of us forcing players to be connected to the SONY "mothership" for any and all games, we instead let players host their own servers on their own PS3s. This is fairly unique and it enables a couple of really nice benefits.
First, since Warhawk is a global online game, our IGS method scatters game servers quite literally into player's homes all over the planet -- the US, China, Europe, Australia, and Japan! No matter where you live, what time you want to play, or what language you speak, you'll always be able to get your game on.
Secondly, this helps with latency. If you haven't heard, Warhawk is a fast game, a very fast game, so we wanted to ensure you had the best chance of finding servers with good ping times. We also wanted to make sure people could host *and* play on their own servers. After all, why should you have to connect to a server a gazillion hops away when you know that there are Warhawk servers running in your state or city? Possibly on your same ISP? Maybe even friends in your neighborhood or buddies in your dorm?
Hence our desire to develop an IGS system for Warhawk.
All that said, we still want to make sure that there are always an abundance of wicked-fast Ranked Dedicated servers available for players. The images that accompany this post were taken by our very talented IT team here at SCEA. And yes, what you're looking at is an enormous server cluster for Warhawk...of rack-mounted PS3s!
Full Story: PlayStation Blog