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tangomar
Hi,

would it be possible to port yabause to the XBOX?
There is a PSP port of it that is using dynarec cores for the SH-2 processors and I wonder if that would give any hope for the XBOX as well.

thanks
Darknior
Yes, i stand bye it too lol
I think it is possible ...
Pulsemasta
This is from Xports request thread regarding Cassini, another Saturn emulator

QUOTE
Cassini/Saturn - While technically the source is available for this Saturn emulator, it is primarily one (very) large assembly file which looks like it was created by simply running the GiriGiri EXE file through a disassembler. Porting x86 assembly to the XBox is not generally a problem, but in this case the code makes all sorts of calls to Windows GDI routines that are not implemented in the XBox SDK. This means that in order to port it, I'd have to implement those API calls myself or try to hand-edit the assembly file. Both of those tasks would be extremely tedious and therefore this project is not something that particularly interests me.


In that long post he never once said the Xbox couldnt handle the Saturn, or that it would run too slow or anything.... which means there may be hope. The only problem would be finding a coder who wants to port Yabause or other.

If the PSP can run it with 333MHz CPU and 32MB of RAM then I would hope the Xbox tongue.gif

butanebob
I highly doubt the xbox has enough cpu power to run a Saturn emulator. Don't hold your breath...
madmab
Well that does bring up a few questions...

How is the yaubuse performance on the PSP?
How is the compatibility in yaubuse?

I've seen dynamic cores really speed things up so you'd be surprised.. But the Saturn was like a mish mash of different processors. Just think 32x times 5.. laugh.gif
Pulsemasta
QUOTE(butanebob @ Sep 17 2010, 03:24 AM) *

I highly doubt the xbox has enough cpu power to run a Saturn emulator. Don't hold your breath...


I wouldn't hold my breath on someone porting it, but the Xbox is more than capable of running at least some games as good or better than current ports

Xbox
Processor: Intel Pentium III 733 MHz
RAM: 64 MB of DDR SDRAM @ 200 MHz
Graphics Processor: 233 MHz nVidia NV2A

Systems that have a Yabause port

Dreamcast
Processor: Hitachi SH4 RISC 200 MHz
Graphics Processor: 100 MHz PowerVR2 CLX2

PSP
Processor: MIPS R4000-based 333 MHz
RAM: 32 MB, or 64MB in the 2000, 3000, and PSPGo models.

Wii
Processor: IBM PowerPC 729 MHz
Graphics Processor: ATI Hollywood 243 MHz


I would say if there was an Xbox port it would be miles ahead of the Dreamcast port, and the PSP.... Wii might be the same

Food for thought rolleyes.gif
hcf
Wow, it would be a dream!! The question asked for madmab is very important. Let's see if anyone can test Yabause in a PSP and tell us how it goes.

If it goes well in a PSP (or even in a Dreamcast) we can dream!! Having a new system emulated would be a great resurrection for the black box...
tangomar
QUOTE(madmab @ Sep 16 2010, 10:42 PM) *

Well that does bring up a few questions...

How is the yaubuse performance on the PSP?
How is the compatibility in yaubuse?

I've seen dynamic cores really speed things up so you'd be surprised.. But the Saturn was like a mish mash of different processors. Just think 32x times 5.. laugh.gif


I can only find a few videos on youtube. Some run smooth, others are quite slow.
The other problem is that yabause hasn't had much activity lately (maybe dead).

The PSP porting author said that he designed the recompiler to be portable to other target architectures. He also has in mind some other possible optimizations since the actual SH2 compiler is in fact a Mips compiler instead. If you ask him kindly he might reply to performance/compatibility questions as well.

Another interesting point is that mame is currently developing a "universal dynamic recompiler". Don't know if it could be re-used for all the Saturn CPUs (at least SH2 and 68K).
cheema201
hmmm... Sega Saturn or Sega Pico

Choose your destiny
dnyce1987
SEGA SATURN ALL THE WAY!!! WOOT WOOT! We'll be patiently waiting no hurries wink.gif.
hcf
Madmab, do you think that it would be usefull to test Yabause for Windows or Linux (or any other emulator for Windows or Linux!!) in a virtual machine made with VMWare or something similar, with similar performance to an Xbox? Maybe it is a more accurate test to see if something can be ported?

I say this because a PSP is less powerfull than a Xbox, so maybe testing Yabause in a PSP is not enough: if Yabause goes bad in a PSP, it does not mean that Xbox is not capable of doing it. Besides, I know that there are newer models named "PSP Slim" and "PSP Lite" with 64 MB RAM, but I don't know anyone who owns them.

The question about testing programs in a Virtual Machine to see whether a program can be ported or not, is valid for every program (not only Yabause). I am thinking about future emulators (Nintendo DS emulator for Xbox?) or programs (Flash players?)
jojones88
There is no way it would be worth all the time put in coding to play the 1 or 2 games that could possibly be playable...
cheema201
I am slightly in league with jojones88.. though that is only if compatibility would be unstable. I think it would definately be prudent to test yabause on a machine with similar specs to the xbox, to gauge some sort of idea as to the limits of compatibility.

Even then, if more than a handful of games were playable on the xbox then it would be yet another great addition to the scene. Many people think that the xbox is dead, but look at how much attention hyper eyes port of doom has brought! This may yet be the last emulator ported to the original xbox, who knows.
hcf
The last emulator? Don't forget Sega Pico!!! jester.gif

Speaking seriously... I like to think that there are lots of emulators still coming. For example an emulator of the PC-9801 maybe will be feasible in the future smile.gif

And even I have faith in having a Flash player in the future. I have seen recently some implementations of Flash based on Javascript (for example smokescreen). Maybe in the future the code can be ported from Javascript to C# and compiled for a Xbox. Who knows...

The Xbox is far from dead!!! biggrin.gif
tangomar
XBOX emulation depends on the people interest. I agree that the Saturn might not add many titles to the one already available for PS1 and N64. Also Saturn was kind of a flop back in the days and a difficult machine to deal with.

But, what can be emulated anymore? Dreamcast and PS2 are out of reach IMO.

Long life to xbox1 emulation scene.

5150x
QUOTE(hcf @ Sep 23 2010, 10:06 AM) *

The last emulator? Don't forget Sega Pico!!! jester.gif

Speaking seriously... I like to think that there are lots of emulators still coming. For example an emulator of the PC-9801 maybe will be feasible in the future smile.gif

And even I have faith in having a Flash player in the future. I have seen recently some implementations of Flash based on Javascript (for example smokescreen). Maybe in the future the code can be ported from Javascript to C# and compiled for a Xbox. Who knows...

The Xbox is far from dead!!! biggrin.gif



PC-98 emulator would be nice! Here's to keeping the ol' Xbox alive cool.gif
Q3A-TaNK
What about these emulators?

Atari Jaguar (Virtual Jaguar)
NEC PC-FX (Mednafen)
ZiNC or psxMAME (PSX Based Arcade Board)
A better PSX Emulator if possible (PCSXbox is pretty frustating to setup and crashes quite abit and cant handle CDs nor Redbook Audio games too well)


Saturn to me would be possible but might not be worth it. Look at the Yabuse port for the Wii. SSF is the best Saturn emu to date IMO but still needs a hefty CPU/GPU combo to run efficiently. Also i dont think SSF is open source also. 3DO would be another system i like to see but once again FreeDO is the only emu and its not open source. FreeDO seems to be dead since 2004 with the updates.
IronOx81
Saturn, Jaguar and 3DO would all be great to emulate, but they all still have their problems even on PC. As long as their emulation is so bad even on modern PCs, porting these emus makes no sense. My PC is old, granted, but when my 2 Ghz Athlon with 1 GB of RAM and a Geforce FX card canīt get a Saturn game like Shining Force 3 to run with more than 15 fps using SSF, I doubt that a port of an inferior emulator will do well on the Xbox hardware.

I guess it might actually be better to start fresh with emulation of all three systems instead of porting some barely working existing code. Seeing how well the Xbox can handle PS1 and N64 I have no doubt that at least Jag and 3DO could be emulated perfectly, and Saturn well enough; but I guess a really good coder is needed.

Maybe a bit simpler would be a Super A'Can-emulator; it is comparable to the Neo Geo technically, but only a dozen games are known to exist and even the hardware is not yet fully known afaik.

Tiger Game.Com is not yet emulated either I believe. A pretty crappy handheld, but it might actually benefit from emulation because one major flaw was that it has the worst screen in handheld-history making many games almost unplayable on real hardware.

Is there a Fujitsu FM Towns-emulator yet? That might be interesting too.
Xboxer64
Any emulation work on the xbox would be great but.........

I would be happier if any energy that might be put towards the saturn be put towards improving n64 and ps1 emulation instead smile.gif
guybird
Oh jeez, only 3 games on Saturn worth playing? Not hardly, although there's a huge chunk that's covered by working psx ports, or arcade games that were far superior on Saturn playing even better in FBA. So lets look at the games left that AREN'T available elsewhere:

Fighters Megamix/Fighting Vipers/Virtual Fighters - Probably the main reason to have the emu ported
Nights
Daytona Usa's - Eh nowadays, but still the Mario for the Saturn
Panzer Dragoon's
Sonic Jam - Yes this has seemingly been ported a 1000 times across different consoles, but apparently it has some features that aren't present in many of the current sonic collections
Sonic R
Virtua Cops
Virtua Racing
And last but not least, Space Hulk Vengeance Of The Blood Angels (Psx versions works, but all in game speech is garbeled grr.gif the superior 3do version obviously has no emu to play it on, and although its rumored to exist, I can't find a Dos version to work with DosXbox)

So there you go, sure not 20+ games after you take out all the psx and FBA compatibile games that made the Saturn awesome, but still some good games. I'm sure there's some good/obscure RPG's that purists could probably point out too. While we're at it, lets look at some of the other non ported systems based on the # of good games they have:

Atari Jaguar

Aliens Vs Predator - That's it folks! Good Night! Seriously though that's pretty much it, and thanks to SirLemonHead, we have the vastly superior PC version to play now.

Dreamcast

Jeez, lets see here:
Soul Calibur
NFL/NBA 2K's
Sonic Adventures
Godzilla Generations (Jap only release, yes I loved it as it was one of the few games I had on my imported Jap only DC so sue me)
Fighting Vipers 2
Power Stones
Resident Evil Code Veronica
Typing Of The Dead
Virtua Cop
Virtua Fighter
A lot of CPS3 games (Jojo, SF3, CVS, etc) although we have emu for those
Lots of SNK Games
Once again, Psx/FBA compatible games really eat into its main attraction list

3DO

Captain Quazar
Jurassic Park Interactive
Plumber's Don't Wear Ties - Eh? Eh? No takers? Ok fine
Return Fire - Available for Psx but come on, made the 3do an awesome system
Star Wars Rebel Assualt - Probably looks much better than the Sega CD version
And finally Space Hulk!

So yeah, when it comes down to it, it would be great for completeness to have these systems running great, but really in order of total number of good games, it looks like Dreamcast, Saturn, 3do then Jaguar. And the Dreamcast will never run on the xbox's specs, Saturn maybe, 3do Maybe, and Jaguar IS ported although it was a proof of concept and ran like shit according to Xport/Lantus/Whoever ported it (its been awhile).
dballs442
QUOTE(guybird @ Oct 1 2010, 10:31 AM) *


Dreamcast

Jeez, lets see here:
Soul Calibur
NFL/NBA 2K's
Sonic Adventures
Godzilla Generations (Jap only release, yes I loved it as it was one of the few games I had on my imported Jap only DC so sue me)
Fighting Vipers 2
Power Stones
Resident Evil Code Veronica
Typing Of The Dead
Virtua Cop
Virtua Fighter
A lot of CPS3 games (Jojo, SF3, CVS, etc) although we have emu for those
Lots of SNK Games
Once again, Psx/FBA compatible games really eat into its main attraction list


dont forget virtual tennis. best tennis game ever! one of my all time favs too. and worms armogendon.

also Panzer Dragoon's is ported as a homebrew.
IronOx81
QUOTE(guybird @ Oct 1 2010, 06:31 PM) *

Atari Jaguar

Aliens Vs Predator - That's it folks! Good Night! Seriously though that's pretty much it, and thanks to SirLemonHead, we have the vastly superior PC version to play now.


Well, that is not true.
Firstly, you do not have the vastly superior PC version to play; the PC-version is more like a sequel, AvP on Jag is a game of its own. Certainly emulating the Jaguar AvP makes more sense than emulating Soul Calibur for Dreamcast while you can play SC 2 on the Xbox anyway.
Also the Jaguar does have other decent games. Tempest 2000 is probably the biggest hit on the system. Iron Soldier 1 and 2 are both Jaguar-exclusives. Atari Karts is nice too. And Rayman is different from the ports released later. Battlesphere is said to be awesome, but a valuable collectorīs item and not yet dumped.
And Jaguar has a lively homebrew-scene with promising new games coming.

The lack of a half-decent emulator on any systm is the reason for the misconception that the Jaguar only had bad games. If you ignore the EA-games available on 3DO (and on a multitude of other systems) the software library of the Jaguar is pretty much equal to 3DO. Personally I even prefer the Jaguar from 3DO. But both must be possible, seeing how well the technically superior PS1 and N64 run.

Dreamcast will naturally never run at playable speed, but maybe something can be done with Saturn. The architecture is said to be a pain, but I think part of why good Saturn emulation is still pretty far behind PS1 and N64 on PC seems to be more lack of interest. While PS1 and N64 constantly were talked about, Saturn was a bit forgotten in the early 2000s... so if people really put effort in it I am sure it can be done with less demanding hardware than right now. Or maybe optimized versions for specific games would be a solution, like the Bleemcast discs for MGS, Gran Turismo 2 and Tekken 3 for Dreamcast back in the day.

Shining Force 3 alone would probably be reason enough to download a Saturn emulator for many people.

QUOTE(dballs442 @ Oct 1 2010, 07:24 PM) *

also Panzer Dragoon's is ported as a homebrew.


But only part 1 afaik... missing is Panzer Dragoon Zwei and the quite rare RPG spin-off Panzer Dragoon Saga.
guybird
Yes I realize that the newer AVP port (which is older than AVP2 and the latest & greatest PS3/360 version) isn't the same, but it was an attempt to gloss over the lack of a good # of games worth playing on the Jag. Obviously AVP was THE reason to own a Jag, hands down, I still wish I had the cart to play on mine (one of these days I'll grab one from ebay). Yes these old abandoned and for the most part universally ignored (not by anyone who actually owned one of them of course) have some great and rare games, but for the most part, it isn't a huge library that we're missing out on. I'd of course be more than welcome to have ports for all of these systems, but once again, unfortunately its probably not gonna happen on the xbox. On the other hand though, look at something like MS Dos, where we've had a decent port forever now, and very little attention is paid to it although it has a HUGE number of unique games available. I mean me an Madmab have gotten to the point where we have 150+ games setup, and probably 90% are unique and available on no other console, and 10% are games where the dos version is vastly superior to the console ports. I don't think that emulating any of these systems is gonna yield us a large game selection, and really is only going to cater to the handful of people that played that one game. Really what kills it is the uniformity of the ports between the 3do/Psx/Saturn. MOST of the time, there wasn't a huge difference between the systems, except mainly with Capcom Fighting games where the Saturn had the edge. Otherwise we're probably better off trying other ways to "port" these games via DOS, or Psx versions, or even Linux versions of the emu's.
cheema201
guybird has a good point..

FreeDO definately runs on XDSL. So does epsxe (just as a side note for those wishing to play valkyrie profile or star ocean on the xbox)

Sure there would have to be some sort of joy2pad configuration, which would make it possible to use them without the use of keyboard. Much the same as xmugen.

Yabause would need to be compiled into dsl format, which would be an easier task then porting to xbox. But at least they are more readily achievable.

and I agree about DOS. It is by far the best emulator that has ever graced the xbox, and definately the most fantastical. I know that guybird is spewing about space hulk haha. But madmab has told me that red alert is working. So i'm very excited
IronOx81
The problem with DOS is that gaming on the PC only became really popular with Windows 95... many console players of today have little to no experience with DOS-games.

Iīm still waiting for my Xbox to arrive, as I bought it specifically for the awesome emulators. I am a bit concerned about DOS though, seeing that I never used DOS and I expect configuration and loading games might require more than the selection of a ROM file console emulators do. And I guess the fear of having to meddle with DOS commands is keeping other people from even trying.

What are some of the games you think are much superior to their console ports btw? I donīt know that many DOS-games beside the adventures that can be played via Scumm VM also and fps like Doom or Duke Nukem, but those got equal or improved console-ports in later years.


Overall, I am really thankful for the emulator-development for the Xbox. I love the Lynx for example, and as little regarded as the system is having a Lynx-emu is actually a main reason for my interest in the Xbox. It is great that even systems of little popularity did get emulation treatment on the Xbox so far.

In the same vain is my wish for a Jaguar emulator. I know that many people donīt care, but there is also the little hope that having a decent emulator available somewhere actually might attract a few people to try it out instead of just repeating the common phrases about how much it sucks. I believe many of these people never really played on the system, and one reason is the lack of any decent emulator even on PC. Eventhough the Jaguarīs software overall is below average, there are some gems to be played and I think it would be nice to have them more readily available.
And damn, I sold my Jaguar CD... but Iīd love to play the beta of Black Ice/White Noise for example, a cyberpunk adventure that was really extremely promising.

But I do understand that it is probably just too much work for the few people who will actually use it. But thatīs the destiny of the Xbox I guess; it is long out of stores now, and the difficulty to obtain both infos on homebrew (itīs just too much^^) and the problem of most stuff only being available via FTP wonīt help attract many new users Iīm afraid. sad.gif
guybird
The biggest problem for me was that I never could find any Jaguar games. I bought both my 3do and my Jaguar at a pawn shop some time after '97 (after the systems were officially dead) and bought what games I could find there. 3do you could find games everywhere for, and sometimes get lucky and find a bin of 3do games for $5 apiece at EB games. Jaguar games though, hell, I don't think I've every actually seen one in a box before, let alone finding a used copy somewhere. In any case, buying one used got me AVP, and it was quite obvious it was THE game to own. If you can even find one near your town, find an old school video game trading store, one that has retro consoles. Look around and see what systems you can find games for. Sure you'll see tons of Dreamcast, a handful of Saturn, tons and tons of old Atari 2600 and NES carts, but I bet no Jaguar games. Maybe 1 or 2 3do games, probably not in a box but in a generic clear cd case. Until there is a good port of a Jaguar emu, this mindset of Jaguar is crap will probably remain, because most people haven't played or even seen one, let alone played more than 1 or 2 games on it.

Back to Dos though. For those not in the know, DOS was the old Microsoft OS before Windows, and was nothing but command line. Being a PC and not a console, there were TONS and tons of games ported to it. At the time, most popular games were ported to it alongside consoles, minus the obvious Mario & Sonic games (At first anyhow). In wasn't until the later half of the 90's when Windows 95 came out that fewer games were being ported to it until it was discontinued around '98 I think. So the games you have on DOS are very varied, there's a lot of very early games that were never ported to a console (Corridor 7, ComQmander Keen, original Duke Nukems), then you get into games that were on every system (Aladdin, Street Fighters, etc in the Genesis, SNES days), then you get into cd based games that were only available on 3do at first, but eventually made their way to the Playstation and Saturn once they were released (Gex, Return Fire, Battle Chess, the original Need For Speed), and then finally the final days when Windows had taken over there were a handful of awesome games (Blood, System Shock, C&C). So there are literally 1,000's of games, and we've been using it to fill in the gaps of games never ported elsewhere, and in some cases where the pc version was much much better (Lemmings, Aladdin, XCOM, etc). Here's a handful of games that are the "cream of the crop" so to speak:

Corridor 7 - Ran on the Wolf3d engine, very good doom/wolf game
Battle Chess series - I knew this from the 3do, but there's 4 games/styles in the series
Old MECC games - Most of the games we knew and loved from the Apple II days in school were ported to dos, so Oregon Trail, Word Munchers, and other similar educational games like Carmen Sandiego are all here
Blood - One of the best shooters of its time, still plays very well today
Elder Scrolls 1 & 2 - Pretty good games, but obviously not Morrowind/Oblivion level
Kings Quest series - Old RPG's
Leisure Suit Larry series
Might & Magic/AD&D series - Tons and tons of old RPG's here
Raptor Call of the Shadows - Great 1942/Strikers style shooter
Sim City's - Yes these have appeared on consoles here and there, but the DOS versions are much much better
Space Hulk - The original (not the 3do/Saturn/Psx version which was #2) wasn't ported to any console
Star Wars series - Tie Fighter, Dark Forces, etc
Ultima series
Wing Commander series
Warcraft 1 & 2
X-Com
System Shock - Bioshock predecessor
Command & Conquer

And yes the current DosXbox is a pain to configure, and unreliable, but Madmab has added so many new features to it, it won't even look the same anymore. Once we finish tidying up what we have, we'll release our pack of preconfigured gamesmedia as an xtras pack, and hopefully, adding new games from that point on will be easier for people. Phew! Lots of typing!
IronOx81
Well, the Jaguar only sold about 500 000 units, the CD drive more like 20 000... so yeah, games are hard to come by in the wild even compared to 3DO which sold 2 000 000. But nowadays they are easy to find online, as for many Jaguar games there is still unsold, sealed stock available. AvP is a classic, I just played it through the other day using the Predator. But I do think that Tempest 2000 is an even more important classic... and Jaguar-Rayman is the visually best version. I also love the excellent ports of Doom and Wolfenstein 3D, but those can be as well played on DOS. Flashback and Pitfall haveexcellent versions, but so do other systems.

I know it is a matter of the effort needed for a decent emulator and the expected public interest, and without a decent Windows emu to port the workload would probably be too much to make it worth it... but I can still dream.^^

However, Saturn should be given some serious thought. It really does have quite a lot of cool games apart from the things you can also play on the PS1. The exclusive japanese RPGs are fan-favorites, and there is the sequel to the popular MD-/Genesis-game Story of Thor (aka Beyond Oasis) for example. Duke Nukem 3D got an enhanced port for Saturn, using the more advanced slavedriver engine that has features like real-time lighting that the original does not have. And shoot em ups were a strong point too. I think there are as many or more popular Saturn games nowadays as N64 games. Saturn really picked up steam in the last years and is now widely recognized as an excellent system.

It would be hard to emulate because Segaīs hardware designers were eo much on drugs back then... but a lot of quality software awaits.

QUOTE(guybird @ Oct 2 2010, 05:03 PM) *
...
and in some cases where the pc version was much much better (Lemmings, Aladdin, XCOM, etc).


Aladdin? How was the DOS-version much better? The MD-version was quite excellent, hard to imagine how anything save a higher resolution could be better...especially controls.


Overall you really do mention quite a few well-known classics; personally I am especially interested in System Shock. Also I can imagine Sim City is much better on DOS, and I remember levels being cut from the PS1-port of Wing Commander 3.
The old computer RPGs are kind of hard to stomach for me usually, but I know they do have a lot of fans. Actually, the first Elder Scrolls was the only time I bothered with DOSbox, but I was totally unable to get into the controls and was killed by the very first enemy.^^

I do like Ultima though; I was looking forward to playing Ultima VII on Xbox because I saw Exult has been ported to it. No idea how well it works however, and if it would be playable to also play parts 5, 6 and 8 with a DOS emu, it would be cool (I think those are the parts where the DOS-version do look better than versions on homecomputers).

QUOTE(guybird @ Oct 2 2010, 05:03 PM) *

And yes the current DosXbox is a pain to configure, and unreliable, but Madmab has added so many new features to it, it won't even look the same anymore. Once we finish tidying up what we have, we'll release our pack of preconfigured gamesmedia as an xtras pack, and hopefully, adding new games from that point on will be easier for people. Phew! Lots of typing!


I am looking forward to the results;I appreciate your hard work and wish you all the best for it!
Xboxer!
A port of Yabause emulator for the xbox would not be bad but I think it would work sloooww... The PSX emulator does not work normal, idem Nintendo 64 emulator. But there is something I love to see, that's an Xbox port of ePSXe!!
hcf
Well, Sega Saturn had many other good games in every genre, that were not ported to other systems (at least, not ported to other systems that are emulated in Xbox). For example:

* Sega Rally Championship: a great racing game, only ported to Windows

* Sega Worldwide Soccer: a great soccer game, only ported to Windows and with a later version in Dreamcast

* Saturn Bomberman: probably the best multi-player bomberman ever made, but only available in Saturn

* Dragon Force: what a game of strategy!! Ported to Playstation 2

* Bust-a-move 3: this was ported to PSX, but it does not work properly in the PSX emulator (the music crashes)

And so on... So having a Saturn emulator would be very nice indeed (if possible) smile.gif
jojones88
Yabause Wii is only running around 5-15 fps.

Check out Castlevania SOTN running...
http://www.youtube.com/watch?v=d73hVZ54og8
cheema201
QUOTE(IronOx81 @ Oct 3 2010, 10:59 AM) *

Aladdin? How was the DOS-version much better? The MD-version was quite excellent, hard to imagine how anything save a higher resolution could be better...especially controls.


Aladdin is one of my all time favourite games. Had it on genisis and always loved it... the feeling of playing it in DOS is amazing. The viewpoint is nice and close, the music is of amazing quality. The apple throw is different (I think it makes it a little harder, seems to be loopier, not so straight). And I think that most enemies take one more sword slash to defeat (I could be way off on that one, I am going from memory)

Basically DOS and amiga versions usually used better music files and stuff than their console counter parts (until psx and such came into the picture)

You will definately love the DOS.. Lets not forget Jazz Jackrabbit. A platform game, which incorporates speed with shooting.

DOS all the way.
Clockface
Some other brilliant DOS games that never appeared anywhere else are:

Blood,
Shadow Warriors,
Carmageddon.

Well, Carmageddon did appear on other machines, but the ports were rubbish, and only the PC version is worth playing (but it's extremely good, though too easy) - I really wish we could play it on the XBox. Shadow Warrior's source code was released by 3D Realms, and thanks to a500 we have a great homebrew port for the XBox (the same with the fantastic Duke Nukem 3D) that even plays user mods, any first person shooter fan on the XBox should have the DN3D and SW ports permanently installed on their hard drives!

Also, Ive not played Alien vs, Predator on the Jaguar, but I have AvP 1 and 2 (PC) and the latest one (XBox 360), and of the three, the original one is by far the best, and the XBox port is great, though still needs some work. I'm still really hoping that SirLemonhead releases an update soon.

And yes, I do wish System Shock 2 was playable on the XBox. I loved the second one (PC), but don't like playing games on a PC.

I wish that FreeDOS had been ported to the XBox. It's open source, so probably could have been, so then maybe we'd be able to play DOS games at full speed, I don't know, instead of having to emulate DOS in DOSBox.

Some other brilliant DOS games that never appeared anywhere else are:

Blood,
Shadow Warriors,
Carmageddon.

Well, Carmageddon did appear on other machines, but the ports were rubbish, and only the PC version is worth playing (but it's extremely good, though too easy) - I really wish we could play it on the XBox. Shadow Warrior's source code was released by 3D Realms, and thanks to a500 we have a great homebrew port for the XBox (the same with the fantastic Duke Nukem 3D) that even plays user mods, any first person shooter fan on the XBox should have the DN3D and SW ports permanently installed on their hard drives!

Also, Ive not played Alien vs, Predator on the Jaguar, but I have AvP 1 and 2 (PC) and the latest one (XBox 360), and of the three, the original one is by far the best, and the XBox port is great, though still needs some work. I'm still really hoping that SirLemonhead releases an update soon.

And yes, I do wish System Shock 2 was playable on the XBox. I loved the second one (PC), but don't like playing games on a PC.

I wish that FreeDOS had been ported to the XBox. It's open source, so probably could have been, so then maybe we'd be able to play DOS games at full speed, I don't know, instead of having to emulate DOS in DOSBox.

Some other brilliant DOS games that never appeared anywhere else are:

Blood,
Shadow Warriors,
Carmageddon.

Well, Carmageddon did appear on other machines, but the ports were rubbish, and only the PC version is worth playing (but it's extremely good, though too easy) - I really wish we could play it on the XBox. Shadow Warrior's source code was released by 3D Realms, and thanks to a500 we have a great homebrew port for the XBox (the same with the fantastic Duke Nukem 3D) that even plays user mods, any first person shooter fan on the XBox should have the DN3D and SW ports permanently installed on their hard drives!

Also, Ive not played Alien vs, Predator on the Jaguar, but I have AvP 1 and 2 (PC) and the latest one (XBox 360), and of the three, the original one is by far the best, and the XBox port is great, though still needs some work. I'm still really hoping that SirLemonhead releases an update soon.

And yes, I do wish System Shock 2 was playable on the XBox. I loved the second one (PC), but don't like playing games on a PC.

I wish that FreeDOS had been ported to the XBox. It's open source, so probably could have been, so then maybe we'd be able to play DOS games at full speed, I don't know, instead of having to emulate DOS in DOSBox.
BlueSlingShot
I believe Nes6502 responded to a Saturn emulator request in the past and he said it totally would not be worth it, due to hardware limitations it would only run at max like 15fps.

Unless you have a Trusty xbox with a cpu upgrade, I don't think this is worth the time and effort IMO.

We should try to improve on the current emus that need some tweaking like pcsxbox and some of the new madmab emus before jumping the gun and try to port over an entirely new system.

robot3
with all of this possible emu talk, let us not forget that a newer vextrex emu that supports sound would be great as well as someone creating a or adding it so Sega 32x cd games could be played
waal
I second that. A proper vectrex emu with overlay support would be fine.
weinerschnitzel
I'm very sure you can play Sega 32x on NeoGenesis.

As for Saturn, it's been ported to PSP and Dreamcast which are lower end systems. I haven't seen any tests for it on a machine with near xbox specs, so someone would really have to try it out to be certain. It would be a shame if someone spent all the time porting this to find out it does in fact crawl on older machines.

Xport and Nes6502 have some input on this thread: http://forums.xbox-scene.com/index.php?showtopic=563387

Thats about a 4 year old topic though, how far has Yabause come since then?

VampX
QUOTE(weinerschnitzel @ Nov 26 2010, 10:03 PM) *

I'm very sure you can play Sega 32x on NeoGenesis.


He said 32X... CD! as in games that were released on CD but needed the 32X as well.

Didn't even know those weren't supported, shows you how little i emulate these days.
robot3
QUOTE(VampX @ Nov 27 2010, 04:28 AM) *

He said 32X... CD! as in games that were released on CD but needed the 32X as well.

Didn't even know those weren't supported, shows you how little i emulate these days.



yeah for whatever reason the 32x cd games were never supported on the xbox, not sure if it was from a system limitation or just no one tried to really have a go at it
freakdave
Any updates on this topic ?

I'm just curious huh.gif
madmab
laugh.gif
jester.gif
cbagy
Come now, let's move along, nothing to see here tongue.gif
FrankMorris
laugh.gif
weinerschnitzel
I saw a video I'm sure, but was it a hoax?
madmab
ohmy.gif
freakdave
QUOTE(weinerschnitzel @ Jan 7 2011, 07:15 PM) *

I saw a video I'm sure, but was it a hoax?


Ok, after some search i finally found a video which might be the one you are talking about:

http://freakdave.xbox-scene.com/YBX_BFEST.flv

I don't think it's a hoax, it looks pretty authentic to me laugh.gif
DZIAD
It's just a joke, right? muhaha.gif
hcf
QUOTE(freakdave @ Jan 10 2011, 09:14 PM) *

Ok, after some search i finally found a video which might be the one you are talking about:

http://freakdave.xbox-scene.com/YBX_BFEST.flv

I don't think it's a hoax, it looks pretty authentic to me laugh.gif


blink.gif
Where did you find that video?
Xboxer!
seems real enough ohmy.gif
tangomar
It seems to good to be true.

If it is real, I wonder if it is using the dynarec core created for the PSP branch (only so far).
OD420
What about SSF? i thought work on the yabause emulator stopped long ago but i could be wrong as i was not a fan of it for playing shining force 3. and a saturn emulator on the black box that could only play sf3 and its other scenarios would be worth it let alone any other games that would work. im actually playing thru the game right now on my computer wishing i could lay in bed and play it on my black box
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