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Xbox-Scene
XM360 v0.7 *Update v0.8*
Posted by XanTium | February 11 11:31 EST | News Category: Xbox360
 
Team XeDev released a new version of XM360.

What's new/fixed (since v0.6b):
* Further massive rewrites :-)
* Automatically scan on launch, showing progress
* That ugly fixed-width font is gone, except where needed (the XBLA Collection Manager list)
* Support for DLC "Collection Management" - it's integrated into the "Show DLC" scene. Be sure to use LB and RB to change views. Note there are *lot's* of missed matches, mostly because what is *inside* the DLC files doesn't match what is on the marketplace web site. Because of this, there is also the ablity to show content which you have, but wasn't scraped from the web site.
* There is a button to write the DLC report. It takes a while, and only includes information on DLC for which you have at least one title.
* Like scraping for XBLA, there is an included scrapeMS_DLC.pl perl script. It takes a very long time to complete. You shouldn't need it often. XM360 will search for a file called DLC_titles.csv before using the one included in the package.
* There's a button to generate the XBLA_report.txt instead of doing it all the time.
* Entirely new support for Title Updates. Including the ability to Delete them.
* Support for deleteing XBLA titles.
* Support for deleteing DLC titles.

*Update* v0.8 has been released.
What's new/fixed:
* Added support for a "backup" Cache folder. (hdd:\Cache2) Ability to see where your Title Updates are, and to restore from Cache2.
* Sorted initial screen by title.
* Added some special handling for Super Contra.

Official Site: http://xedev.xbins.org
Download: n/a (built with XDK)




GOTitCUZiMODDED
Dy-NO-MITE!!!! Thanks for the update! Great app!
jamsplodge
Cool! Looking forward to trying this when I get home.

Anybody that has an exploitable console but hasn't JTAGed it yet. What the hell are you playing at?
node21
I work too fast nowadays. :-)

version 0.8 out as well:

Version 0.8 -- Feb 11th, 2010
* Added support for a "backup" Cache folder. (hdd:\Cache2) Ability to see where your Title Updates are, and to restore from Cache2.
* Sorted initial screen by title.
* Added some special handling for Super Contra.

Shabang22
Great work as always node21!

Slight problem for me however. I've got all this DLC and whenever I try the unlock feature on it, it completely locks up the 360 and I have to do a hard reboot.

Also, the DLC doesn't allow me to delete anything UNLESS it has either a lock/unlock icon next to it.
I have a ton of DLC that's showing up without any sort of icon.

Hope this helps with bug handling.

Cheers mate!
node21
QUOTE(Shabang22 @ Feb 11 2010, 12:57 PM) *

Great work as always node21!

Slight problem for me however. I've got all this DLC and whenever I try the unlock feature on it, it completely locks up the 360 and I have to do a hard reboot.

Also, the DLC doesn't allow me to delete anything UNLESS it has either a lock/unlock icon next to it.
I have a ton of DLC that's showing up without any sort of icon.

Hope this helps with bug handling.

Cheers mate!


Well, the lockup is bad. If you can catch me on irc, I can get you a debug build and try to work through it...

However, the DLC that doesn't have a lock (either closed or opened) is DLC that you *do not have*. So, of course you can't delete it! Toggle with RB to see only content that you have, and content that you have but didn't match the marketplace.
Shabang22
QUOTE(node21 @ Feb 11 2010, 09:17 PM) *

Well, the lockup is bad. If you can catch me on irc, I can get you a debug build and try to work through it...

However, the DLC that doesn't have a lock (either closed or opened) is DLC that you *do not have*. So, of course you can't delete it! Toggle with RB to see only content that you have, and content that you have but didn't match the marketplace.


I just came back to let you know I figured out the whole 'not having locks' issue. Totally my own fault, sorry about that.

Also, the only time I can get it to lockup is when I tell it to unlock the DLC and it's trying to unlock everything, including the stuff I don't have.

When I unlock the DLC I do have, no problems at all.

So, I suppose in summary, it's my own fault.

Thanks for the reply, and for releasing 0.8!
clouduz
where to get the 0.8? I don't see it in the usual places
SkyFire360
Forgive my ignorance here, but what exactly is the point of this program? Just categorizing dlc that has already been downloaded on another virgin box? If so, why does it need to list every dlc for every game?
efbiaye
I have a question as well. Where do I put the LIVE version? what path?
theJ3STeR
I get a Lock Up on Show DLC sad.gif

theJ3STeR:o)
node21
QUOTE(SkyFire360 @ Feb 11 2010, 03:49 PM) *

Forgive my ignorance here, but what exactly is the point of this program? Just categorizing dlc that has already been downloaded on another virgin box? If so, why does it need to list every dlc for every game?


The DLC scene is a combination of all known DLC that exists (as scraped from the marketplace), and all DLC found on your hdd:. As such, you can switch the views to show what you have, what you are missing, and what you have but doesn't appear to exist (since it wasn't scraped from the marketplace). This is paralleled by the "Collection Manager" for XBLA which also shows you all known titles combined with the titles found on your hdd:.


QUOTE(efbiaye @ Feb 11 2010, 03:51 PM) *

I have a question as well. Where do I put the LIVE version? what path?


Where did you find a LIVE version?


QUOTE(theJ3STeR @ Feb 11 2010, 05:02 PM) *

I get a Lock Up on Show DLC sad.gif


That sucks. Not sure what could cause that, especially since it seems to work fine for so many others. If you find me on IRC, I can get you a debug build to try to find out what is going on. You aren't using the "LIVE" version, are you? Since I didn't build it, I can't really support it.
clouduz
i get a lockup on "unlocking" dlc too. Works fine in 06.b BUT..... the only difference when i do the last version and 0.7 is i put 0.7 on the hd and when i use 0.6b it's on a usb drive. Can that be the problem. 0.7 works fine for arcade games but ALWAYS freezes when trying to unlock dlc
efbiaye
QUOTE(node21 @ Feb 11 2010, 11:22 PM) *

Where did you find a LIVE version?
That sucks. Not sure what could cause that, especially since it seems to work fine for so many others. If you find me on IRC, I can get you a debug build to try to find out what is going on. You aren't using the "LIVE" version, are you? Since I didn't build it, I can't really support it.


Well, didn't know it wasn't your build node21.
I got a direct link to direct download from a friend of mine. Dunno where he found it.

Anyways, the filename is "C0DE999900000012" so I assume it will go to a folder 00000012. Havn't checked yet.

Just out of curiosity node, is there any reason you won't release a LIVE version?
RRoD420
Please put this in the 'usual places'!!
nevernow
QUOTE(RRoD420 @ Feb 12 2010, 12:29 AM) *

Please put this in the 'usual places'!!

There's a new directory up there, called Managers...
harleywastaken
QUOTE(nevernow @ Feb 11 2010, 03:57 PM) *

There's a new directory up there, called Managers...


thanks, thought i was going crazy there for a sec...
dufc1983


always an excellent app sadly im also getting lock up when selecting "show dlc" been fine in previous versions so hope a quick fix is round the corner,good work
rocky5
I have a problem with v0.08 when I load marvel vs capcom 2 it loads call of duty lol only seems to do it in xm360.
nevernow
XM360 is getting better and better...

I see Super Contra is finally not a problem anymore... what was the trick?

I'm experiencing the "Show DLC" freeze as well, do you think it might have something to do with the CSV file's attributes?

theJ3STeR
No I'm not using the LIVE Version, I got the XEX Version from that "Usual Place".

theJ3STeR:o)
jimmy2x2x
Hard Locks my 360 with the show dlc button (got to power it down with the ring of light)

Might this be down to haveg a lot of DLC?

290 XBLA, 407 DLC, 8 TU
nevernow
About the freezing issue: node21 once told me the first action performed when opening the "Show DLC" view is to read the DLC CSV file. I noticed that line endings in the DLC file are Unix-like, while in the XBLA file they're DOS-like. It's a long shot, but I think it's worth checking whether converting the DLC file to DOS will make a difference. If anyone has a chance to do so before I do this evening, please report on the outcome. Most advanced text editors have a function to convert between DOS and Unix formatting, there's also a tool in Unix-like environments called unix2dos and this should be the equivalent for Windows: Unix2DOS
sta1ny
Ok i have a legit 360 for Live and a Jtagged offline machine.
I have an Ext. HDD for games and use my 360 HDD between both consoles for saves, profiles, etc...

Can I use this to remove the drm on legit dlc i've bought off xbox live so I can use it on my Jtagged Xbox?

If so will it still be safe to use on Live (On legit 360?)
node21
QUOTE(nevernow @ Feb 12 2010, 07:00 AM) *

About the freezing issue: node21 once told me the first action performed when opening the "Show DLC" view is to read the DLC CSV file. I noticed that line endings in the DLC file are Unix-like, while in the XBLA file they're DOS-like.


Interesting observation. I'm not sure how that happened. Maybe a difference between running perl from cmd prompt versus running perl from cygwin prompt? Anyway...I run the exact same thing that get's uploaded (in fact, I create the zip right off of my memory stick after pulling it out of the 360). So, these problems that people are having must be related to something that is on their 360 (and not on mine, or many others). Hopefully, someone with this problem will catch me on IRC when we both have time to work through it. I'd really like to get to the bottom of this hanging issue. Actually, there seems to be 2 different issues: the inability to get to the Show DLC scene at all, and the inability to unlock DLC.

QUOTE(sta1ny @ Feb 12 2010, 10:48 AM) *

Ok i have a legit 360 for Live and a Jtagged offline machine.
I have an Ext. HDD for games and use my 360 HDD between both consoles for saves, profiles, etc...

Can I use this to remove the drm on legit dlc i've bought off xbox live so I can use it on my Jtagged Xbox?

If so will it still be safe to use on Live (On legit 360?)


If you "unlock" your DLC it will no longer work on a non-jtag box.
nevernow
QUOTE(node21 @ Feb 12 2010, 05:33 PM) *

Interesting observation. I'm not sure how that happened. Maybe a difference between running perl from cmd prompt versus running perl from cygwin prompt? Anyway...I run the exact same thing that get's uploaded (in fact, I create the zip right off of my memory stick after pulling it out of the 360). So, these problems that people are having must be related to something that is on their 360 (and not on mine, or many others). Hopefully, someone with this problem will catch me on IRC when we both have time to work through it. I'd really like to get to the bottom of this hanging issue. Actually, there seems to be 2 different issues: the inability to get to the Show DLC scene at all, and the inability to unlock DLC.

Ok, I just got home and tried XM360 with a DLC CSV having DOS-like line endings, and it didn't freeze. It seems I was up to something. smile.gif

You can force DOS-like line endings by changing the perl script line printing to screen (that would be 64 for DLC and 60 for XBLA) to end with "\r\n" instead of just "\n".
CODE

#Unix     print "[$Ctitle],$newDate,$rating,$rating_perc,$raters,$title\n";
#DOS     print "[$Ctitle],$newDate,$rating,$rating_perc,$raters,$title\r\n";


I still don't get how this could work for some and not for others...
nevernow
Not so easy, it seems. I have exactly one CSV file which doesn't make the application freeze, and it doesn't matter whether its line endings are Unix-like or DOS-like. Incidentally, though, it was created on a system which doesn't seem to correctly handle UTF-8, so symbols like the trademark or the umlaut are broken:

CODE
Brütal Legend Pack
and
[Army of Twoâ„¢]

instead of

Brütal Legend Pack
and
[Army of Two™]

so right now I'm inclined to think the problem resides in character encoding rather than in line endings. Still not sure and still don't know why it works for some people.
node21
QUOTE(nevernow @ Feb 12 2010, 03:14 PM) *

Not so easy, it seems. I have exactly one CSV file which doesn't make the application freeze, and it doesn't matter whether its line endings are Unix-like or DOS-like. Incidentally, though, it was created on a system which doesn't seem to correctly handle UTF-8, so symbols like the trademark or the umlaut are broken:

CODE
Brütal Legend Pack
and
[Army of Twoâ„¢]

instead of

Brütal Legend Pack
and
[Army of Two™]

so right now I'm inclined to think the problem resides in character encoding rather than in line endings. Still not sure and still don't know why it works for some people.


Okay, so now we're getting somewhere. It shouldn't have to do with the line endings since I'm using code that reads a line at a time and I'm pretty sure that it must know how to deal with either type of line ending...

But, is it possible that those who are having problems have run the scraping script themselves, or that they have left a file with the right (wrong?) filename on the root of one of their devices and it is being picked up instead of the one that I include in the zip?

You have to be consistent when you *display* these files. Very few applications seem to deal with the UTF-8 encoding properly...so, even though the file may be correct, the app you are using to look at it may display it wrong.

Here's another thought...is it possible that the users who are having problems have their 360 set-up to use a different language/region/encoding as the default? I'm using a system call to map the string from the csv to a wide character for display, and that system call knows about utf-8...but maybe it's also aware of the 360's region and is failing in some cases?
nevernow
Some qualified feedback would be very useful. Personally I suspect not too many people run the script themselves, since it requires a Perl environment, but... who knows?
I have a PAL console set to the English language, anyway. Now let me check that "file left in the root of a device" thing...
nevernow
Last post for tonight: it really seems the problem is in character encoding: I took the first few lines from the bundled DLC CSV file, which don't contain "suspicious" characters, and the app didn't freeze.

In related news, some names are corrupted in the XBLA CSV file, apparently a trailing "A" is appended to title names, as in:
CODE
58410841,2007/04/18,14,5020,3D Ultraa Minigolf
5841091d,2008/08/13,13,8082,FableA II Pub Games
58410968,2009/04/15,16,3106,OutRuna Online Arcade

Weird.
nevernow
QUOTE(rocky5 @ Feb 12 2010, 02:15 AM) *

I have a problem with v0.08 when I load marvel vs capcom 2 it loads call of duty lol only seems to do it in xm360.

Hmm. I launched Puzzle Fighter HD, Scramble started.
rulevoid
If you go to favourite games (LB) and hit Y (genre) and have no items as favourite, it locks up.

Also when running for the first time, it says i have an option to pick usb or hard drive and instead it doesnt give me any option at all. It picks USB automatically
TimberAngry
Just tried v0.8, the main menu is booting incorrect games for me.
eg I select Castle Crashers and Geometry Wars 2 loads up.

Is this happening to anyone else?
nevernow
Take a look two posts above yours.
node21
QUOTE(nevernow @ Feb 12 2010, 05:08 PM) *

Hmm. I launched Puzzle Fighter HD, Scramble started.


Hmm.. gonna have to track this down for 0.8c

QUOTE(rulevoid @ Feb 12 2010, 05:10 PM) *

If you go to favourite games (LB) and hit Y (genre) and have no items as favourite, it locks up.

Also when running for the first time, it says i have an option to pick usb or hard drive and instead it doesnt give me any option at all. It picks USB automatically


I think you are confusing XM360 with Freestyle dash?

=-=-=-=-

Anyway:

Version 0.8b -- Feb 13th, 2010
* fixed bug where Japanese DLC would prevent DLC scene from working (causing a 360 hang)

Not yet in the usual places...but it's also in the same place that 0.7 and 0.8 were.
dufc1983
QUOTE(node21 @ Feb 13 2010, 09:34 PM) *

Hmm.. gonna have to track this down for 0.8c
I think you are confusing XM360 with Freestyle dash?

=-=-=-=-

Anyway:

Version 0.8b -- Feb 13th, 2010
* fixed bug where Japanese DLC would prevent DLC scene from working (causing a 360 hang)

Not yet in the usual places...but it's also in the same place that 0.7 and 0.8 were.



excellent knew a quick fix for the crash during show dlc would only be around the corner,keep up the good work
nevernow
From my experience, I can confirm that the DLC freezing issue is fixed! biggrin.gif
node21
Version 0.8c -- Feb 13th, 2010

* fixed bug where launching XBLA from the first screen would launch wrong title
* fixed scraper for XBLA to include UTF-8 encoded text. This makes them look nicer in xm360, and gets rid of the trailing "a" that was on some titles.
nevernow
Brilliant.

Now we only need a way to help the app match DLC correctly. If a public database isn't a viable option, maybe for each the app could show the "missing" and "have, couldn't match" lists together and allow the user to manually match them, saving the choice in a local file which the app would then parse every time it runs.
jimmy2x2x
QUOTE(nevernow @ Feb 14 2010, 08:28 PM) *

Brilliant.

Now we only need a way to help the app match DLC correctly. If a public database isn't a viable option, maybe for each the app could show the "missing" and "have, couldn't match" lists together and allow the user to manually match them, saving the choice in a local file which the app would then parse every time it runs.


Sounds like a decent Idea, should help with non USA titles too
dufc1983
i like the idea of having the dlc listed even if we don't have it but unless we can somehow download it via xbox there isn't much need for it to be there just clogs up the list,
locvez
Fantastic! Now...when's it gonna be in the "usual places" ? iirc the previous releases (up to 0.8) hit almost instantly...
simonk83
QUOTE(locvez @ Feb 15 2010, 08:34 AM) *

Fantastic! Now...when's it gonna be in the "usual places" ? iirc the previous releases (up to 0.8) hit almost instantly...



Could someone PM where 'the usual places' are? biggrin.gif. I've found 0.8 on xbins but can't find 0.8c anywhere. Ta smile.gif
node21
team xedev has their own forums: http://xedev.xbins.org/forum/viewforum.php?f=5
simonk83
QUOTE(node21 @ Feb 15 2010, 11:08 AM) *

team xedev has their own forums: http://xedev.xbins.org/forum/viewforum.php?f=5


That was the first place I checked, but when I click on your drop link it just says: "This drop is empty"...
dufc1983
QUOTE(simonk83 @ Feb 15 2010, 03:49 AM) *

That was the first place I checked, but when I click on your drop link it just says: "This drop is empty"...



he's right dude link is down there
simonk83
QUOTE(dufc1983 @ Feb 15 2010, 12:56 PM) *

he's right dude link is down there


Ok. I might be looking in the wrong place or doing something wrong. All the links in http://xedev.xbins.org/forum/viewtopic.php?f=5&t=84 point to an empty drop blink.gif
clouduz
so where to get the .c version?
dufc1983
QUOTE(clouduz @ Feb 15 2010, 05:18 AM) *

so where to get the .c version?



links are down for the usual place in xexdev forums,

Xex Version 0.8c:
http://www.megaupload.com/?d=ZYH2MPMM

Live Version 0.8c:
http://www.megaupload.com/?d=Y6YSX3PD
node21
Yep, sorry about that...check that forum again...
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