QUOTE(hfmls @ Oct 13 2009, 10:33 AM)
more memory...this means XBMC could run 720p? or 1080p?
QUOTE(turbocrow @ Oct 13 2009, 12:50 PM)
nice one im doing this 720p for the win
QUOTE(sven37 @ Oct 13 2009, 02:10 PM)
Obviously, couldn't the current xbox1 hacked bioss already add in their own support of 512 ram?
Right. If the Xbox1 motherboard supported larger memory modules, someone would have done it already.
QUOTE(tomgreen99200 @ Oct 13 2009, 02:12 PM)
This sounds really kool. 720p on my xbox1 with XBMC would be really kool. It would make it so much better. Like a whole new console. I would def use it a lot more. I haven't been using it as much lately but i still love it. I know this would require soldering on 512 modules of RAM plus this Chihiro thing (which i have never heard of). Could someone post a tutorial or a link on how this will all work. Would be interesting to have a look. Thanks
For everyone's reference, this is of absolutely ZERO value to owners of original Xbox consoles. Their BIOSes have already been hacked beyond any reasonable expectation (could anyone really have predicted the features of the X3 and it's counterparts when this all started?), we're not going to magically gain any insight from this.
If you want 720p/1080p XBMC, go buy an AppleTV (720p only) or build a micro-HTPC off an nVidia ION platform motherboard to run XBMC Live on. Both cost around $250-300 and don't require continuously screwing around with eight year old hardware.
I love my OG Xbox, I still have a launch day v1.0 which runs XBMC in my bedroom, but the heyday of the Xbox is past and those of us with HDTVs should just learn to relegate it to its rightful place as a gaming platform and leave the computing/HD media to devices better suited to the task.
Properly on topic, I'm surprised it took this long (probably due to the limited availability of Chihiro hardware), but it's a very useful achievement for the MAME team. Maybe in a decade or two we'll have usable emulation of it, but given that my dual core 2.4GHz Core 2 Duo with 4GB of RAM struggles to run some games that run under 640x480, I'm not holding my breath. MAME focuses on accurate emulation rather than performance of course, so this is to be expected.