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ressurectionx
Beauty. That's what I was looking for. Might take me a while to get started with it, but I have no doubt I'll figure it out. Gonna have to now since the ability to scan new roms has been confirmed to have been removed. I'm not ashamed to admit that I know very little about what I'm doing now, so if anybody would like to give me a hand message me. All I said was that I don't need BP to do this. Now we have source, so we can make this emu what we want it to be.

Thanks BP. tongue.gif

Oh yeah... is this source for the emu that you're going to release soon then? Just wondering what stage these binaries are at.... don't worry, if that is your idea of asking for help, I can figure that out on my own.
ressurectionx
I'm currently setting up my second XBox. I believe it's a v1.1 because I bought it with the original huge controllers. I had an 80GB hard drive lying around, so I got to mess around with all that again to get it going. It's going to take a little while to set up cause I haven't done one in a while. I'm going to attempt to make my box a dev box, but I didn't want to screw up my good one. I remember how some things take a few frustrating tries to get right.

Keep ya updated.... cool.gif
BritneysPAIRS
was latest I had on that day
ressurectionx
Cool.....

Still working on getting my console to use XDK here everybody. Got Phoenix Bios Loader working and have XDK dash on C, but it's not loading. Still working on it.....
ressurectionx
HAHA! SUCCESS!

Haven't done anything with it yet and I still need to set up my PC now, but I've been able to reach the XDK dashboard. A million thanks goes out to ekszbox for his help. I think I could have done it without you, but with the way things were going that might have been many months in the future. Such a pain doing this with an unchipped XBox. I got real lucky too because I just picked this one up from a guy at work around Christmas. My other two XBoxes are both v1.6 and they wouldn't have worked. Only v1.0 and v1.1 seem to work from what I've read (although that might all be old information now).

One step closer.... cool.gif

I've got a few people I'm talking to now that know some things about programming. I took a few courses back in college but it's been a while. I kinda got a mind for this stuff though so this is really interesting to me. I'm glad that I have a "real world" application to put it to and I thank BritneysPAIRS for giving me this oppurtunity, even though I know he's just waiting for me to fall on my face.

Just tell me that it ain't a totally messed up version man..... you know that I've been wondering since I got it from you. happy.gif
BritneysPAIRS
I gave you the bits you asked for... I know the questions that will come but you dont need any help remember smile.gif its kind of funny if you look closely you will see how easy it is, as those features you have asked for are already coded and have been working for years smile.gif
Kick In Da Door
does the .cut files work with this emulator?
BritneysPAIRS
This doesnt as yet but ive added the code in mine....but better yet ive added patching to xbmc to let it find all zips and launch them same as it does for xbes now, but this is wrong thread for this stuff.
ressurectionx
Going to have to do some homework, but I'm excited now. Got the XDK on my Box, got Visual Studio up and running and I can see the Development box in my XBox neighborhood now. Not really sure what to do at this point, but I'll figure it out.

I plan on looking closely BP... thanks again cool.gif
BritneysPAIRS
So far id say you arnt looking at the correct places unless you want to recode the features smile.gif
ressurectionx
Yeah... probably not. Just getting myself acquainted.

It's really amazing how much coding and work is behind these emulators we all love so much. At this point it's all very overwhelming and I don't know where to begin. I'll figure it out though. cool.gif
BritneysPAIRS
good luck then
ressurectionx
lol...damnit. Got visual studio 2k5. Not helping me much there. Back to the drawing board....
ressurectionx
I got 2k3 and XDK set up perfect now. I've been messing around in the M$ Development Environment trying to compile MAMEdox just from the state it's at without any changes. Not very successful here so far. It says there's tons of errors and warnings and even though it says "build succeeded" I can't find it anywhere. The one time the build completed and it asked me where to send it and I replied, the whole damn thing crashed on me and it seemed to have lost whatever successful build it made and was going to send to the XBox.

Also curious is that when I open the MAMEoX.sln, projects "libsmb", "MAMEoXLauncher" and "Shared Resources" are marked as unavailable and I get three separate errors on load stating that "Source\libsmb++\libsmb.vcproj ", Source\MAMEoXLauncher\MAMEoXLauncher.vcproj", and "Source\sharedResources\SharedResources.vcproj" has been moved, renamed or is not on your computer. I'm assuming I don't need these though, since these folders weren't provided with the source in the first place....

Anybody know anything about this stuff and want to give me a tip on how to compile I'm all ears... cool.gif

Otherwise, I'll just keep crackin' at it....
ressurectionx
I was being lazy and had 2k3 Pro with no SP1 or MSDN library. Probably a lot of questions can be answered with MSDN and I'm thinking that not using SP1 on it is hindering my ability to do this according to the instructions. Gonna do it right this time, from scratch again. Not going to make much progress for about a week or so because of other obligations, but if I figure anything more out I'll update my progress.

The instructions for compiling a basic test .xbe for n00bs tell you to choose menu items that don't exist. I'm hoping that's becasue SP1 changed some things and the guide is refering to them. Probably not, but I'll bet the MSDN will better tell me what to do next. Been about 9 years since I've compiled anything and that was when Visual Basic 5.0 was out and my C++ class was on standalone C++ programming. Still used DOS too... not sure if any of you that don't have Atari 2600 on your XBox even know what DOS is. cool.gif
drtekger
I am putting all my emulation-hopes on you!
ressurectionx
I'll try not to let you down drtekger... cool.gif

Having a bitch of a time getting the bastard to compile. The XDK help file for "XBE Step by Step" tells you to use menu options that don't even exist when compiling a sample C++ file. At this point, I haven't been able to compile anything basic, let alone something as complicated as MAME. Trying to get in touch with people who know more about this to point me in the right direction, but I may have to step outside of xbscene to do it. Either nobody here knows how to do it, or they are unwillng to take the time out of their day to give a hand.

I've got a thread in the development section asking for assistance right now. You can access it here to see any updates if you want.

http://forums.xbox-scene.com/index.php?showtopic=643743

I'm still planning in the mean time to do whatever I can about getting a pack together when BP releases his next build to add all of the working games not included. No idea when that's coming out though. I have seen that he decided to put the functionality to add your own roms back in there. It's just my source code that he gave me that he removed it to see if I can put it back. At this point, I don't even know enough to know if it's good code or not.

Not giving up though....
BritneysPAIRS
The new code has most old games gone now sorry I get more mem cutting alot of the drivers for 720P support...plus theres a 40 game max aloud to be added at the moment.... so dont rely on being able to achieve this. It will up to RX from now on to add any unkown games as I removed driver support for them. The build is taking a diff dirrection so its best you rely on RX now smile.gif
ressurectionx
Well that being the case, getting a working romset patch together won't be too tough since I've almost got it together already. It will just have to be released for the first version of Arcades. Unfortunate that the support for the 230 other games that he added in the last month will not be released now. Don't know what happened to that.
BritneysPAIRS
its done and it looks about 280 games...... Adding new feature to mame this week though. Good luck with the patch a new arcades will be out soon and the new GUI build is now comming along with a totally new look (videos playing in the background and all)

IPB Image

over half the games are included in new build that were missing there were 300-400 games that I cut due to over crowded clutter here is a sample of them

IPB Image
ressurectionx
Oh good. Looks like we'll get that last update on the original direction of Arcades afterall. Looking forward to seeing what's included and what I'd need to put in the patch. Thanks BP.
BritneysPAIRS
your patch wont work as you didnt listen to me about the errors so I have blocked your type of patching as I say you can go alone now, Im sure you will be able to add those roms and that but you wont be able to sync to the new patch. You believe you can go it alone smile.gif so ive blocked you so you have to...... we all rest our faith in your hands
ressurectionx
I'm simply in awe of your xbox wizadry BP. It's truely matched only by your ability to be a total prick. jester.gif

Put down the XBox, take a break from your basement dungeon, and go upstairs and say hi to your mom for me.
BritneysPAIRS
I am surprised at what a newbe you are with no knoweldge of even the basics....telling people what to do

And it does amuse me im afraid to say ill be seeking help on it next week
ressurectionx
I only tell you what to do because you're the biggest ass I've ever seen around here. I don't have any beef with anyone else on xbscene. And I got you to send me source code within a day after you said you'd never release source code, didn't I? So why are you jumping through my hoops anyways? (The jury's still out on whether or not that source isn't intentionally screwed up)

As far as whatever amuses you that you'll need help with on next week, you're speaking in your Yoda tounge again and I have no clue what you're talking about. Good luck with whatever that is BP.
BritneysPAIRS
You cant do anything with the source...... you have no knoweldge how to do stuff way way under source code level... just doing it for kicks really

Prove me wrong smile.gif

really just keeping an eye on here as you want to use my source if you switch to another source ill leave you alone for sure. People wanted you banned from elsewhere as newb that slows down productivity and not to hand over anything cause it may end with people believing it was actually arcades not some random that can only go add a game and see if it works after I aloud it to have a add a game button smile.gif. But I say alls fair in love and war.
ressurectionx
I'm making progress though. I didn't even know what a devkit was a week or two ago and now I have the XDK dashboard on my softmodded XBox and the XBox Neighborhood on my computer connected to the XDK dash. As soon as I figure out why the instructions in the help file are telling me to select options that aren't available on my full XDK install over VS .NET 2k3 then I'll be able to make more progress. All I need is to find the right instructions to follow and it's all gravy from there.

Programming isn't hard BP. I used to do it back when I was a computer nerd in highschool. Then I took a 10 year vacation from it when I discovered girls, parties, booze and drugs. I recommend all of them to you BP. You'd be suprised how much enjoyment you can get out of life when you're not in front of that computer all day.

You know why the XB development scene is virtually dead? Because assholes like you not helping "n00bs" and discouraging anyone from coming into the scene. If you look around at other posts in this forum, you'll see that I'm always here to give a helping hand to somebody who's struggling with something if I have the knowledge to help. I've noticed that whatever the skill level in modding is, people who help others like me are very few and far in between.

Sad really.... it will be the premature death of the scene. As all of the original great coders leave the scene to move on with the rest of their lives, there will be nobody left here to pick up the pieces and go forward.
BritneysPAIRS
I could name drop stuff ive done and people ive worked with but maybe id be lying. I know your nearly there just release something it wont take long to pack some games and screens just grab the ones from BAED they were done years ago people dont mind bugs im sure. I tried many times to help you by the way you call it critisism, and I never say thankyou. You always tell me im doing stuff wrong(advice smile.gif dummy) and we lost the love there...I dont know what went wrong

In all honestly this is a piss take for me...... im sorry hey best of luck.
ressurectionx
Won't be missing your discouragement, sarcasm, negativity or Yoda-speak around here BP. jester.gif

Unless you have anything helpful to add, don't feel the need to be in any hurry to return.
BritneysPAIRS
RX says you dont want new build at all... and to keep it off this forum....Ill honor that unless people ask for it. Bye bye ill miss you RX ive had the time of my life
ressurectionx
lol... guess that means you won't be releasing it for the people on your board either. As if I couldn't get it if you released it there. Guess you should tell everyone there that you're not releasing it too. Or would you like me to do that for you? That's what friends are for, right?
fedora
haha! BritneysPAIRS makes me remind Reaper from DC scene. rolleyes.gif
BritneysPAIRS
We have internal smile.gif boards with some people that you would have heard of but you think have left the scene

also post with 3 posts as if your an expert about the past and joining today means

A ) You are RX or his brother
B ) You are complete newb
C ) You wont put your name to your claim

Enough said think smile.gif
ressurectionx
I don't even know if you're talking to me there, but if you are, I don't assume anybody has left. I don't know any of the coders other than by name, and I don't know anything about them.

Glad you all have an underground place to get together and party though. VIP baby!




EDITED TO ADD: Dude, seriously. I know you're really excited when you're close to me, but please finish what you're posting before you hit "SUBMIT". Every damn time I reply to you there are like 5 more lines in your posts and all of your words are changed all around. I'm sure it's already hard enough for the other readers to follow your gibberish without you screwing up the continuity like that.
ressurectionx
QUOTE
Ill be releasing builds internally from now you can go visit RX guy for help..... unless hes told where to go please no more PMs just message him.


Got this off the other forum. Looks like the Greek Goddess is going underground. As usual, I have no clue what he was talking about, but I think the gist is he's not going to release the new build now. Although it could mean exactly 100% the opposite of that, since it seems I've misinterpreted nearly every single post he's ever made. I apologize ahead of time to everyone for his little temper tantrum. Hell, I almost feel bad that I made him cry...

Hell... he probably wasn't intentionally being a dick to me from the beginning. I think that's just the way he talks to people and he doesn't even realize that nearly everything he says is offensive.

Till next time BP, whenever you climb down from your ivory programming tower to grace us st00pid n00bs with your presence or whenever you emerge from that dark and musty basement dungeon in your parents house, whichever one you've run off to. Cheers to you!

You can all be assured that if he does release it, unless it's a release so clandestine that only his personal ballwashers on the other forum get it, I will get a copy and it will be made available to everyone here. In the mean time, I will make a patch for MAMEdox Arcades I and will continue working on trying to get somewhere with this source code.

Fret not either way. It's no big deal if we don't get this new release. Most of the games that he added worked fine without any fixes anyhow and can just be scanned right in as is.
BritneysPAIRS
Arcades plus running with videos as previews at 720p in xbmc (testing and adding features with 3 roms before making it pretty and bug free)
IPB Image
BritneysPAIRS
Im using it as a dash/xbmc not playing mame at the moment so i clicked a few more shots

IPB Image
ressurectionx
Well, no matter what I think of you personally BP, there's no denyin' you do a hell of a job.
BritneysPAIRS
Im sorry I should have servered you better and got you in to help code and make the design / graphics for it. Im a bloody idot for not dropping everything and putting in stuff like this and getting the keymapping all good etc

IPB Image
ressurectionx
IPB Image

I pity the fool who don't dig Dominos!
xyteam
i like those older games,and dominos is a good game,very underrated.
XTecuterX73
Hey RX,

Good job on at least giving this a go. Do please keep us updated as to how it is going. Coding and porting is without a doubt a lengthy process and can even take weeks to even get any kind of success.

We need more people like you man seriously from you contributions to the pcsxbox compatability list to the mame list you compiled. You have done quite an awesome job bro.

XX-73
ressurectionx
Thanks XTecuterX73 cool.gif

Still working on this when I get time. Enthusiasm for a project wanes a bit when there seems to be no progress, but I always keep coming back to it. I won't get into details about it, but I have noticed different errors when I do different things to try to get source to compile. I've also noticed that when you get an error you can type it into Google and see what other people do to fix it. Unfortunately, the info given is usually very specific to a problem though, and I haven't yet found that ability very useful, but I do know the information is out there. I know I can figure this out on my own, but unless I start working with a person or two with even limited knowledge and experience coding in .NET, I doubt it will be as fast as you or I would like it to be. I will keep everyone updated on the progress as it comes though.

~Rx
fedora
QUOTE(BritneysPAIRS @ Mar 8 2008, 08:55 AM) *

We have internal smile.gif boards with some people that you would have heard of but you think have left the scene

also post with 3 posts as if your an expert about the past and joining today means

A ) You are RX or his brother
B ) You are complete newb
C ) You wont put your name to your claim

Enough said think smile.gif


3 posts are nothing compared with I've done on DC scene. So chill out, you dont know me. pop.gif

Ha! A newbie, right... rolleyes.gif

This is my last post here, so... have fun
BritneysPAIRS
smile.gif
ressurectionx
Success cool.gif

One step at a time......

I've got a debug version of BP's source code up and running on my XBox right now. Been getting me down for almost 2 weeks that I couldn't get to this point. I got plenty of ideas of where to go from here, but I've still got a lot to learn.

Man.... this was tough so far but now that I finally climbed over that obsticle, it was totally worth it.

Thanks again for the source BP. And for being my nemesis laugh.gif Probably would have never made it this far if it wasn't for you.


Keep you posted of my progress everyone. Little updates will be made to the threads in my sig now. I figure when I find out something interesting or useful, I might as well use this place as my notepad so somebody else who wants to port might be able to get some info they don't have to figure out for themselves then.

Later,
~Rx
ressurectionx
I've made some pretty good progress just today. I just figured out how to change keymapping for games in MAME. If you want to read about it, you can look in the threads in my signature.

I welcome anyone who ever wanted to seriously try their hand at debugging to read the threads and try to figure out how to get there yourselves. The serious coders are going or gone and there's only us left to carry the torch.

I'm sure not everything is the same from one install to the next, and I can't say that I can help you with the details. You would have to work at it too, and read the links to other threads on starting up a debug box, as this isn't the easiest thing in the world to accomplish. I don't claim to know all the answers, but I can say that I got mine up and running fine and I'm actually able to change the way a controller works in a game now. It took me about a month of serious dedication.

And I'm an idiot blink.gif

Never surrender! cool.gif




The complete romset project is still in full effect. Just a bit behind the scenes now.
samsbak
Awesome news on the project...I am an original Xbox-Arcade owner...Neogeo MVS-2 upright Big Red with UnleashX (video previews for FBAxxx launching directly from dash)

I had an idea for mameox128 that would be sweeeeet. If you could make it accept coin inputs at the mameox128 loader and transfer that number of coin credits to the rom that loads next...It would be a sweet icing on any cabinet owners system.

So I imagine it like this...Counter is running in mameox128 loader all the time...it registers your "coin" button (which should be configureable) and counts each "coin button" then after the rom loads, that number of coins in the counter would be executed as "coin" presses in the game.

Thanx BPairs and all! pop.gif
ressurectionx
Yeah. I had a similar idea to that before and I really like it samsbak.

I believe that BP said that this is undoable with the code the way that it is now. I'm just a novice and wouldn't know where to begin trying to do that at this point. Maybe BP will see your question and give us a little insight as to why this won't work, or what would need to be done to have a feature like this.
BritneysPAIRS
easy to add really... but why would one want it most people just press back 50 times and that would lose all the credits straight away.I dont see the point of this really.
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