Pulsemasta
Jan 11 2010, 01:41 AM
QUOTE(Mega Man (?) @ Jan 11 2010, 01:36 AM)

uhh... you should already be able to customize controls specifically for every game.
really!!!! Which emulator?? and where is the option? I could only find in general options the choice to change all across the board.
Mega Man (?)
Jan 11 2010, 02:08 AM
Every Xport Emu.
Go into the options menu while you're "in" your specific game and adjust that specific games controls.
It will save for that game.
Pulsemasta
Jan 11 2010, 03:35 AM
QUOTE(Mega Man (?) @ Jan 11 2010, 02:08 AM)

Every Xport Emu.
Go into the options menu while you're "in" your specific game and adjust that specific games controls.
It will save for that game. Wow. I thought that was just a shortcut to the main controller settings. That's great news for Ultimate Mortal Kombat Trilogy!
ultimate509
Jan 11 2010, 03:36 AM
"
walks in".......
"Im on the outside looking in" I know...my 2cents as an outsider....
I do plan on having as many skins as we have available provided with the emulatorspls dont do this so you guys are planing on providing all the skins avail with the mabmad emu's in xbins? horrible idea your skins "dynamic skins" should be the only ones in there ...I can imagine having to get the new Mabmad Edition emus waitin on a long dl just to have to delete all those skins that most of us already have..
"
heads back to his cave".......
cbagy
Jan 11 2010, 06:05 AM
Sensible point ! Would make the emu downloads huge. A sticky organised by someone and updated when needed would suffice surely ?
ressurectionx
Jan 11 2010, 06:23 AM
I'm not talking about the "usual place" downloads. I don't give a crap about what happens there. That's nothing but a huge pain in the arse.
I see your point for that though. No sense in uploading any more than is absolutely necessary to that spot.
Pulsemasta
Jan 11 2010, 06:42 AM
QUOTE(ressurectionx @ Jan 11 2010, 06:23 AM)

I'm not talking about the "usual place" downloads. I don't give a crap about what happens there. That's nothing but a huge pain in the arse.
I see your point for that though. No sense in uploading any more than is absolutely necessary to that spot.
are you saying you're for or against "The Usual Spot"?
I am for it, for the simple fact that once you load stuff there it stays there. The PS2 scene is so hard to get into because all the files were Web based and since that scene was active 90% of the sites have vanished along with all the files..
cbagy
Jan 11 2010, 06:42 AM
I can see the thinking on a centralised reference point for users though. This would be handy as threads get pushed further down and off the main pages really quickly. Didn't a user mention collecting all the stuff a week or so back ?
Pulsemasta
Jan 11 2010, 06:52 AM
QUOTE(cbagy @ Jan 11 2010, 06:42 AM)

I can see the thinking on a centralised reference point for users though. This would be handy as threads get pushed further down and off the main pages really quickly. Didn't a user mention collecting all the stuff a week or so back ?
Yeah.. But it needs to be reference to places that wont be accessible in 2 years or something. I noticed with a lot of these upload sites either the site dies, or the link dies after so long.
on another note,
Are there any systems you still need Box Art or Cart shots for? If so which ones?
Also is there any place in the Xtras for PDF Magazines relating to that particular system. Can the Xport Emulators view PDF?
ressurectionx
Jan 11 2010, 07:13 AM
The usual place is nice because usually you can get stuff there and it's been around for years.
I just can't stand mIRC or the entire process of getting a password every single time I go there and the hassle. Ever since I got that virus about 4 months back I'm not even set up to get on it anymore and I'm just hoping that nobody ever uploads anything there that I can't get somebody else to hook me up with in an easier way.
Personally, I can't stand the place, but I do appreciate that it is there as a fail-safe.
Pulsemasta
Jan 11 2010, 07:15 AM
ressurectionx, I edited my post up there right when you posted... I asked another question ^^^ check it out :-)
ressurectionx
Jan 11 2010, 07:22 AM
It cannot view PDF. Nobody has even ported the ability to view PDF to the XBox period as far as I'm aware of.
For manuals and strategy guides, I've been using a PDF ripper that converts them to JPG files. It's a very time consuming process.
Pulsemasta
Jan 11 2010, 07:28 AM
so do you already have all box art and carts for the systems you are working on right now?
ressurectionx
Jan 11 2010, 07:34 AM
I have all the boxarts (and use Gilles' Generic Boxart to fill in any gaps), so there is box representation for every game in the "finished" sets currently.
Cart art is a bit spotty. I didn't break my neck to collect them, but there is quite a few of them. NES would probably be the most complete cart set, especially now since dnyce sent me hundreds of foreign carts I didn't have before.
Pulsemasta
Jan 11 2010, 07:45 AM
Well. I can help with Box and Cart scans if you want?? I have collected quite a a lot of useless game related stuff over the years and Manuals/Box/Cart scans are 1 of them...
just let me know.
Pulsemasta
Jan 11 2010, 08:38 AM
So this is what I have on my HD as far as carts go,
Atari 2600 - 436 Cart Scans
Turbo Grafix-16- 308 Cart Scans
SNES - 160 Cart Scans
NES - 797 Cart Scans
Genesis/32X - 1006 Cart scans
I have some more on my other HD but its still packed from my move... I know I have upwards to 1700 PS1 Cover Scans, Odyssey2 Box and Cart scans, Collecovison Box and Carts, N64 Cart scans, Atari 7200 and 5200 cart scans, Intellevision Boxart and cart scans, GBA Box art..
probably some more I forgot....
ressurectionx
Jan 11 2010, 09:45 AM
I don't need any boxes, but if you wanted to pack up whatever cart stuff you have I'll see what we need and add it.
The only thing is I'm not doing any touching up on the cart stuff. I'm just adding what is missing and replacing images I have with better ones if you have them. Since the cart stuff is pretty spotty all across the board I figured I'd keep what I already collected, but I have no plans on even displaying them on my own personal setup.
Send them along and I'll get them in there.
Thanks,
~Rx
P.S. The only boxart I'm waiting on is the Genesis stuff a few guys are doing at HyperSpin. Unfortunately, the only way to get their stuff is to have a gold membership so you can grab it off the FTP. I've tried asking nicely for a megaupload link, but I don't want to push them. They seem to want to hold onto it until it's finished (and it is very close to being done). According to them, if somebody had a gold membership we could get what they've done already off the FTP and we could seriously upgrade the Genesis pack.
Pulsemasta
Jan 11 2010, 11:05 AM
QUOTE(ressurectionx @ Jan 11 2010, 09:45 AM)

I don't need any boxes, but if you wanted to pack up whatever cart stuff you have I'll see what we need and add it.
The only thing is I'm not doing any touching up on the cart stuff. I'm just adding what is missing and replacing images I have with better ones if you have them. Since the cart stuff is pretty spotty all across the board I figured I'd keep what I already collected, but I have no plans on even displaying them on my own personal setup.
Send them along and I'll get them in there.
Thanks,
~Rx
P.S. The only boxart I'm waiting on is the Genesis stuff a few guys are doing at HyperSpin. Unfortunately, the only way to get their stuff is to have a gold membership so you can grab it off the FTP. I've tried asking nicely for a megaupload link, but I don't want to push them. They seem to want to hold onto it until it's finished (and it is very close to being done). According to them, if somebody had a gold membership we could get what they've done already off the FTP and we could seriously upgrade the Genesis pack.
Yo. Here is what I have now. I added my Genesis stuff in case your other source falls through.
http://www.megaupload.com/?d=UQBM9QMO
ressurectionx
Jan 11 2010, 11:09 AM
I'll check out your Genesis stuff, but you probably don't have anything better than what I have there. I spent days searching out the best pics. These guys are actually grouping people together to scan the boxes HQ and then editing if it needs it. One guy is even buying games off of ebay to scan.
The carts probably have a bunch of what I need unless you have the same bulk sets I downloaded before.
Thanks,
~Rx
Pulsemasta
Jan 11 2010, 11:37 AM
Well, I hope there were a few Gems
madmab
Jan 11 2010, 12:54 PM
QUOTE(Pulsemasta @ Jan 10 2010, 07:15 PM)

madmab,
Would it be possible for you to add ROM specific controller set ups to your versions of the emulators? Genesis in particular... Genesis controls were so awkward on some games and with a 4 button set up you can fix most to be enjoyable... the only problem is game to game you have to change it all back.
just a thought
Although X-port emu's already have this feature, I am doing one better. With auto default config, the user can set up the game configuration and controller configuration as a default. If the option is activated by the user then you will not see the configuration screen (unless you press X).
QUOTE(dnyce1987 @ Jan 10 2010, 05:48 PM)

Eh RessX and the gang. Are all these links to these super charged skins and eye candy going to be packaged together? I am completely lost as to where to look to find what I been missing out on...I've been trying to keep up here n there but it has been a LONG while and so many different threads like likklebears skins are awesome. Are those going to get the dynamic skin treatment? And like cbagys sega genesis intro video? And everything else I've been reading on and forgot to download into my super xbox folder. Otherwise, when this project is finished, will everything be organized and packaged to their respective emulator? Should I bother downloading anything I see in these threads? Thanks
-Dnyce
When the emulators are released they will include Gilles Dynamic skins. Since his were designed to take advantage of all the new features that I added. They will probably include the last available skin for those emu's as well. As far a likklebears skins. She made it clear that they were not gonna get the dynamic skin treatment, so unless someone else does it, aint happening. Cbagy and FrankMorris are the only other two I've noticed that have made dual preview capable skins. I believe Cbagy's are designed for 720p only?
The emulators themselves, along with the default skins, any cheat code databases, synopsis, auto configurations, and support files will be uploaded to the usual places. Everything else, hopefully, will be made available in some other manner.
dnyce1987
Jan 11 2010, 05:45 PM
Like the SNES Heroes skin for example that has dual preview. Is that going to be added? And Cbagys intro video for the Genesis is that going to be added to the emulator? Or is that something separate that I will have to add myself if I want it? Sorry if i'm being a nitpicker I just want to know what is going to be included or excluded. I read in older posts in likklesbears hyperspin skins that she doesn't care what people do with the skins if they want to upgrade them and give them the dynamic treatment. But that she wasn't going to implement anything further to the skins that are available now. That would be awesome to have multiple dynamic skin options instead of just having a uniform skin for each emulator. Just a thought and nothing more I am 100% satisfied with the previews of giles dynamic skins if someone doesn't mess with likklebears or any other skins to upgrade to dynamic.
cbagy
Jan 11 2010, 06:05 PM
Probably next 24 -48 hrs or so i will my skins for NeoGenesis Madmab Edition.
They are available in SD or HD/Widescreen. 4 different themes.
Both feature video intro's.
Then 2 days after the FBL emulator has the same treatment
and will be released in CAB or Singularity form.
Also in SD or HD/Widescreen. Also featuring video mainmenu.
The HD version is full screen 1080x720 video and graphics.
Of course Giles9999 is working on a video intro for the Madmab emulators
to accompany his comprehensive skin. Now this alone is a complete package.
End users never had it so good.
Likklebears skins, in my opinion, wouldn't make a very nice transition to dynamic.
The reason i say this is beacause the layout relies heavily on background graphics.
The solitary view have been placed so the graphics are visible giving the skin a full look.
Moving these graphics around and then adding extra preview options for the artwork is a nigh on
impossible task as the background would dissapear below preview windows. Therefore rendering
the theme of the background irrellevant. I haven't (and won't) even tried this im just basing my
opinion on what i saw in front of me. As standard skins they work brilliantly. As dynamic skins the beauty
of the background graphics would be lost. With full colour artwork and previews coupled with high colour
backgrounds would produce a "very busy" GUI. Would give me headache in 5 mins.
Pulsemasta
Jan 12 2010, 01:06 AM
So were any of those scans usable?? I thought the Genesis box art was pretty nice, but it may have been missing some??
ressurectionx
Jan 12 2010, 01:08 AM
Haven't looked at any of it yet. I've been working hard on fixing up NES boxart and adding dnyce's carts.
I'll let you know.
Pulsemasta
Jan 12 2010, 06:39 AM
QUOTE(ressurectionx @ Jan 12 2010, 01:08 AM)

Haven't looked at any of it yet. I've been working hard on fixing up NES boxart and adding dnyce's carts.
I'll let you know.

Alright, let me know... if they are of any use I have more like that for lots of other systems.
dnyce1987
Jan 12 2010, 04:07 PM
@ cbagy: Yeah you're totally right about that it would cover up the background graphics and would definitely give an eyeache. LOL my eyes would start twitching after a few seconds if that happened. Now that you put it that way it makes sense. Although, the end user can still have that option if they want to use likklebears skins to show off the awesome background graphics while the dynamic skins are used to show off the features of an emulator skin and is VERY informative. I can't wait till this project is complete this is gunna be one hell of a year for all xbox users. The intro videos, artwork, synopsis and truly a customization to each individual's liking. Let's make this happen everyone!
-Dnizzle
ressurectionx
Jan 13 2010, 05:31 AM
We're gettin' there
ressurectionx
Jan 13 2010, 10:38 AM
I just finished the NES boxart touchups. That's pretty much all the boxart touchups that need to be done (YAY)
Also fixed a bunch of bad rom info thanks to dnyce. Seems that about 15 of my 1,741 NES roms were in the wrong category.

I also didn't realize there were two versions of Ms Pac-Man and that Mike Tyson's IPP was different than Power Punch II.
Man.... it takes FOREVER to fix bad stuff after all the Xtras are made for it.
Glad that's done.
All of the "main" systems are all done and caught up on except the 3 atari console systems. Also we still need Gameboy Advance videos. Frank just sent us a huge movie update for that system, so I'm going to get those in there tomorrow and update the spreadsheets.
I'm working with Ex right now on 7800 and 2600. I'll get to the Atari 800 stuff shortly and figure out what I'm going to remove so we don't have another 500 videos to make for a system hardly anybody is going to really play.
Of course waal is working on the Amiga and I just got a message from Carnage By Bob that he's already done a ton of work on the Intellivision. So look for those in the Xtras at some point too.
I forgot I already have a ton of HD videos for MAME, so I'll have to sort out what I have and what's still needed one of these days.
~Rx
madmab
Jan 13 2010, 11:03 AM
When you get to the A800 stuff. Let me know. I would suggest dropping a line to Stupot and just ask him for a list of games. I figured we could keep alll the 5200 stuff, non educational carts (with the exception of typo attack), XEG cart games. Then I can add in whatever Stupot doesn't have that I like. That should make for a good start and shorten up the list quite a bit.
Pulsemasta
Jan 13 2010, 11:31 AM
Are you doing Virtual Boy?
ressurectionx
Jan 13 2010, 11:42 AM
QUOTE(madmab @ Jan 13 2010, 04:03 AM)

When you get to the A800 stuff. Let me know. I would suggest dropping a line to Stupot and just ask him for a list of games. I figured we could keep alll the 5200 stuff, non educational carts (with the exception of typo attack), XEG cart games. Then I can add in whatever Stupot doesn't have that I like. That should make for a good start and shorten up the list quite a bit.
Sounds good. I'll (hopefully) be getting to it soon. I'm still going to go to work on the 2600 and the very few things I need to look at on the 7800 first. The 5200 has been completely finished for some time. That was my first system growing up so I got a lot of love for it. The 800 really means nothing to me, but I'll be happy to include games the both of you and anyone else likes.
I've updated my Thread to show what emus I will not be doing. 2 of them are being taken care of by community members, so they're in their own special section (GILLES..... I NEED A SPECIAL BANNER FOR THEM!!!!)
Oh.... and the Virtual Boy has been done for some time now. Not too many updates from what was on the thread originally. That emu really plays crappy overall. I actually bought one of those new for 30 bucks on clearance so I know that the emu plays nowhere near the real experience.
Pulsemasta
Jan 13 2010, 12:00 PM
wasn't the real one messing peoples eyes up though? Have you played it a lot?
ressurectionx
Jan 13 2010, 12:04 PM
It was cool. Really had a 3D feel to it. You should only play it about 15 or 20 minutes at a time though. Every game told you that before you played it. I don't think they could have been sued or anything because there was a warning on each official game and even an option to automatically pause the game every 15 minutes.
waal
Jan 13 2010, 12:10 PM
Some news from Amigaland...
I made a selection of 900+ hard drive installed games. They're all HDF files and ready to be set on xbox. Configuration is much more easy than with floppies and thanks to Madmab, the new auto-mount saves time. I set near 50 of them in a few hours. So this one is gonna be quicker. Oh, and I also tested the new controller preset feature without any issue.
At the moment my xbox has a hardware failure, the dvd tray always opens at start, the reset button doesn't work anymore and the power makes a reset (!). I don't know if it's related, but I can't launch any game in Winuaex without having a freeze. Perhaps the hardrive need some rest, too. I guess six years was a long road... So I just bought a new one and I'll mod it this week for a fresh start.
I think about testing nkilian83 tool for screenshots. But if you have some tools and/or tricks for faster renaming, resizing files it would be a great help. I have loads of pictures, always need some time, though...
Pulsemasta
Jan 13 2010, 12:28 PM
QUOTE(ressurectionx @ Jan 13 2010, 12:04 PM)

It was cool. Really had a 3D feel to it. You should only play it about 15 or 20 minutes at a time though. Every game told you that before you played it. I don't think they could have been sued or anything because there was a warning on each official game and even an option to automatically pause the game every 15 minutes.
I would feel safer playing it via TV.... but I guess that doesnt give the same "3d" effect....
It it didnt have to be all in red it would have done well I think, maybe one day in the future nintendo will learn from the past and make something better!
madmab
Jan 13 2010, 01:57 PM
Sorry to hear that Waal. It really sucks when that happens. I had my xbox hard drive die on me about 5-6 years ago after spending countless hours loading it up with emulators and homebrew. 'bout burned me out.

Anyways I sent an email with an update with what is going on at my end. Hopefully the games not loading isn't something I foobared on my end. Other than the occasional lock-up from some memory leak (especially with hdf files), things seem to work fine for me.
Some minor tweaks I made to the "preset controller" set-up also really speeds things up when setting up a game from the database I created off of your config files! Thanks!!
nkilian83
Jan 13 2010, 03:39 PM
QUOTE(waal @ Jan 13 2010, 12:10 PM)

Some news from Amigaland...
But if you have some tools and/or tricks for faster renaming, resizing files it would be a great help. I have loads of pictures, always need some time, though...
What I used in conjunction with my program is Re-name Maestro. You can mass find and replace text in file names which came in handy. Things like changing 5 to IV or removing 'the' out of text for example :
"tick, the.bin" to "tick.bin" greatly shortened the time for me to go through files and rename them. I also used it to strip out files with parenthesis or [!] out to make them name conformed so I could use my utility on it( Remember I said I don't ignore them when looking at text in my program)
Pulsemasta
Jan 13 2010, 07:18 PM
IS the Amiga that cool of a system? I never had one. I grew up with an Atari 2600 and went right to NES from there
ressurectionx
Jan 13 2010, 07:24 PM
QUOTE(Pulsemasta @ Jan 13 2010, 05:28 AM)

I would feel safer playing it via TV.... but I guess that doesnt give the same "3d" effect....
It it didnt have to be all in red it would have done well I think, maybe one day in the future nintendo will learn from the past and make something better!
It would be better if it played at the same speed, but it doesn't. Really, the only thing that seems to run full speed is the Matrix screensaver PD rom. Other than that it's pretty choppy and lousy playing it, and you don't get the 3D effect.
I guess it wasn't supposed to be all red in the designer's eyes, but Nintendo wasn't willing to shell out the costs to make it RGB. The red LEDs were way cheaper than the other two at the time. It was much newer technology in the late 90's.
ressurectionx
Jan 13 2010, 08:08 PM
Hey MM? Could you send me a copy of that program that converts our videos in a PM? I want it the way that you have it... the way that ya'all decided makes the videos smaller without any noticable difference in quality.
I'm seriously getting low on HD space on the box (out of 500GB) and I'd like to make adjustments where I can.
Thanks,
~Rx
ressurectionx
Jan 13 2010, 09:54 PM
Thanks to FrankMorris' two big video adds, we only need 125 more GBA videos for a complete set!
Spreadsheet updated.
I removed nytmar's entries because it's been months and I haven't even heard from him so I'm considering that a dead end.
Pulsemasta
Jan 14 2010, 05:33 AM
QUOTE(ressurectionx @ Jan 13 2010, 07:24 PM)

It would be better if it played at the same speed, but it doesn't. Really, the only thing that seems to run full speed is the Matrix screensaver PD rom. Other than that it's pretty choppy and lousy playing it, and you don't get the 3D effect.
I guess it wasn't supposed to be all red in the designer's eyes, but Nintendo wasn't willing to shell out the costs to make it RGB. The red LEDs were way cheaper than the other two at the time. It was much newer technology in the late 90's.
RGB would be cool... but even cooler would be a Avatar like 3D system, where the console would have a mini LCD with the interactive 3D lens embedded in the visor.
http://edutechwiki.unige.ch/en/Desk-top_virtual_realityI guess the technology already exists haha
I would buy THAT though... if it wasn't more than $300
waal
Jan 14 2010, 11:30 AM
QUOTE(Pulsemasta @ Jan 13 2010, 07:18 PM)

IS the Amiga that cool of a system? I never had one. I grew up with an Atari 2600 and went right to NES from there
Well, after the 8-bit era there was the 16-bit era.
Of course we all know and adore the SNES and Genesis (PC-Engine is cult too but an exception) but just before them there were 16-bit computers (and peecees yuk!). These computers had great success in Europe but not much in the USA because of the peecee.
So from 1985 to 1995, lots of european games and some very good US games were released on the Amiga and it's rival the Atari ST. See for Psygnosis, Bitmap brothers, Cinemaware, Origin, Sierra, Electronic Arts, Sensible software, Delphine software, Core design, Lucasarts titles and more. Many are very famous and were ported to the megadrive, SNES and the peecee.
Particularly, Amiga had a good display quality, chipsets for smooth scrollings + sprites and a very good sound processor. At start this machine was designed to be a console and it was proposed to Atari then Commodore bought the technology and started selling home & pro computers.
It's often regarded like the first multimedia computer and it was also used for TV broadcasting and video FX (see Newtek video toaster and Lightwave) on the professionnal field (and amateur pr0n because of low cost).
These are the main reasons why I think it's a must have on our beloved xbox if you want to cover the history of video games.
madmab
Jan 14 2010, 11:42 AM
One of my favorite games "Lemmings" started on the Amiga. Nuff' said!
Only other versions that even does "Lemmings" justice were the Lynx version and the recent PSP release.
Pulsemasta
Jan 14 2010, 11:46 AM
QUOTE(madmab @ Jan 14 2010, 11:42 AM)

One of my favorite games "Lemmings" started on the Amiga. Nuff' said!
Only other versions that even does "Lemmings" justice were the Lynx version and the recent PSP release.
Lemmings on the SNES was horrible, I had it as a kid and hated it!
maybe I should try the Amiga version :-)
Do you need a mouse/keyboard to play the Amiga Emulator?
waal
Jan 14 2010, 12:10 PM
Not necessarily. Playing Lemmings with left thumbstick is fine.
Pulsemasta
Jan 14 2010, 01:23 PM
QUOTE(waal @ Jan 14 2010, 11:30 AM)

Well, after the 8-bit era there was the 16-bit era.
Of course we all know and adore the SNES and Genesis (PC-Engine is cult too but an exception) but just before them there were 16-bit computers (and peecees yuk!). These computers had great success in Europe but not much in the USA because of the peecee.
So from 1985 to 1995, lots of european games and some very good US games were released on the Amiga and it's rival the Atari ST. See for Psygnosis, Bitmap brothers, Cinemaware, Origin, Sierra, Electronic Arts, Sensible software, Delphine software, Core design, Lucasarts titles and more. Many are very famous and were ported to the megadrive, SNES and the peecee.
Particularly, Amiga had a good display quality, chipsets for smooth scrollings + sprites and a very good sound processor. At start this machine was designed to be a console and it was proposed to Atari then Commodore bought the technology and started selling home & pro computers.
It's often regarded like the first multimedia computer and it was also used for TV broadcasting and video FX (see Newtek video toaster and Lightwave) on the professionnal field (and amateur pr0n because of low cost).
These are the main reasons why I think it's a must have on our beloved xbox if you want to cover the history of video games.
Seems interesting, so the grafix are SNES/Genesis era but it was just out before those 2 systems?
I guess once the Xtras are all out and what not I will look into it so I can see previews of everything and what not.
waal
Jan 14 2010, 04:37 PM
QUOTE(Pulsemasta @ Jan 14 2010, 01:23 PM)

Seems interesting, so the grafix are SNES/Genesis era but it was just out before those 2 systems?
I guess once the Xtras are all out and what not I will look into it so I can see previews of everything and what not.
The gfx are 32 colors of 4096 for first generation amigas and 256 colors of true color for second generation (AGA). Usually, we compare Amiga to Genesis/Megadrive because hardware is close but older (1985 vs 1989).
The fact is that you can also easily play games like adventure (like in SCUMM) or simulations (like Civilization or Sim City), games that you can not find on consoles.
Pulsemasta
Jan 15 2010, 03:44 AM
QUOTE(waal @ Jan 14 2010, 04:37 PM)

The gfx are 32 colors of 4096 for first generation amigas and 256 colors of true color for second generation (AGA). Usually, we compare Amiga to Genesis/Megadrive because hardware is close but older (1985 vs 1989).
The fact is that you can also easily play games like adventure (like in SCUMM) or simulations (like Civilization or Sim City), games that you can not find on consoles.
Not to turn this into an Amiga thread, but what games would you recommend for Amiga?
P.S.
SIM City SNES
http://www.youtube.com/watch?v=nuTt_bYYXF8Civilization SNES
http://www.youtube.com/watch?v=Fg6UIk5zN5EAre the amiga versions better?
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