competes2win
Mar 26 2008, 01:30 PM
QUOTE(BritneysPAIRS @ Mar 26 2008, 08:29 AM)

easy to add really... but why would one want it most people just press back 50 times and that would lose all the credits straight away.I dont see the point of this really.
Agreed, I don't see any point in this... just my opinion.
ressurectionx
Mar 26 2008, 02:08 PM
The point is, that just because some people don't want it, there are other people who do want it.
How about, The Simpsons pretty much sucks when you have infinite quarters. I never had infinite quarters when I had to run to my old man for more quarters when the continue screen popped up. Any of the games that aren't first generation games like Pac-Man lose something since you can continue infinite times.
Whether somebody agrees with that or not is besides the point. It is a legitimate gripe.
xyteam
Mar 26 2008, 05:27 PM
its a petty gripe,dosent matter how much credits you put in,dont continue the game.
competes2win
Mar 26 2008, 05:30 PM
QUOTE(xyteam @ Mar 26 2008, 01:03 PM)

its a petty gripe,dosent matter how much credits you put in,dont continue the game.
exactly... if you don't want to have infinite credits because you think it detracts from the gameplay, than just don't continue pushing the back button.
but hey you're the one trying to edit things... do it your way
Smothermunchie
Mar 26 2008, 09:31 PM
Hey ressurectionx!
I personally think that Platinum 2 Arcades is perfect, but I still stop here from time to time watching for the progress you're making on this.
Anyway, the only minor, little complaint I have is the controls for Super Off Road.
Since you were able to figure out how to remap the controller, is there any chance you could post on a better set up for this game besides the default version?
I'd love to waste a hour today playing this game.

Thanks a bunch!
samsbak
Mar 26 2008, 09:39 PM
The coin counter would be for cabinet owners only really...but it would be awesome for the loader to register and transfer credits...It would make your cabinet more realistic...I have a bucket of quarters next to my machine that people use to play when they visit, but when they press "select game" on my MVS-2 big red neogeo arcade panel they go back to mameox loader and loose all their credits...So this would tighten the experience for many cab owners.
Thanx again BP!
ressurectionx
Mar 27 2008, 03:44 AM
I see BP has sent his minions here to harass me.
BritneysPAIRS
Mar 27 2008, 05:08 AM
New complete build of arcades coming in the next few days (arcades plus working title), keymapping for stuff metioned is fixed plus the addons to that game added... also quite a bit more (100 or so keymap fixes, new features, 100s of games added or altered no more complexity added). It has a new patch engine built cause I want to add features and remove the complexity of massive patchs that are dependant on you having the correct build, this is so its easy to bug fix keymap stuff and also easy to add modes like Kisok where you might want the launcher and keymaps setup differently and in the new arcades command line running (Sammaz

) is added and will stay in for all builds from now on.
. It will be a full disc
It will be patched to new V4 version which is under wraps as its uses a much more powerful launch skin and sort engine (xbmc ver 2.1)
V4 screens for you video playing in back of Emulators to choose the game and also the stuff I use when not using it for EMUs, you can turn on/off all sections eg pictures, movies, Tv shows, Games, arcades, Network, Power down, music etc so you can customise it to lauch whatever your fancy and not clutter it up with stuff you dont fancy. Its built mainly for 720p users but will work in SD.


get me on other forum samaz I know you are old school and remember you from my start to upgrade mameox to mamedox and with bendermike
BritneysPAIRS
Mar 27 2008, 05:36 AM
If you guys want to know more about Arcades plus or New HD arcader, I can create a thread for suggestions etc but It must stick to simple pretty rom launcher stuff as that is my goal. Also I dont want people to post misinformation if they want to know stuff just ask or if someones giving advice at least know about it as this place seems to be full of advice from people that use other stuff when commenting about stuff.....No offense just seen alot of it. I left for that reason to other forums, during the start of platium days as I got grief from my direction for mame, now it seems people agree with it more and I can post here if people want to stay up with the play about plat/arcade progression
competes2win
Mar 27 2008, 06:11 AM
QUOTE(BritneysPAIRS @ Mar 27 2008, 01:12 AM)

If you guys want to know more about Arcades plus or New HD arcader, I can create a thread for suggestions etc but It must stick to simple pretty rom launcher stuff as that is my goal. Also I dont want people to post misinformation if they want to know stuff just ask or if someones giving advice at least know about it as this place seems to be full of advice from people that use other stuff when commenting about stuff.....No offense just seen alot of it. I left for that reason to other forums, during the start of platium days as I got grief from my direction for mame, now it seems people agree with it more and I can post here if people want to stay up with the play about plat/arcade progression
I think we would appreciate if you post here BP, also I think we can keep it clean for you.
ressurectionx
Mar 27 2008, 06:30 AM
Yeah don't give any advice to anyone about BP's emu because he's the Arcade God and he will smite thee with his horrible grammar if you speak untruths about it.
BritneysPAIRS
Mar 27 2008, 07:15 AM
its people like you that are gods and why I leave it up to the experts like you on this forum. Good luck with your renaming abilities
ressurectionx
Mar 27 2008, 08:44 AM
I don't get how somebody can take so much time out of their day to harass someone, and at the same time blame them for not getting their coding done because they're wasting so much time out of their day to harass someone.
Don't you have some coding to do dork?
BritneysPAIRS
Mar 27 2008, 09:21 AM
I would bet with comments like that your not a very big man. Would be fun to get on the piss together id say... if your coding skill are anything like your life I feel very sorry for you my friend and also you are such a sore bitter newbee wanting to put the boot in personally when both of us know your a total newbee you can try and hide it all you want, but we both know. You are probably the sadest person ive seen here and in truth I actually feel a bit sorry for you. Call me names if it makes you feel like you have skills and like a man, we both know the truth dont we.
ressurectionx
Mar 27 2008, 10:06 AM
Boy.... for somebody who is supposedly fed up with me, you sure do spend a lot of time fighting with me. I can't help it if I'm irresistable BP. Do come back any time. I always enjoy your childish antics.
You amuse me. Like a clown.
BritneysPAIRS
Mar 27 2008, 10:12 AM
you do amuse me.... your just so sad its kind of pathetic but I cant help but find that interesting.. Call me more names ... it will build you up
ressurectionx
Mar 27 2008, 10:20 AM
Well it's not fun if you're enjoying it. Way to be a buzzkill BP.
competes2win
Mar 27 2008, 01:09 PM
If BP's return to x-scene is like this, just bickering between the two of you, than I take back my approval... lol
BritneysPAIRS
Mar 27 2008, 01:15 PM
No worries ill bow out..... good luck if anyone want info just google it they will find other forums easy as. On other forums I can stop this stuff with ease and nothing has changed here its a shame that you let people who dont know what they are talking about act like experts and actually chase off the people who made the products.... im sure that makes sense duh
ressurectionx
Mar 27 2008, 01:27 PM
He doesn't like the people here anyways. He's quoted as saying it several times here and even more on the other site. He has no respect for any of us here at xbscene. He's not giving up his coding or releasing builds because of me, no matter how many times he says to the contrary, so don't worry that my calling him out on his bull is going to deprive you guys of his new emu when it comes out. Arcades is alive and well, even though it will never be a complete MAME emu.
ekszbox
Mar 27 2008, 06:20 PM
RX,
It's no wonder BP doesn't want to assist you anymore.
I've helped you myself, and all you did was talk about how you've managed to do everything without my/anyone else's help.
You also mentioned (on the other forum) that I & someone else who was helping you didn't know how to code any better than you do.
Why do you insult people behind their backs, who have taken time to help you?
Also, do some research before you make comments about my/other peoples coding abilities.
KM
ressurectionx
Mar 28 2008, 12:24 AM
Hey ekszbox,
Sorry about that man. I've said in posts in this development thread and in this particular thread that you've helped me get my box setup. I've even said your name to that effect too. Maybe at some point I've said that I did all that myself too when I'm in the middle of one of these little spats and I apologize for that. I did not mean to insult you and I appreciate everything you've done for me. I know I said in a post that getting my debug box setup would probably have taken months without your help instead of a few days.
You weren't the person I was referring to with little to no coding ability. Hell, I haven't even seen you around for weeks since we last talked after I got setup. I won't say any names, because I don't want to unintentionally insult anyone who I have been talking to on the side, but there was somebody who seemed real gung-ho to get a development team together and it wasn't until about two weeks after a few talks in that vain that I learned that he/she hadn't even acquired the necessary programs to make a debug box, let alone have a debug box. No problem with that though. I've been willing to help, although he/she hasn't been around for a while now. If and when they do come back, I am willing to help them in any way I can.
I was just saying that because I thought at the time that I had some people who were serious about getting some coding done and then.... nothing. It was just my frustrations talking mostly, and when I say anything like that in the threads in my sig, it's just a means of me to encourage anyone else who would like to try their hand at coding. I'm a dummy. I have no coding skills myself. I put that out there and tell people that if I can do it, anybody can do it.
Sorry again for the miscommunication. Hope you're not angry with me ekzsbox. I would still be messing around trying to get the PBL working without your help. Or, I might not even be working on it anymore if something more interesting came up and took my attention.
Take it easy,
~Rx
ekszbox
Mar 28 2008, 02:04 AM
No worries.
ressurectionx
Mar 28 2008, 02:40 AM
Glad to hear that ekzsbox.
But I can't help but feel because of your short reply that you might still hold some resentment towards me. I hope you realize that this was a genuine apology and I never intended to insult you in any way. Your help has been invaluable to me, and I would hate to think that the carelessness of my words have caused you to not want to communicate with me in the future.
Thanks again for all of your help,
~Rx
BritneysPAIRS
Mar 28 2008, 04:48 AM
All things come to an end I wish to train for my mountain biking race now. So its time to just do stuff for myself and help friends along the way, and to leave the pubic debate with you guys. Best of luck I have listened to all of this stuff, it all points to where I must direct my future.
Take care BS or BP
ressurectionx
Mar 28 2008, 05:35 AM
That's truly unfortunate BP.
I was just discussing this with my brother today after seeing how things went down in the other forum. (I room with him, so we both kind of take turns half-heartedly paying attention to each other's rambling and bitching about what happens in the forums we're involved in from time to time). I told him that I hoped that you wouldn't stop providing for the scene after all that went down, but I had my doubts that you would even post again when I woke up and read all that had happened today before I went to work. Not only did the moderators there decide that my actions were not banworthy after you assured me that I would be banned, but other developers came out (some of them pretty harsh towards you) and said that your degrading behavior towards another person who is enthusiastically trying to join the scene was out of line. On top of that you were belittled for not releasing your source on a regular basis when your project is based on an open source MAME in the first place.
Though I did appreciate my support from some of the bigger players earlier today, it was not my wish or intention that you abandon the scene or that you take a beating in there today like I always take from your supporters when I'm there.
I feel this is a very hollow victory for me and that I have lost far more than I could have gained. It's a shame if you really do leave the scene, and a lot of people will be very disappointed if you aren't a part of it anymore.
I wish we could have worked together.
Take care of yourself,
~Rx
RMM
Mar 28 2008, 11:39 PM
QUOTE
All things come to an end I wish to train for my mountain biking race now. So its time to just do stuff for myself and help friends along the way, and to leave the pubic debate with you guys. Best of luck I have listened to all of this stuff, it all points to where I must direct my future.
Take care BS or BP
Very sorry to hear that. I was looking forward to Arcades 2.0. I hope you decide to release it before you take a break from the scene. Also dont let disagreements with others ruin your involvement in the Xbox community. Many people do appreciate your efforts.
ressurectionx
Mar 30 2008, 02:24 AM
BP's back on the job. He's posting about it in the other forum and it sounds like things are rolling right along. He's even asking people for suggestions on GUI and other stuff again. I'm not going to be getting involved with it anymore at this point as I'm really starting to pick up some traction on my front with the indispensable help from ekszbox (and hopefully a few others once they get their rigs set up). I'm sure that together we can implement these changes ourselves in the future, so do expect a release at some point. Still a lot that needs to be ironed out so it won't be for quite a while I'd imagine. Make sure to grab BP's new emu when he releases it though cause it sounds like it's going to be great.
To smothermunchie and others, I'm sorry I didn't get to your last posts with all that trash talk going back and forth. I'd like to take this a more professional direction now and I hope I didn't offend ya'all with my behavior back there. I would love to hear from you all again, and I noticed that this thread pretty much died besides my posts after that nonsense went on.
When we get to the point that signifigant changes can be made in the code (basically when I get some skillz), I'll start asking if you guys have any suggestions of what you'd like. I'm currently in the process of removing a ton of useless code from the source (all of the clone, non-working games, mahjong games, Play Choice 10 games, Decocass games, etc.) This will make the overall .xbe much smaller than originally. I'm actually suprised that nobody's done it before. Maybe it will have no impact on MAME preformance, but it will at least make it take about half as long to make a new build than it does now... My hopes are that it actually frees up some memory and maybe a few more games that couldn't be played before can be played now. Even more ideally, maybe even the Mortal Kombat, Narc and NBA Jam games might play better. That's just a dream at this point though, because for all I know none of the game driver code is put in the memory until the game is played. I have no clue how that works and this codechange might do nothing more than clean a lot of the crap out and make faster builds.
I wish BP luck with his future work.
Regards,
~Rx
ekszbox
Mar 30 2008, 04:41 PM
QUOTE(ressurectionx @ Mar 30 2008, 03:00 AM)

for all I know none of the game driver code is put in the memory until the game is played.
Did you check if the unused drivers (mahajong/clones etc.) run in arcades?
If they do, then obviously that means the unused driver code gets linked into the xbe, which means that removing those source files will reduce overhead.
If you have a function, which is linked into the executable, but does not get called/used, it still takes up overhead.
When a program runs, a copy of it is placed into memory (RAM), so if an xbe is 40MB, you will need 40MB of free RAM.
There is of course one way one can massively reduce the executable size: using DLL's.
In this case, one could put each driver into it's own DLL, and dynamically load it.
XBMC uses that trick for the codecs I believe.
KM
ressurectionx
Mar 30 2008, 05:06 PM
That's great to hear ekszbox. I was hoping it worked that way, but wasn't sure. For as many years as people have been coding on the XBox for MAME, I couldn't believe that this actually effected performance if it hadn't been done yet. I've removed almost 1.5MB of code so far (in about a day and a half with a 12 hour work shift in between). Plenty more where that came from. Some of it will be pretty complex to remove without effecting necessary stuff, but a lot of it is real easy to purge.
I don't know about dll's but if that might be better, I'd like to learn before I spend 2 days on what I'm working on. Or maybe when I'm done with this, we can take what's left (the good stuff) and make a dll setup?
Later,
~Rx
EDITED TO ADD: From re-reading your post I think you might think I'm only talking about removing entire ".c" or ".h" files. I am doing that for things like Mahjong and Decocass and Play Choice 10, but I am also removing code inside of files. For example, tons of code will be removed from the pacman driver file. Why have code for a billion versions of a game when you might include 1 or 2 max. You know I want to keep anything worthwhile in the emu, so I'm only purging things that really aren't necessary. Tons of C++ redundant code will be removed.
I'd also like to know more about your last post about making the build smaller. I'd like to try whatever it was you were talking about before removing too much more code. Would hate to have to do that with a full build and have to re-do all this work so far.
Vectorman0
Mar 30 2008, 11:03 PM
I just read the first page of this thread, and I think a fully compatible ROM set, free of duplicates identical to the originals would be a really great thing to have. I would certainly get a lot of use out of it.
ressurectionx
Apr 1 2008, 03:18 AM
Hey Vectorman0,
I'm working on my own build now. It will take a while, but I'm removing all rom code for bad games, mahjong games, clones, etc.
Keep ya updated.
Smothermunchie
Apr 2 2008, 04:19 AM
Hey... so back to my old question I posted several days ago.
Resx, could you please provide directions on how to remap the controls for Super Off Road?
I've got some free time to burn tonight and would really like to waste a good hour on this game.

Thanks.
ressurectionx
Apr 2 2008, 11:48 AM
Hey Smuthermunchie.
Do you have a debug rig setup? I'm actually altering key configurations by editing the source. I could mess with Super Off Road and give you the driver and you can compile the build with the fix.
If not, it will probably be a while before I complete my build. I will get that game working 100% though.
competes2win
Apr 3 2008, 08:07 PM
Hey man, I know you don't have much time on you're hands but I was thinking you should purge the FBA-xxx 1.28 roms of duplicates if they are un-necessary... I think it's really frustrating scrolling through about 5 different streetfighter II's. etc. But you would know better than I if there are any differences or reasons for all of the clones. As far as I know they all work flawless however. Plus there are very few games in that emulator. Anyhow, I was just thinking...
Smothermunchie
Apr 4 2008, 06:32 AM
QUOTE(ressurectionx @ Apr 2 2008, 07:24 AM)

Hey Smuthermunchie.
Do you have a debug rig setup? I'm actually altering key configurations by editing the source. I could mess with Super Off Road and give you the driver and you can compile the build with the fix.
If not, it will probably be a while before I complete my build. I will get that game working 100% though.
You're speaking gibberish to me son.
All I have is the main build, or whatever you call it, that Britney provided us with as a torrent file.
It looks like I'm able to change the controller settings, but without any documentation, along side with not knowing what the heck I'm doing, I'm a little tentative on changing any of his control features.
Besides that, I'm not all too sure exactly what would be the best settings for this game anyway using a standard Xbox controller.
Well, I've got some free time tonight. Hope you can post back within the next hour or so.
If not, take your time. It will be awhile before I get another break again.
ressurectionx
Apr 5 2008, 04:13 AM
Competes2Win - That sounds like a good idea. It might be easier just purging the roms necessary from your dataset to get that job done. I think they still work on that emulator and if I made any code changes, they'd be worthless when they released a new build. It shouldn't be too difficult to just remove the unnecessary roms and make a dataset for people to run through romcenter. The only downside is that the emu GUI will tell you that you're missing a lot of games at the bottom where it tells you that you have 291/291 roms for a system. If that doesn't bother you though, this would be the quickest way to eliminate all the junk.
Worth looking into. If somebody doesn't get around to it before I do, I might mess with it one day if I want to change it up a bit.
Smothermunchie - Hey man.... yeah. I'm messing around with actual source code. The UI would probably be alot easier to mess around with if I knew how to do it and could tell you. There are limitations though using the UI to change settings, for reasons that would take a long time to explain and since I'm really just feeling it out I'd be uncomfortable stating definitave facts about it when I couldn't be sure. Basically though, the options for the UI are limited by the source code. Even if you could get the controls where you want them, you wouldn't be able to control how "touchy" they are. That's the problem with a lot of the analog games. They weren't given any TLC and toned down a bit to play the game better.
I'll take care of that myself, but like I said, it will be a while. If I can't figure out how BP makes the GUI interract with the source correctly, there will be things missing from the options as well when I make a build. I plan on figureing that out, but it may take a while. Sorry I can't get that to ya overnight.

I'll figure it out sometime though, and this will be the place I let you know.
Take it easy,
~Rx
Smothermunchie
Apr 6 2008, 05:19 AM
Hey again Res!
So yeah, I've been getting my Super Off Road fix on my little Nokia N800 handheld lately.
Here's the thread on it:
Internet TabletI go by the name Addison over there.
But anyway, Britney just gave me a private message and shared the new configurations that he incorporated!
This has to be the most amazing birthday present for me! I couldn't be more thrilled!
I definitely know how I'll be wasting my night! All that's left that I need for tonight is a keg of beer and a snorkel!
Well, good luck with your unrelenting obsession and seeing this project all the way through.
You've got grit, and I respect that!
It's doubtful that I'll upgrade to his new Coin Ops version.
It would be awesome to see it in action, but with only having a standard hard drive, I'm not expecting that it would fit all too nicely.
Can anyone confirm if that fat chunk of a download can sit inside a regular Xbox harddrive if it was completely gutted with nothing else on it besides this?
Thanks!
competes2win
Apr 6 2008, 06:26 AM
A standard xbox hdd is 8 gigs with one seagate model being 10 gigs, the coinops is roughly 4.5 gigs... so it should fit. It's worth the upgrade I'd say. I like it a lot. Nice full screen screenshots, and just like arcades it has a great sorting system, but even better with added categories. Plus apparently there are around 300 extra games. It's nice, and it should fit on your standard hdd, depending on how big your partition is that would be used I suppose.
-one thing I don't understand is why BP has to go and change the title of the emulator all the time lately... lol not that it really matters, but for some reason I would prefer that "mame" be incorporated in the name somehow since after all, "Coinops" IS mame. my opinion, and doesn't matter one bit.
Smothermunchie
Apr 9 2008, 09:07 PM
I was able to test out Britney's new configuration, and even though it took quite some time to get use to his new methods, I must say, it's extremely brilliant!
I mean he really nailed the controls down!
Anyway, is there a viewable list somewhere that shows the new games that were added in Coin Ops?
Platinum 2 Arcades is perfect for me, but for some reason, I'm super curious about his latest release.
Thanks!
ressurectionx
Apr 10 2008, 04:44 AM
Hey Smothermunchie,
So since he won't take time out of his day to tell me how he changes any of this stuff, maybe you wouldn't mind enlightening me. The only way I'm aware of making changes to keymapping is in the source, or dicking around in the UI which is just plain BS.
He then goes on to publically tell me I'm an idiot for doing it in the source, but then he won't tell me what he does. Don't get me wrong, I'm glad you got your fix.... I just think it's cute that he can take time out of his day to give everyone little keymapping fixes here and there, but then he can't tell me how to program something, or give me the relevant source to make comparisons too.
I used to have the list of games he added, but they've been canabalized on my testing spreadsheet, because now I'm no longer testing his builds, but my own. I'm sure somebody can provide you with that information though. The only thing I've gotten personally out of the new build is the larger screenshots in the GUI, which I really like. Otherwise, it didn't do anything for me since I"m just layering it over my edited source.
Before he comes in here claiming that I'm spreading "misinformation" again, let me repeat that this is only MY personal experience, because I am not using his .xbe. I've never used his new .xbe and I have no intentions of ever using it, other than to possibly get ideas for what I'd like to add to my own once source is edited to my liking and testing of games is otherwise complete. By that time, there will probably be another build or two out, so no reason to even bother looking at it now.
I'm sure it's worth a download though. All of his emulators have added something new and, for the most part, they are genius and a pleasure to play.
Regards,
~Rx
BritneysPAIRS
Apr 10 2008, 05:53 AM
Lot of stuff added but its about to get a massive update in the next week or so....with all midway games added narc MK1 2 3 and UMK plus many more big titles... New settings interface thats much simpler. New switchs will be stuff like turn on top games only (cuts list to top 150 or so games) Color top games
Jump Splash Screen stuff like that. I will be adding a Cab switch and a button to swap analog to digital control though the settings in one shot. Only video settings and the new ones will be left. I dont know the games added about 350 now and lately just the real big titles added...the new one will be a patch to CoinOPS only though and it has some lock downs now that will lock out other large dat lists, this is mainly due to the coding changes required for the Midway games and larger newer games to run at full speed. The list of changes will be posted with "CoinOPS 2nd Quarter" Patch
ressurectionx
Apr 10 2008, 06:06 AM
Any chance of me getting my hands on that source when you're done BP? I'm of course speaking of the relevant source this time and not the part you omitted giving me last time.
It would sure save me a lot of time when I have something to compare what I've already got to it, and that way I can learn on my own by seeing the changes without having to ask you about it.
ressurectionx
Apr 11 2008, 12:38 PM
BritneysPAIRS
Apr 11 2008, 12:48 PM
Quick lets delete it and clean up the evidence its a conspiricy I think
ressurectionx
Apr 11 2008, 12:59 PM
POST 10:
According to the license the complete source, including any other part of the build which is used in conjunction with MAME itself must be distributed with the usable build, or at least be publically available, just as most are availabe in the usual place alongside the emulator.
As for the locks, I'm sure that is against the license and that is just plain childish. You are personally handicapping anyone who would want to take what you've done and improve upon it. Again, this is something that we're all glad the MAMEdev team did not do, or we wouldn't even be able to play MAME on the XBox.
For the record, full source under the license includes the MAMEox Launcher source, which you failed to provide me when you gave me the source last time. i had to take the MAMEox Launcher source from HK's last build and the source he provided in the usual place (following MAMEdev license) and this has been the reason I've had some problems that I shouldn't have to figure out for myself, because they are out of sync.
You are handicapping future development of MAME on the XBox for all coders future and present by playing games and letting your personal grudges manipulate the way you carry on.
Perhaps somebody should add BritneysPAIRS CoinOps, Platinum II and Arcades to the list of MAME derivative versions that violate the license by not releasing the full and complete source code on Wikipedia.
Regards,
~Rx









To any that feel that I am just whining, that is your peragotive. To those who understand that the source should be released per MAMEdev's license and that we are all being cheated when code is held hostage, I thank you for understanding.
MAME wouldn't be MAME today if the developers were gloryhogs and kept their work to themselves.
Respectfully,
~Rx
PS the 10th message was not shown because there was a problem with the jpg, but the text is included.
Also the added text to Roberts post was:
QUOTE
If you cause any more trouble you will be expelled.
EDIT: do not blugeon others with mame licence conditions. If mamedev have an issue, they will talk to BP directly. It has nothing to do with anyone else, and certainly not you.
xyteam
Apr 11 2008, 01:22 PM
WTF are you doing?
ressurectionx
Apr 11 2008, 01:50 PM
Just making things right zyteam aka Fumanchu.
If BP doesn't release the unhindered source for the entire project with the next build, he is in direct violation of the mamedev license and they deserve to know about it. They might not do anything about it, but they will know about it.
Regards,
~Rx
xyteam
Apr 11 2008, 01:54 PM
youve gone too far!this is borderline obsession.
ressurectionx
Apr 11 2008, 01:59 PM
All he has to do is what's right and I'll never bother anybody at 1emulation.com again. My intention is not to fight with you or anybody else. I just want the full source as it was intended to be distributed since the conception of MAME. If BP doesn't honor it, there's nothing I can do about it. I don't think a lawyer with half a brain would touch this case with a 10 foot pole.
It's simply a question of honor. Some guys got it, some guys dont.....
Regards,
~Rx
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